The Witch's Wandering Alchemist's Diary

Chapter 3 The Eye of Grandet

She found a safe, low slope and prepared to rest for a while.

This is the outer edge of the Darkwood Forest; it's completely safe now.

Although drinking his own blood helped him maintain his strength, he had been running for two or three hours and now felt weak and powerless as soon as he stopped.

The low slope was overgrown with weeds, almost reaching above the calves.

Lou Le walked up with difficulty and sat down against a tree.

"I'm so tired."

She complained, feeling a wave of weakness wash over her.

She decided to find the adventurer's diary and try to extract some information about the world from it.

I can't just enter this seemingly medieval town without any preparation.

The diary was wrapped in a thin calfskin, and the pages inside were yellowed and worn. The handwriting was a mess, but fortunately, there were many entries, and the diary was quite full.

—Budding Month, the fourth month of the year.

I finally moved my father, and I begged him to let me become an adventurer. Although I felt he wasn't truly moved by me, but rather that his knighthood was only to be inherited by my brother. He only agreed to it to prevent me from causing trouble.

— April, the tenth day of the budding month.

My adventurer teacher taught me a lot. He told me that the most useful weapon for adventurers is the warhammer.

Compared to longswords, warhammers require less iron, are less prone to damage, and are easier to maintain.

No need to apply grease or sharpen it frequently.

—The twelfth day of April

The teacher said that adventurers are divided into three types: ordinary adventurers, professional adventurers, and mages.

You should show respect to professionals who possess special abilities.

When you meet a Dharma Master, you should show him even more respect. When you meet a novice Dharma Master, you should call him "Master"; when you meet a Dharma Master, you should call him "Your Excellency"; and when you meet a first-generation Dharma Master, you should call him "Lord".

I asked what if I saw the Second Ring Road?

The teacher merely laughed at my wild idea, saying that mage apprentices were already rare, and first-ring mages were even rarer. Unless you went to the center of the continent, you wouldn't see many mages, where you'd find second-ring and higher-level spells.

I asked why we should show so much respect to mages, and the teacher said that an apprentice mage can learn three zero-ring spells: usually Animated Rope, Lesser Mage Armor, and Frost Ray.

These three zero-ring spells are enough to easily kill an adventurer.

The Activated Ropes can bind you in the blink of an eye, the Weak Mage Armor makes you unable to attack mages, and the Frost Ray will freeze your skin and make your bones tremble.

The treacherous mage apprentice will shoot at your knees, causing your legs to ache terribly whenever it rains or the weather gets cold.

Moreover, if you fall ill, it is very difficult to cure. Unless you can get a clergyman to heal you.

I also want to become a professional, but my teacher told me that unless I'm very lucky, it's impossible to become a professional.

—Huayue, the fifth month of the year.

I'm finally about to embark on a great adventure! I'll be earning my first silver coin from these kobolds and goblins!

If the kernel of their teeth has a complete red line, they can be sold to the apprentice. Two silver coins for one tooth! If the red line is only broken or discontinuous, it's only one silver coin.

The teacher said that the red thread is the source of the kobolds' power, and if a tooth becomes as clear as crystal, the kobold can become a wizard.

All other monsters are like this.

After much pleading, my teacher finally told me a secret recipe.

— Grind these teeth with red lines into powder and have those unlicensed alchemists who know nothing about magic but only how to play with herbs and cauldrons concoct a potion for you. This way, you will have a chance to successfully gain power and become a professional.

If you don't have the money to hire an alchemist, you can grind it up yourself, put it in water, boil it, and drink it.

However, they are prone to going crazy.

······

This book not only describes the daily adventures, but also a great deal of trivial details.

Lou Le kept flipping through the pages, gaining a general understanding of this world.

"Ah, if only I could become a mage."

Lou Le muttered to himself.

The diary entries, which are repeatedly turned over and over, all prove that the standard of living in this world is very poor and that people are extremely impoverished.

Only professions related to mages can lead a good life!

"I am a witch, so I should have the ability to cast spells."

She muttered to herself, recalling the information in her mind about being a witch.

But no matter how hard she tried to recall, all she could think of was that she was a witch; she knew nothing else.

After thinking for half an hour, she became even hungrier.

With his stomach growling, Lou Le had no choice but to put his finger in his mouth again, cut it open, and prepare to suck some blood, using the strength he had gained from resting to walk towards the town.

First, beg for a while, then think of a way to become a spellcaster.

But the more he sucked, the more fascinated he became.

As if craving to drink his own blood, Lou Le immediately tried to take his fingers out of his mouth.

However, she experienced waves of pain in her head.

A series of throbbing sensations ran through my body, as if something was about to be born from within.

Lou Le gritted his teeth and gave up the idea of ​​stopping it.

She wanted to take a gamble, to see if her blood had magical properties and if she was a witch.

She wanted to see what would happen to her next, and for no apparent reason, she felt that this was very important to her.

Leaning against a big tree, she tried to keep her sleepy eyes open.

Just before I was about to faint, it felt like something inside my body suddenly exploded.

A bowl-shaped crystal cluster, visible only to Lou Le, floated before his eyes.

Witch's Spring

The source of power for the witch clan is its most important and unique existence.

(Note: Only witches can observe and touch the Witch's Spring.)

"Is this my Witch's Spring?"

A weakened Lou Le looked at the Witch's Spring: "But why are these game-like prompts appearing?"

Holding the Witch's Spring in her hand, she saw a thin golden line, a gear-shaped mark, and a vortex inside.

【Special Trait: Addiction】

You have drawn upon your own witch's blood, opening your own Witch's Spring. You will forever crave all things magical. Your magic will constantly seep from the Witch's Spring, seeping into your very being.

—Your magic will dissipate at a fixed rate, and your maximum magic power will not be damaged.

Your physical fitness will gradually improve.

In an environment filled with magical radiation, you are more likely to be calm and peaceful; in an environment lacking magical radiation, you will be irritable and your desires will deepen day by day.

[Talent: Black marketeers never die in poverty]

Ability 1: The Eye of Grandet: Cunning and unscrupulous merchants are always able to discover the value of other items more quickly.

—You can obtain specific information about this item without needing an appraisal skill.

Ability Two: Even if a ruthless businessman loses everything, he can start all over again!

—You will acquire the Witch Alchemy: Stargazing Technique, and become proficient in the language of any intelligent race.

Third ability: Money is everything!

—You can sacrifice gold coins to evolve the [Talent: Black Marketeer Never Dies of Poverty]

【Talent: The Redemption of a Junk Collector】

Ability: We will discover everything that is usable!

—You can use magic to create an uncontrollable dungeon in the area around you. The size and resource abundance of the dungeon will vary depending on the amount of magic you consume when creating it.

(Note: After evolving the "Black Marketer Never Dies of Poverty" talent once, you will obtain the Witch's Coin recipe. Witch's Coins can be used instead of magic power as the cost for generating dungeons.)

(Note: The supplies in the dungeon are the witch's discarded trash, which contains a large amount of magical radiation and may induce unknown dangers to the surrounding environment. The danger level is extremely high!)

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