Nirvana Top Laner, Reborn Tokyo Girl

Chapter 116-113 Give Me a Vampire

Chapter 116, Section 113: Give Me a Vampire (Second Update)
Under the spotlight of countless eyes, the world's first female player officially stepped onto the world stage.

Yuna Shimamura's petite and adorable figure, though slightly incongruous, naturally drew the audience's attention.

As always, the first thing to do upon entering is to adjust the chair height.

As always, I'll get used to the feel of it first.

Everything about it made the audience feel happy and at ease.

It's as if it has nothing to do with grades or ability.

Just the sight of such an adorable little girl on the field is a supreme treat for the spectators watching the game today.

When Shimamura Yuna appeared on stage, an unprecedentedly loud cheer erupted from the audience.

Whether they were local Koreans or foreign viewers, almost everyone was cheering for Yuna Shimamura.

This is Seoul, the home ground of Koreans.

But it is also Shimamura Yuna's home turf.

This is probably the first time the CFOs have directly experienced how exaggeratedly popular their team's top laner is.

Yuna Shimamura glanced down at the audience and saw a very pretty girl holding a large sign that read: "Yuna-chan, Mom loves you!!! I'm willing to fill the void of maternal love you've lost!!!"

Next to it is a chibi-style doodle of the "Oni King Yuna" suit that Shimamura Yuna wore during her live stream.

Shimamura Yuna glanced at the sign with a somewhat strange look, unsure of what to say for a moment.

She felt that she had a very good temper, rarely swearing or caring about what her fans did.

But when she saw this sign, she couldn't help but think to herself, "Is this person an idiot?"

She understands that some girls might feel protective of their cute, petite female counterparts and might empathize with them from a "mommy fan's" perspective.

But I really don't have a mother!!! Can you stop adding fuel to the fire??? Aren't you afraid of triggering your YuYu syndrome???
All I can say is that it's alright.

Fortunately, she only feels half of the impact of her parents' deaths.

If this were the old Shimamura Yuna, she would probably be thinking of dropping her little pearls again.

Even now, she needs to constantly rely on the dominant part of her soul to mutter to herself, "Don't let this affect you, it's all meaningless."

Finally, she calmed down a little.
Upon closer inspection, it was discovered that there was more than one person holding up such a sign in the audience; there was actually another one.

Moreover, he's even more ridiculous than the person from before.

Because the person we just saw was at least a woman, and she was indeed quite pretty.

But another person sitting in the front row, who looked to be at least 200 pounds and was a huge fat guy, was also holding up a sign that read, "Baby, Mommy loves you."

This almost made Shimamura Yuna laugh in exasperation.

Although she hadn't been paying attention to the recent online discussions, she could easily guess that it was probably because after the documentary about Riot Games was released, news of her being an orphan spread, so these fans were playing on her and making a fuss about her.

They probably didn't mean any harm.

But this was indeed done without any sense of boundaries.

Don't say you have depression.

Even if you don't have depression, it's not good to joke about someone else's family member losing their life, is it?

She could guess that soon someone would post about these people holding up signs on some forum or Bilibili, saying that these people had intellectual problems, and then a group of netizens would get angry and accuse these people of rubbing salt into the wounds of someone who suffers from depression.

Then these people either pretended to be dead and didn't reply, or their social media accounts were dug up and they were cyberbullied until they had to apologize.

Thinking of this, Shimamura Yuna sighed, thinking, 'That's why I don't want the boxing club to use my personal life for publicity.'

These things are all quite upsetting.

Moreover, she had a general idea that something like this would happen before she even entered the venue, so she was somewhat prepared for it.

But the reason she still wanted to look at the audience seats was...
Here, there are people worth searching for.

After scanning the audience several times, Shimamura Yuna finally spotted Kujo Akari in the middle of the seats.

Today, Kujo is wearing an outfit that doesn't look like something a high school student would wear; it's very mature and has a certain charm.

She looks good, but there's something odd about her vibe; she doesn't seem very youthful.

After their eyes met, Akari Kujo excitedly stood up and waved to Yuna Shimamura.

Shimamura returned her a smile.

