Super Magician: The Magic Network Collapsed Again at the Start

Chapter 27 You Don't Understand the Joy of Fire-Breathing

Chapter 27 You Don't Understand the Joy of Fire-Breathing
In the darkness of night, the bridgehead was completely dark, with jagged sections, clearly indicating a collapse had occurred. However, the area beneath the bridge was all stone and of high elevation, so the impact was minimal.

On the eastern bank in the distance, a gap of several tens of meters can be seen from afar, with the river water flowing back and glistening as it meanders southward.

The port, which was once expanded from a smuggling dock, has disappeared without a trace.

“Over there,” Blatt pointed to the breach in the dam.

A large-scale melee was taking place under the chaotic lights, involving hundreds of people, their figures blurred and indistinct.

"Walk."

Anser wrapped his staff in a black cloth to avoid making it too conspicuous.

The three of them quickly approached along the riverbank. In just a few hundred meters, more and more humans and other surface races carrying weapons joined them. They exchanged silent glances and gradually gathered together.

The major churches and guilds are not fools. Many of them realized the critical importance of this battle. If they lost, they would have to flee for their lives, and such losses would be difficult to bear.

As he approached the battlefield, Anser discovered that the war was far more brutal than he had imagined.

The human side formed an arc blocking the river mouth and the west side of the flood, numbering about three or four hundred people, while the underground creatures numbered even more, at least five or six hundred. Apart from a small number of goblin-like beings and gray dwarves, most of them were Koto fishmen.

Moreover, fish-men kept emerging from the river. Instead of going downstream with the flood, they went ashore to attack the defense line, clearly indicating that someone was secretly directing them.

Shouts and cries of battle rose and fell, the corpses on the ground were piled up in layers, and half of the river water changed color.

"Brothers, follow me and kill them!"

Another wave of reinforcements arrived from afar. The bald man at the head of the group roared and charged into the line of fire. Influenced by him, the people around him rushed forward as well.

Anser looked at the bald man's back and vaguely felt that he looked familiar.

"Shall we go?" Blatt asked eagerly.

The atmosphere on the battlefield was indeed infectious. Anser felt his blood rushing, both calm and passionate, and he was a little tipsy.

But he didn't act impulsively. After carefully observing the battlefield, he spotted a familiar figure, and his eyes lit up.

"Come here."

The three quickly reached the middle of the defensive line, where the enemy was most concentrated and the line was in grave danger. It was Rand and Zahir who withstood the pressure.

They are paladins after all; you can always find them in the most dangerous places!
Despite the high percentage of paladins in the game, paladins are actually the rarest profession in reality, and even a slight deficiency in willpower and conviction can make a difference.

Behind the defensive line were collapsed buildings and mudslides, with potholes and puddles everywhere, making it difficult to walk.

The group climbed onto a mudslide formed by the floodwaters. This spot was a few meters higher than the others, offering a clear view of the battlefield thirty or forty meters away.

“Finn stays here to provide support, we’ll move over.” Anser tossed his backpack aside and jogged toward Rand.

“Okay.” Blatt didn’t understand his intention, but he still put down his backpack, took his shield, and followed beside him.

Finn recalled Greyhawk, while keeping a close eye on Anser's retreating figure, wary of any potential cunning schemers.

Anser ran to a spot a few meters behind the defensive line and stood there. Through the thin wall of people, all he could see were densely packed fish-man heads, short, ugly, and stinking.

"Too close, isn't it?" Blatt raised his shield to block stray arrows.

Anser did not reply to him, but focused on casting a spell.

""

Colorful Ball - Lightning!

The environment was noisy, and the clanging and obscure dragon language was almost inaudible. A blue energy ball with a small tail slammed into the fish-like group with a whoosh.

"boom--"

The energy ball didn't jump, but the burst of lightning arcs spread along the water underfoot, and several fishmen were electrocuted and fell into the water.

Rand charged forward, getting the closest, and some of his fur stood on end.

He turned around in surprise and saw Anser beckoning to him, a ball of magical flame swirling in his palm.

"Zahir!" he shouted, kicking a murloc away and running quickly toward Anser.

He knew Anser wasn't an unreliable person; he must have something extremely important to say.

