Magicians never make wishes
Chapter 126 Elemental and Necromantic Systems
Chapter 126 Elemental and Necromantic Systems
Before Ronan could think too much, the Cursed Eye instructor began explaining the lesson.
To become an instructor in the Valley of the Dead, one must not only possess a certain level of strength, but also be proficient in and have a comprehensive grasp of knowledge.
Ronan once asked Lehart what kind of person could become a mentor, and this was his answer.
In comparison, the instructors of lower-level institutions like the Mystic Arts Society are much less skilled.
Although they are both mentors, their positions are different, so there is almost no comparison between them.
In the Valley of the Dead, simply having a class rank is not enough; one must reach at least the second rank to be qualified to teach.
Ronan learned some information about class classes on the Magic Network.
After acquiring a class, a mage will go through a process similar to a job change.
Different job ranks determine different professions.
For example, the Berserker class of the Evil Axe has three major job advancement paths after acquiring the job class: Vitality Build, Magic Rune Build, and Bloodline Build.
For example, the classes of necromancers are generally divided into five types, which are five different professions.
These five professions represent the five development paths for necromancers, and also the five branches of the necromancer class.
Currently, Ronan is aware of the following: undead, skeletons, flesh and blood, and curses.
I only have a slight understanding of it, and I have no way of obtaining specific information.
On the magic network, the academy has been deliberately concealing the lineages related to the necromancer class.
He guessed that this was to reduce the risk of necromancers having to rebuild multiple meridians.
On the podium.
"Note that necromancers only need to specialize in one lineage, or rather, can only specialize in one lineage."
The Cursed Eye Mentor spoke with a very serious tone, "Especially after obtaining a class, if you really can't resist your curiosity, you can study it after leaving the Valley of the Dead."
"Master, will we be safe continuing our research after leaving the Valley of the Dead?"
Upon hearing this, a freshman immediately spoke up and asked a question.
"Once we leave the Valley of the Dead, we can die somewhere far away."
The Cursed Eye Instructor said calmly, "I don't want anyone to court death and cause unnecessary trouble for the academy."
The freshman who asked the question immediately deflated.
"Necromancers only perform separation, but elemental mages do the opposite."
After the Cursed Eye Instructor finished speaking, the eyes of a large number of the new students immediately lit up.
It should be noted that most of the people present were kidnapped; they were originally freshmen heading to various academies.
For many of them, elemental magic was their original career path.
It can be said that, apart from Ronan who is involved in both elemental and necromancy, the other freshmen in this class are mostly single-elemental, with the majority being elemental and life-related.
"The Cursed Eye Master said something that is the opposite of what we say, but actually it should be the opposite of what you say."
"As the largest and most developed faction, the Elemental faction requires our thorough understanding."
The seven known elemental systems are: Fire, Ice, Wind, Rock, Thunder, and...
Light and dark elements.
"Unlike us necromancers who can change jobs simply by acquiring a class rank, elementalists need to advance to the first rank, and their class is determined by the element they have studied."
"At the first level, one only studies one element, such as fire, and is called a fire mage."
"Those who cultivate two elements at the second level, mastering dual elements such as lightning and fire, are called lightning and fire mages."
"And so on ————"
"Mentor, what are third-tier elemental mages called?" asked a freshman who was now an elemental mage.
"Third-tier is a mage. However, it's best if you don't know too much about it—" the Cursed Eye Instructor said with a glance.
"The reason I mentioned the elemental system is to contrast it with our necromancy system."
The Cursed Eye Instructor cleared his throat, not caring that there were actually no necromancers in the audience, and continued, "From my introduction to the elemental magic, you should have already figured it out."
"The elemental system only focuses on aggregation, which is the complete opposite of our necromancy system's separation."
"These are two different concepts, and it's hard to define which is better or worse, but in my experience, aggregation is not so easy to do."
"Unless you possess a semi-divine artifact elemental fusion device from a certain academy," the necromancy school is your true destiny, hehe—"
The Cursed Eye Master chuckled silently, as was his habit.
Ronan felt he had benefited greatly; as expected of a mentor, the sheer amount of knowledge far exceeded his expectations.
"The most outstanding lineage in the Valley of the Dead is the Necromancers, but everyone has different talents, so finding the lineage that suits you is especially important."
"In the next lesson, I will analyze various necromancy spells, which come from the five major lineages."
"Of course, I won't tell you which magic belongs to which lineage."
"If you find yourself particularly good at certain spells, I will tell you the specific lineage that suits you after the free course ends."
"This is the purpose of free courses, and it also determines the direction of your subsequent choice of paid courses."
"Next, let's learn the basics of the 'Skeleton Summoning Spell.' I believe you understand this magic—"
The Cursed Eye Master spoke eloquently on the stage.
Some seemingly obscure knowledge can easily be transformed into plain and easy-to-understand language under his explanation.
It gives you the feeling of having complex knowledge broken down and fed to you piece by piece.
Ronan now understands why the man with the missing left ear keeps reviewing the free lessons.
With a wealth of theoretical support, the effect of performing the "Skeleton Summoning Spell" again will definitely be better than the first time.
It's like knowing not only what it is, but also why it is; it gives you a sense of clarity, like having a clear mind and connecting fragments of knowledge together.
As the first class ended, the new students reluctantly left.
After returning to his residence, Ronan retrieved one of the ghoul corpses he had been assigned.
Most of the resources in the Necropolis have been handed over, but due to the large total amount, the resources allocated to him are naturally quite considerable.
The first ghoul skeletons summoned had already perished in the Necropolis.
Ronan ordered it to hide to protect itself, and to pick up anything usable if it could.
Unfortunately, the skeleton was too stupid and charged straight into the horde of undead creatures.
The other undead creatures didn't attack him, but he still died.
He died in a series of attacks by an unidentified group of two people with missing ears.
He already knew that "Skeleton Summoning" was a zero-ring spell, and the skeletons it created had limited intelligence.
It's a bit of a shame, what a waste of a fresh, warm ghoul corpse.
"Skull Summoning Spell!"
A magical wave emanated from the ghoul, and then a new skeleton slowly rose from its body.
After giving a few simple commands, Ronan discovered that the new skeleton was more agile than the previous one and executed simple commands very well.
But their basic intelligence remains unchanged.
What methods can be used to make it smarter?
Ronan fell into deep thought.
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