In that instant, she felt all the negative emotions she had felt from those boundless audience members vanish.

She felt she no longer cared about the signs held up by the audience.

From the moment she stepped onto the stage, she was aware that she would be exploited and hyped.

But because there are still people expecting him, because there are still people paying attention to him.

Therefore, I still have reasons why I have to win.

"Even if it's just to meet your expectations of me, I will try my best."

Just a quick note: unlike during the league season when the top laners rotated among three players, this tournament, like any other international competition, only allows a starting five players, one substitute, and one emergency substitute on the roster.

Emergency substitutes are not allowed to play under normal circumstances.

Therefore, it is essentially true that only one substitute can play.

Therefore, the final starting lineup was determined to be top laner Shimamura and Rest, while Driver would remain with the team as an emergency substitute and would not play.

Shimamura goes without saying; as the player with the highest potential in the current CFO team, she definitely has to play.

Besides her, she also needs someone to help her fill the gaps in her hero pool.

Then this person must be the veteran REST, who is better than the Driver.

CFO currently has three top laners: a well-rounded veteran who can play anything, a young top laner specializing in tank top lane, and a young girl specializing in carry top lane.

Therefore, a more reasonable build is to use Rest as a balanced base, and then add an offensive-specialized item (Shimamura) or a defensive-specialized item (Driver) to form a tendency in a certain direction.

Given that Shimamura's performance and popularity are both higher than Driver's, the defense-specialized Driver naturally has no choice but to be phased out.

And
This time, the CFO did not, as in the regular season, keep Shimamura Yuna hidden until the crucial game.

Instead, they chose to start her directly.

The key reason for this decision is the version change of MSI.

In other words, it's the legendary "line replacement detection".

In order to address the endless and unwatchable lane swapping in the current competition, as well as the endless lane swapping and catching of lane swaps that have almost destroyed the game's ecosystem, and the game of mutual fighting that is almost purely based on luck.

Riot Games finally opted to swap lanes before the start of MSI.

Previously, Riot Games had tried various methods to limit lane swapping.

However, the effects were not obvious.

The idea behind lane swapping might have started as a way to get top lane and secure the jungle camps to improve the game's tempo. However, later on, that's no longer the primary objective.

This was just a side benefit.

The most fundamental reason is that one of the top or bottom laners is at a disadvantage in their matchup, so they choose to switch lanes to avoid this disadvantage and escape it.

Therefore, no matter how you change it, no matter how you reduce the benefits of switching lanes.
If they can change it, everyone will still change it.

After all, compared to being completely crushed in lane, accepting some losses within a limited range feels relatively better, right?
Perhaps realizing that this problem was really difficult to solve, Riot finally chose to give up thinking about it during this World Championship.

They chose to implement the lane swap in the most aggressive way.

This change is the much-criticized "cable replacement detection".

Simply put, now, 4 minutes ago, as long as you are detected to be engaging in lane swapping, or if a duo laner is detected in the top lane, lane swap detection will be triggered.

Once the line switch detection is triggered, your experience and gold rewards will be halved.

Furthermore, minions killed by the enemy's turret will directly transfer the gold to the enemy top laner who is currently imprisoned under the turret.

This cable replacement test has been widely criticized online for being too forceful and rigid.

Many people think that "Riot is too lazy. This change is worse than just changing lanes and declaring a loss" and "This change is unacceptable."

The final versions of each region were still using the lane-swapping version, but when it came to FS, it was suddenly changed to a version that did not allow lane swapping, which actually had a huge impact on many teams.

Many teams felt that "this should completely eliminate lane swapping now."

In fact, if we move the timeline forward a little further, we will find that this so-called cable replacement detection does have an impact on cable replacement, but it is not fatal.

It just means that the first wave cannot switch lanes.

After the first wave, it's time to change again.

The lane swapping between teams, which used to happen at the start of the game, has changed to happening around 4-6 minutes.

But at this point, many teams haven't yet shifted their mindset.

It's worth noting that this change was only announced on the test server on February 22nd.

As a result, the version will be officially applied to the competition version immediately in the competition on March 10th.

Many teams played lane swapping throughout the entire season, and some teams were even the biggest beneficiaries of the lane swapping mechanism.

