Magicians never make wishes

Chapter 110 This is too much pressure!

Chapter 110 This is too much pressure!

Ronan realized he had been too presumptuous.

"Yes, Professor Greck dug that person out of the Soul Eater's belly and reassembled him into a powerful Frankenstein's monster."

Margaret nodded and said.

"Is this person still alive?" Ronan couldn't help but ask.

"Why doesn't it count?"

Margaret looked puzzled, clearly disagreeing with Ronan's statement. "Not only is he thriving, but he's also gained two ghoul arms, and he's made quite a name for himself."

It seems that the people here have an extremely high tolerance for "living," and even becoming a monster is not a problem.

This positive attitude towards distortion perfectly aligns with Ronan's stereotype of necromancers.

He had learned from numerous sources that necromancers were easily ostracized by mages of other magic types.

This is not only because necromancers' magic involves various bizarre elements such as death, disease, curses, and souls, but also because of the necromancers' attitude towards themselves.

As long as it can improve one's own strength, then it doesn't matter if the weak body is modified to be a little strange.

This concept is similar to the bloodline branching of the life system.

Ronan had thought that if necromancers were to make a wish, even if a mutation occurred, they would probably consider it perfectly normal.

After signing the cooperation agreement, Ronan noticed nothing unusual, but a faint unease lingered in his mind.

He followed Margaret, listening attentively to her brief explanation of the academy along the way.

"You freshmen have five required courses and two elective courses for free. You will need to spend magic stones to learn the other courses."

"Tests will be conducted every three months, and periodic exams will be held every six months. Those who rank lower will be given priority to be selected by the mentors for research."

"The bottom layer will become experimental consumables?" Ronan asked in surprise.

Could this high-pressure policy have been proposed by those supervisors who didn't have enough experimental supplies?

"Of course not," Margaret immediately denied.

This made Ronan breathe a slight sigh of relief.

To everyone's surprise, she added, "Who said there's only the bottom one?"

This is too much pressure!

No wonder necromancers would disregard everything in their pursuit of power.

"Moreover, participating in the supervisor's experiments doesn't necessarily mean using meaningless consumables."

"There was a time when someone was lucky enough to receive a positive transformation in their mentor's experiment, resulting in a qualitative change in their abilities, and they made a triumphant return, dominating their peers—"

As Margaret said this, a deep sense of envy inadvertently appeared in her eyes.

I think it's the dead returning—

Ronan couldn't help but mutter a curse in his mind.

"What courses require magic stones to learn?" he asked curiously.

"The more advanced the knowledge, the more magic stones are required."

Margaret said calmly, "Although our academy may not be considered the representative academy of the necromancy department, we still have a certain say in the necromancy lineage."

"Miss Margaret, why are there so many different lineages of necromancers, and why do they seem unable to cultivate together?"

Taking this opportunity, Ronan asked the question that had been bothering him for a long time.

"The specific principles involved are worth 1 magic stone. Are you sure you want to pay me to ask you?"

Margaret glanced at him sideways. "Judging from your appearance, you must be a penniless wretch too—never mind."

"I can only tell you simply that it's not a big problem to cultivate without a systematic approach, but if you cultivate more than two lineages of necromancy at the same time, it will easily incur the punishment of the world's will. At best, your body will disintegrate; at worst, you will be directly annihilated, with your body and soul destroyed."

"World Will—" Ronan looked surprised; it was the first time he had ever heard such a high-level term.

"The Valley of the Dead was once glorious, producing many brilliant necromancers. The most famous of them was the 157th Dean, who went astray in his pursuit of further advancement."

Margaret nodded her head, looking both disgusted and regretful.

"He's cultivated dual meridians?" Ronan asked.

“No, he cultivated three meridians: Necromancy, Skeleton, and Curse.” Margaret shook her head and continued, “The moment he merged the three meridians and summoned the Cursed Bone Dragon—”

"Legend has it that countless mysterious runes appeared in the sky at that time. The runes then formed an array pattern, which hung high in the sky. Finally, the array pattern unleashed a light of punishment, completely annihilating the 157th Dean."

"From that moment on, the Valley of the Dead never again represented the Necromancer Academy —"

Ronan was shocked by the scene described by the other person, but for some reason, he felt a strange sense of familiarity.

Ronan followed Margaret, chatting all the way, until they finally arrived at a bustling hall.

The layout of the hall seemed strangely familiar to Ronan, and after a moment's thought, he suddenly realized what it was.

This layout is exactly like the Adventurers' Guild Hall; even the display screens in the quest area look very similar.

"This is the mission hall. You'll be coming here more often in the future," Margaret explained.

"Is this related to the course?" Ronan asked instinctively.

Upon hearing this, Margaret suddenly turned her head, looked him up and down, and asked, "Do you have a magic stone?"

"No----"

Oh, it's a place to make money. Sorry to bother you.

"Professor Greck's salary for you is not low, but it's not particularly high either."

Margaret said calmly, "If you can persevere through the experiments, it definitely won't be enough for you."

Ronan understood: come here to take on quests to earn magic stones, and then exchange them with his mentor for knowledge.

He felt as if he had returned to the days when the Adventurers' Guild made money.

So, in that case—

Ronan walked towards the mission display screen in the lobby, which was filled with various mission information.

"Participate in the Cursed Eye mentor's curse experiment. Reward: 3 Magic Stones. No requirements or other restrictions."

[Wish Power Acquired: 13]

"Acquire the complete body of the Ghoul King. Reward: 7 Magic Stones. No conditions or other restrictions." [Wish Power Acquired: 6]

really.

Every task will generate points of willpower.

After completing the task, you will receive the corresponding wish power.

For Ronan, this was a familiar comfort.

"First, register your identity. The academy will give you some essential items: a storage bag, a crystal ball, and two soul threads."

Ronan nodded, went to register, and indeed received the three items.

Although the storage bag's space was not as large as the storage pouch he had acquired from the Adventurers' Guild at great expense, it was still much larger than the storage devices commonly found on the market.

There are two soul lines: the main soul line and the branch soul line.

This soul thread replicated Ronan's soul fluctuations and formed a strange connection with his soul, which he carried with him.

The split soul line can be linked to the original soul line and is placed in the academy;

Once Ronan's soul dissipates, his original soul line will record his information before his death and transmit it back to the branch soul lines in the academy.

This mechanism protects the privacy of mages while ensuring that information about mages from the Necromancer Valley being murdered outside can be successfully transmitted back to the academy for revenge to be carried out by designated personnel.

Of course, the "revenge" theory is just the staff's interpretation; the actual situation is another matter.

However, of the three items, what surprised him the most was that everyone had a crystal ball.

The crystal ball has communication capabilities, allowing it to connect to the magical network of the Valley of the Dead anytime, anywhere.

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