Warriors will die if they charge.

Author's Note on the Launch of Chapter 83

Ready to be released!

So finally we can talk about things outside the story.

I've written 200,000 words, mainly focusing on the Rainforest Mythology storyline. Let's see how I manage to wrap it up in the Blood Silver chapter. Hopefully, the following sweet talk will earn me some first-time subscriptions (laughs).

The main storyline is one issue, but for a Muggle warrior, long-term goals are naturally dispensable, since Marcus only cares about three things.

Go all in, play cards, drink alcohol.

But a story must have a main plot, otherwise it will be hard to understand what you are trying to express.

This is the adventure of a mindless all-in bettor. Will he use his astonishing wisdom to amaze the gods and wield his powerful arms to crush the world? Or will he embark on a legendary journey with a few teammates who dislike each other?

I think neither is likely true.

The story begins in an abandoned rainforest town, which once gathered elites from all walks of life to dig out the silver buried underground in the cheapest way in the world—life itself. But after a brief period of glory, only decay remains.

People were forced into a vortex of rainforests, great rivers, and the Queen of the Water Demons. They began to abandon the customs and beliefs of feudal society, living alongside wheat and cassava, replacing church scriptures with witchcraft amulets, and stubbornly surviving in this unfamiliar land with batons and fighting cocks.

And so, Linhe Town rotted in the rainforest for forty years. The mercury poison from the remains of the previous generation of miners had not yet dissipated, and new silver followed one after another. The town, forgotten in a corner of the world, was forced to accept the old world that had once abandoned them.

On one side is an external force symbolizing civilization and order; on the other are primitive customs of wilderness and vitality. They must make a choice: does this rainforest town belong to a water ghost queen, whom people have never seen but whose presence they constantly feel, or to a king and church whose rule is based on name alone, maintained by army, law, and gold and silver?

Therefore, the difficulty in the story's progress lies in the protagonist's sense of belonging. If Marcus were a typical transmigrator who is meticulous and considers everything carefully, he would not feel a sense of belonging to this backward town full of superstition and barbaric worship. He would accumulate enough strength in the starting village of Linhe Town and then take Trish to Silver Mountain City or a more prosperous place to find a new beginning.

He wouldn't introduce himself as, "I am Marcus Norfitz, a warrior from Riverside Town. I used to work at the docks, enjoyed playing cards at the Pig Lung Tavern, and occasionally went to the Rift to watch cockfights." He would say, "I am a wandering adventurer, a warrior who wants to slay a dragon..."

Of course, the story won't veer into the type where the lord farms and makes Rivertown great again. He will always be a Muggle warrior who likes to go all in, play cards, and drink, and is a little lecherous. He won't become a hero who leads the people to rebel against the king's tyranny.

He might think, during his adventure, that the reward from this trip would allow him to expand the beer garden, add a beautiful fountain, build a meditation room for Trissy, and buy two beautiful fighting roosters to show off to Curran.

He would casually help solve the town's development problems upon returning, offering some "know-it-all" opinions that inadvertently led the town in a positive direction, but he would never become a mayor, lord, or king.

Therefore, the protagonist's personal storyline revolves around the changes in Linhe Town. In the early stages, there is no clear level or profession system because this desolate place doesn't even have laws. When people encounter unfamiliar things, they still need to point with their fingers to explain them.

The power system will definitely be improved in the future. How can we make the world view richer and make the Muggle warriors who only like to go all in and play cards willing to leave the embrace of that bitch Niloka?

Bardin, the dwarf searching for the Hammer of Fate; Trissis, the half-drow who betrayed Lolth; Viktor, the battle priest who pursued heresy; and Sienna, the out-of-control evocation mage—these four teammates who trusted him were a burden to the Muggle warriors.

After writing the first 200,000 words, my deepest feeling was how to determine the protagonist's "brain". To say he is stupid would be more like being simple-minded, and to say he is smart would definitely not be accurate either. He is somewhere in between being shrewd and a muggle.

In my opinion, the character development was pretty good. At least his some outrageous actions, like beating up "Tracy" after losing a game, mocking the Water Druid with a witty remark, and taking a voodoo potion based on rumors, didn't seem like a character breakdown. Since writing about intelligent people ruining their character through irrational decisions is fine, then write a straightforward fool—

It all really happened. I don't know why, but since it happened, I accept it and say "no."

That's about all I wanted to say. I'd appreciate a first subscription.

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