The sudden change to lane switching caught these teams completely off guard, leaving them no time to adapt their strategies or thoroughly understand the new lane switching detection mechanism.

At least for now, the coaching staff on CFO's side has simply concluded that "it's probably not possible to switch lanes now."

This is undoubtedly a major benefit for them, who own Yuna Shimamura.

What does it mean that the cable cannot be replaced?
This means that Shimamura Yuna can lane and develop normally in the early game.

This means that many of the heroes she used to play that were not very popular can now be played.

It also means
This version is one that she can truly shine in.

Therefore, there is no reason to keep Shimamura Yuna on the bench during the BO3 stage.

We can at least let her start in two games to see how it goes.

Therefore, in today's match, which was also CFO's first BO3, KC vs CFO, Shimamura Yuna made her first appearance.

After the equipment was debugged, the first match's ban/pick phase began quickly.

The CFO is on the blue side, while the KC is on the red side.

Since this was the first time for both sides in this series, and they hadn't played any scrims with each other, their understanding of each other's styles was mainly based on past data and videos.

In this situation, both sides' strategies for countering each other's draft picks are largely based on conjecture.

Therefore, instead of trying to tailor your draft picks to the opponent's specific players, it's better to make draft picks based on the current meta and follow a standard approach.

With this in mind, Coach Chawy directly removed the three characters Quesanti, Tree, and Kalista from the blue team.

The most crucial ban was on the character Quesanti.

One reason is that Shimamura Yuna doesn't like playing tanky characters, and another reason is that the character Quesanti somewhat limits Shimamura Yuna's hero pool.

For example, when she plays Jax against Quesanti, it's very difficult for her to win in the laning phase.

Even heroes like Vampires don't feel comfortable playing against Quesanti.

Although Quesanti couldn't put pressure on the vampires, conversely, the vampires couldn't put any pressure on Quesanti either.

If neither side can put pressure on the other in lane, Quesanti can simply trade health for lane priority without thinking, while Vladimir has almost no wave-pushing ability in the early game.

In that case, the pressure will fall on Junjia in the jungle.

For this reason, the character Quesanti cannot be released.

Meanwhile, KC focused its efforts on targeting CFO Ueno.

Jayce, Zyra, and Rumble were banned outright.

Jayce and Rumble are both top lane damage dealers that Shimamura Yuna knows how to play, and they are very strong in the current version.

Zyra is a jungle champion that Junjia plays exceptionally well.

In reality, Rumble is indeed an overpowered character in this version, but Jayce's pick/ban priority won't be that high; he's just a usable character.

KC banned two top laners right from the start, which shows they have the utmost respect for Shimamura Yuna.

However, their targeting of the top lane leads to a lack of control over the mid lane, resulting in the release of Azir, a ridiculously overpowered champion that any skilled player in the current version must pick.

Seeing this situation, Coach Chawy chose to immediately pick Azir for HongQ in the mid lane.

Next, KC locked in Wolf Mother and Vi in their first two picks.

When the wolf mother was chosen, the entire CFO team smiled knowingly.

Junjia said, "No wonder he banned Jayce."

Yuna Shimamura's signature Jayce against the Wolf Mother has become famous across the internet.

It's possible that Shimamura likes to pick Jayce to counter the opponent's pick of Wolf Mother in ranked matches, and it often works very well.

Therefore, many people online have recently been uploading her Jayce vs. Wolf Mother ranked match videos, and many of them have a high number of views.

It's somewhat similar to DOPA's "He just attacked a creep, and he's already lost the game" from a few years ago; in short, it's a bit of a mythologizing.

There's a saying that goes, "If you're playing Wolf Mother on the other side of Shimamura, then you absolutely have to ban Jayce."

The opposing coach must have known this, which is why he banned Jayce in the first three picks.

However, what she didn't know was that Shimamura Yuna was the kind of person who didn't discriminate when it came to fighting the wolf mother.

She's simply very good at fighting the Wolf Mother; it has little to do with what hero she chooses.

With that thought, she gave a confident smile and said to the coach, "Give me a Vampire."

(End of this chapter)

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