And why talk about the boss?

Xia Tian was full of questions, but she had only been broadcasting for a few tens of minutes, so it wasn't appropriate to suddenly end the broadcast like this.

Tong Yaoyao also saw these comments and immediately took out her phone to search for them.

That's when I realized they'd been gossiping for the past two days.

"Is Tiankuo Studio really that powerful? They even dared to make such a bet with them..."

Tong Yaoyao immediately forgot her unpleasantness when she asked a question in the group earlier, and happily sent them these gossips.

At that moment, Zhou Tiankuo was making final revisions to the document.

There are still some project details regarding VR collaborations that he hasn't written down yet.

My phone vibrated.

Upon opening it, I saw that Chen Bin had posted a Weibo post and tagged Tiankuo Studio.

"It's been two days, and our data is so much ahead. I think the outcome is a foregone conclusion, right?"

Chapter 156 So what if we lost? It's not like we can't afford to lose.

When Zhou Tiankuo saw Chen Bin's post, his first reaction wasn't anger.

I just think this person is very immature.

He read the post again and couldn't help but complain: "You've already made the bet, and now, looking at the data from the past two days, you're rushing to post something like this to provoke people. Don't you think you're being a bit ridiculous?"

However, this post clearly resonated with the players.

[Hehe, supporting Designer Chen, supporting DouDou Interactive Entertainment.]

[Holy crap, I love it! You finally stood up for yourself! I thought you'd always be the one being dominated.]

[Little Sky Studio, how laughable!]

[I agree! I already thought it was suspicious that he accused you of plagiarism, and then he dared to make a bet with you.]

[Speechless, Tiankuo Studio has finally gotten to experience what it's like to mess up...]

This is normal.

Chen Bin's posts are mostly followed by his game fans, and the reposts and comments are also in the same style.

Zhou Tiankuo looked at it and found that although his post had received comments and reposts for a while, there were only a few dozen.

"Is this the top-tier game designer with a lot of fans that you're talking about?" Zhou Tiankuo shook his head.

This interaction is completely wrong.

But Zhou Tiankuo was too lazy to argue with him on Weibo, and even directly forwarded his Weibo post.

Not a single word was spoken.

The attitude is very clear: it's your business if you provoke me, but I will not respond to it or be affected by it.

As expected, Zhou Tiankuo's actions won the favor of many players.

[Wow! I love it!]

What's that called again? Sometimes the best way to deal with an enemy is to ignore him.

[Although this doesn't count as ignoring it, it just means that Tiankuo Studio handled it quite well.]

【Yay! I thought the boss would be angry when I saw this Weibo post, but now I'm relieved!】

Wow, amazing!

There were tons of comments on Weibo.

How to put it? Judging from the interactions like reposts and comments alone, Zhou Tiankuo is truly a top influencer.

He didn't want to lose himself in pointless arguments, so he quickly closed Weibo and started a live stream.

I saw that there were many people playing his game.

The newly released Dungeon Fighter Online is clearly very popular with players.

Many streamers have already started grinding for levels, and viewers are watching with great interest.

Seeing the style of the homepage, Zhou Tiankuo calmed down considerably.

No matter how much they argue or quarrel, players are intelligent, and they can certainly tell what makes a good game.

This was one of the reasons why Zhou Tiankuo was so convinced he could win when he made the bet.

Although Dynasty Interactive Entertainment has very strong capital, it can even control the entire market.

Therefore, he is not worried that DouDou Interactive Entertainment, which he strongly promotes, will fall behind in terms of traffic and promotion.

Chen Bin was so vocal because he knew his game would be heavily promoted and appear before all potential audiences.

As more people see the game, the number of downloads will naturally increase.

It can be described as a carpet bombing, all-round, and without blind spots.

However, whether a game can survive depends on more than just this. It also depends on the quality of the game and the monetization aspects that they are truly focused on.

There are some people who come to catch monsters, but not many.

Chen Bin's decision to plagiarize Pokémon GO was a wise one, as Pokémon GO's data performance was quite good.

Zhou Tiankuo originally thought that the game would not attract many players, but after its release, the performance of some players far exceeded his expectations.

You can tell from the fact that so many people unintentionally had a team-building activity together in the park last time.

However, the popularity of a game is time-limited and can even be affected by the weather.

When Tiankuo Studio released this game, it was just the beginning of summer, and the temperature was still pleasant for the first few days, allowing everyone to run and play games outdoors.

But the sudden high temperature the following day left everyone at a loss.

That afternoon, all the players were in the Tiankuo Experience Hall, silently waiting for the sun to set.

It's true that they played until midnight, but how many of them actually stayed up all night?

It is conservatively estimated that some people only played outside for less than an hour before going home.

Zhou Tiankuo stepped outside the experience center and felt the temperature.

"Summer has really arrived, and it's hot at night..."

He, however, felt refreshed and invigorated.

In such weather conditions, how many people would still be able to persist in playing Let's Catch Monsters and be motivated to spend money on in-game purchases?

Dungeon Fighter Online is different.

As a PC game, it can be played anytime, anywhere at home, and college students are also on summer vacation and staying at home.

With that in mind, Zhou Tiankuo still believed he could win!

Just then, Chen Bin made a phone call.

"Hello?" Zhou Tiankuo wasn't impatient at all; on the contrary, he was very polite.

After seeing his repost, Chen Bin originally planned to call and ridicule him.

But hearing his tone made me reflexively ask, "Oh, you seem really happy? You're about to lose and you're still so happy?"

Zhou Tiankuo coldly replied: "So what if I lost? It's not like I can't afford to lose."

Chen Bin: "..."

This was an answer he hadn't expected.

"You were so confident back then, and this is it?" Chen Bin was even a little excited, not expecting his victory to come so easily.

But deep down, I also had some lingering worries.

Zhou Tiankuo's attitude this time was completely different from last time, and he didn't know why.

Could it be that the big boss secretly pulled some tricks?

Zhou Tiankuo said, "What's the matter that you called? If not, just hang up."

"I..." Chen Bin wanted to say something more.

This feeling is like punching cotton; there's no release at all!

He had thought that his call would make Zhou Tiankuo very upset.

"If you don't tell me, I'm hanging up."

Zhou Tiankuo did not give Chen Bin a chance to speak again.

This phone call further solidified his opinion of Chen Bin.

childish!

I have no idea what I'm thinking.

However, from now on, Zhou Tiankuo has decided to fight back.

He returned home and picked up the Curiosity item that the system had told him to wait a while before using.

Its function is similar to that of promotional tools.

However, this strongly stimulates players' curiosity, and its target audience is those players who have already played the game for a while.

Many players struggle with whether or not to spend money when they first encounter a new type of game.

If a game blatantly reveals its intention to encourage players to spend money from the very beginning, most people will not be willing to pay for it.

Zhou Tiankuo believes that the best aspect of pay-to-win is not that players are forced to buy, but that they are willing to buy.

"Using this tool now is a little bit of cheating, but in order to win..."

Zhou Tiankuo uses props!

Chapter 157 No Slacking Off on the First Day of Work

Thinking about the pay-to-win aspect, Zhou Tiankuo thought about the changes he had made to Dungeon Fighter Online.

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