With three dives, even if you tell him that TES doesn't use a dive-in strategy, he won't believe you.

Second round of bans: Gragas, Sejuani, Neeko, and Azir were all banned.

Strictly speaking, traditional mages like Azir are no longer suitable for the Summer Split version because all the buffs are to assassin items. However, both Azir and Neeko have excellent counter-engage capabilities, so they were simply banned.

The last two moves:

TES: Xin Zhao, Nocturne

JDG: Excavator, Taliyah

In their first match, both teams immediately showcased their unique lineups. With a three-poke composition against a five-dive strategy, TES seemed determined to go all out from the start.

JDG: Top lane Mordekaiser, Jungle Rek'Sai, Mid lane Taliyah, Bot lane Varus + Lux

TES: Top laner Nocturne, Jungler Xin Zhao, Mid laner Akali, Bot laner Ezreal + Rakan

Such a lineup completely stunned the audience.

[Holy crap, they even dared to release Varus, who's practically locked up for life. Typical TES.]

To be fair, if the game goes well, Varus could indeed be allowed to go first.

So the question is, how should you play during the laning phase?

[Just play the laning phase the same way you would in ARAM. What else can you do besides waiting for level 6?]

As JDG's coach, Hongmi understood exactly what White Crescent was thinking: he was taking advantage of their mid-laner's champion pool, which consisted mostly of traditional mages. As mentioned above, this wasn't a meta for traditional mages because the early game required frequent fights and ganks, and traditional mages didn't have much damage in the early game, resulting in low win rates for most picks in the first week.

Although Taliyah isn't a traditional mage, Toothpaste's Taliyah proficiency is questionable.

With a weakness in the mid lane, the mid and jungle were no longer invincible, so TES dared to bring out a combination like Akali and Xin Zhao to fight back. Although Knight's Akali was inconsistent, she was at least a threat after level six.

Upon entering the game, both sides lined up in a long, straight formation, neither intending to invade the other.

"It's up to you guys. I reckon in the bot lane, I'll just have to tank the pressure and JackeyLove will just have to land some Qs. Don't even think about lane priority."

"No... I haven't even started the call yet, why am I answering QQ again?"

"Because both of the enemy bot laners can use their Q skills, I don't need to explain your passive skill, right?"

"..."

Hooks and rootes are the two things Ah Shui fears most when playing games, because his game physique is almost like a Q-sucking ability. If you don't help watch the position, he can hook you three or four times in a row. Ah Shui, who was in the wrong, didn't say anything and could only obediently go back to the lane and start farming minions.

In this game, Karsa farmed from top to bottom. With Nightmare, if you help him and he gets counter-ganked even once, the top and jungle will both explode; it's better to let him play alone. Compared to the somewhat risky top lane, Karsa feels more comfortable playing according to muscle memory.

Of course, Roland's task became much more important at this moment.

Their team wasn't in a position to compete for level two with the enemy; the enemy gained lane control early on and they could only retreat to their tower to wait for the minion wave. But he couldn't just stay there. He stepped back to avoid vision and then immediately entered the jungle bushes, placing a ward over the wall in the river bush in the bottom lane.

This vision isn't for checking if the enemy jungler is coming, but for seeing where the enemy support will place wards, and then putting the skill points I haven't leveled up into my W skill, and then using [Grand Entrance] to rush back to the lane.

To reiterate, when your bot lane duo can secure lane priority and you can be almost certain that the opposing bot lane duo will have difficulty killing you, the support on the winning side has the responsibility to help the AD push the wave and then roam to provide vision.

Take the blue team's Green Hair as an example. After he and the AD pushed the minion wave in, his first move was to control Lux to walk towards the red team's jungle and place a ward in a position where he could see the blue buff.

Normally, it should be placed between the blue buff and the frog princess, but since Karsa was playing Xin Zhao in this game, the experienced Green Hair didn't move forward a step or two for safety reasons, successfully avoiding a disaster.

Seeing Lux retreating while maintaining a safe distance, both Karsa and Roland sighed in unison.

"It's one thing for a person to be steady, but how come they're so steady even when playing a game?"