""

Anser unleashed two consecutive spellbursts—lightning—temporarily blocking the gap left by Rand's retreat. He couldn't let Zahir bear all the pressure. Rand rushed over, but before he could speak, Anser raised his right hand and shouted:

"Dragon Breath Technique!"

Rand's eyes lit up immediately, and he exclaimed, "Fire!"

With a snap, the two large hands collided, and orange-red magic flowed into Rand's body through his arms, swirling around his chest and throat, spreading red light and surging with magical power.

That wasn't all. Another flash of white light appeared, and a faint vortex of magical energy surrounded Rand's lower body.

“One minute!” Anser held up one finger.

A Dragon Breath spell and a Jump spell can only last for one minute each.

Dragon Breath requires focused attention to maintain, and its power depends on Anser, but Rand needs to sense and guide this magical power to complete the breath in the manner of casting magic.

Paladins have received professional spellcasting training, so this is not difficult for them.

Rand pursed his lips, waved his hand, turned around, took a few steps to run up, and leaped over the crowd, flying more than ten meters before crashing heavily into the group of fish.

Super jump!

He landed and crushed a Koto fishman, the splashing water forming a thin curtain that temporarily obscured the fishmen's vision.

As the water curtain fell, Rand's figure was revealed. His legs were planted firmly on the ground, one in front of the other, his body slightly leaning back, his chest bulging high, his body like a fully drawn bow, ready to be released.

The next moment, he leaned forward, opened his mouth wide, and scorching flames shot out, forming a cone-shaped breath six meters long, the red light making the night sky look like a sunset.

Wherever the dragon's breath passed, whether merfolk or goblins, their hair became scorched, their skin turned red, curled, and cracked, and wisps of blue smoke and a strong stench wafted in the wind, making people nauseous.

The surrounding battlefield fell silent, with only the subterranean creatures churning and howling in the pervasive moisture.

[Rand casts Dragon's Breath on Kotao Murloc... Kotao Murloc is hit, taking 11 points of fire damage, current health 8/19...]

[Rand casts Dragon's Breath on the crab... The crab is hit, taking 9 points of fire damage, current health 5/14...]

A series of prompts flashed through Anser's mind, at least twenty or so. The Dragon Breath Technique originated from him, and he could always get some experience points as long as these monsters died.

He clenched his fists, a smile playing on his lips, feeling an immense sense of satisfaction.

Merfolk fear fire, dislike sunlight and dryness; dehydration weakens them, let alone with their burned skin. Without magical potions, the severely injured won't survive long.

"That's awesome! I want to try it next time!" Blatt exclaimed excitedly, his sword and shield clashing repeatedly.

Not only him, but everyone around him was excited, not because a few murlocs had died, but because the significance of the second-circle spell was extraordinary.

So far in the battle, the number of spellcasters participating in the battle is pitifully small, with most being priests and almost no mages. The spells are mostly tricks, with the occasional first-level spell mixed in, and it takes a long time to form.

Some priests don't even manage to cast a single spell before they run out of spell slots.

If the magic network hadn't malfunctioned, a few mages could easily turn the tide of battle.

While others were stunned, Rand clearly remembered what Anser had said: he only had one minute and had to make the most of every second.

He killed the merman who rolled in front of him with a single sword strike, glanced around, and focused his gaze on the south side.

He took a step, ran, and jumped—another big leap—and crashed into the dense horde of monsters once more.

After a brief silence, the scorching dragon breath suddenly erupted.

The venomous flames swept across, scorching everything in their path, just like the wrath of a dragon, terrifying the creatures of the earth, who scattered and fled.

The dragon's breath might not be enough to kill them, but it could burn their eyes and skin, causing them unbearable pain and reducing their fighting ability by more than half.

Even if they managed to fight, their tattered skin would hardly be able to withstand arrows and sharp blades.

 Description:
  The Dragon Breath spell of the Dragon Vein Warlock is a spell that imitates the breath of a dragon. Both warlocks and mages can learn it and can adjust its attributes at their own discretion.

  The Dragonborn's "breath weapon" is a spell-like ability; after all, they are true dragon heads, and their attributes are not selectable, but determined by their dragon bloodline.

  Dragon's Breath deals 3d6 (3-18) damage. The cone-shaped area is about 60 degrees, and the temperature is several hundred degrees, but the duration is short.

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(End of this chapter)

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