"It really is JDG, but I probably won't be able to come to the bot lane this time." With the vision here, you, Xin Zhao, can't just not take the blue buff to level up to level three, right? Karsa's jungle route will definitely be exposed, and in a chain reaction, the mid and top lanes will also have to shrink their movement range because their own jungler's position has been exposed.

"You can go to his lower jungle." Suddenly, Flandre's words came through the team voice chat, making Karsa frown.

"But I don't know the location of the excavator on the other side."

"He's on his way."

"sure?"

"I'm sure. Although he concealed it well, but... when a top laner can't even last-hit a single enemy, that's when he's ready to kill."

Integration: Chapter Ten: Hesitation to Speak

For JDG, TES is an old rival, especially as the team that eliminated them in the Spring Finals, a memory that the JDG team has a deep impression of.

Naturally, Redmi also reviewed the TES match several times.

Kanavi knew that the opposing support Roland could see through his jungle route, and although he didn't know why, that's just how strangely reality unfolded.

Therefore, Kanavi specifically changed his strategy when facing TES.

I usually only start making a fuss when I'm at level four, but now I'm starting even when I'm at level three.

Normally, I would deliberately avoid playing against TES, trying to exploit their poor game sense.

In fact... TES has no intention of studying how to counter him right now, because their goal in this game is to test whether the Rakan + Nocturne's turn-off strong engage system can break the dominance of the poke Varus.

So Kanavi ended up waiting in vain.

While Flandre's mechanics aren't as refined as Duke's, his experience is undeniable. If you like to act, I'll play along. With six years of professional experience, Flandre is practically an Oscar-worthy actor when it comes to acting. He always manages to time things perfectly, catching you in that awkward moment where you want to engage but hesitate, then gracefully retreating just as you're about to reach your limit, wasting Kanavi's jungle farming time.

Most importantly, he also provided Kanavi's location.

What does it mean if your jungler's position is exposed early on? It means that while you're betting on horse races, someone quietly runs up to you and tells you to search for Richard, saying Richard is the best in the world.

Knowing that the opponent is someone who always loses at gambling, you went all in on Edward and Wu Fu, directly making a fortune off their savings. Like now, Karsa's Xin Zhao took advantage of this information to invade JDG's lower jungle and had a blast.

"It feels so good. It's great to get feedback from the top laner. After receiving the feedback, my hands won't shake when I'm farming jungle camps."

"Wow, you're getting subtle now, aren't you?"

"whee."

Seeing their own jungler loitering in the lower jungle, Roland and Ah Shui suddenly turned around and attacked the opposing bottom lane aggressively, creating an aura of "we have powerful backers."

What is acting?

One person's acting skills are not acting skills, they are just bluffing. But the acting skills of several people working together, that is a real show.

The JDG team was completely baffled.

Because their team's playstyle has always been conservative in the early game, when they saw the opposing team suddenly become aggressive, they instinctively assumed the opposing jungler was there. However, since the opposing team was playing as if their jungler was present, it's possible that the opposing jungler might not actually be there.

This is a philosophy, and also a psychological tactic, but JDG just happens to fall for it.

Loken and Green Hair didn't dare to gamble, knowing that Shinigami attacks from top to bottom. Considering that most female heroes couldn't withstand the length and frequency of the Yakuza's attacks, they decided to back down.

Since this involves a full-map联动 (interconnection/coordination), it's impossible for it to end so hastily.

Taking advantage of the opponent's hesitation, Roland and Ah Shui began to push the lane aggressively. They had to use this time to quickly go back and upgrade their equipment, because for the next few minutes, Karsa would have to focus his attention on the lane.

If an AD carry goes back to base right after level 4, around the 5-minute mark, they should be able to get 30+ CS, which should be enough for EZ to buy an 875 pickaxe for easier fighting and last-hitting.

First and foremost, it's important to emphasize that while you can be tactically cautious when playing a poke-heavy strategy, you absolutely cannot be cautious about your equipment.

Many players who have played top lane a lot will find themselves getting beaten up in the bottom lane because they can't keep up with the enemy's range. Their first reaction is to build tank items. This is because in most situations in the top lane, having Ninja Tabi makes you invincible. Even if you're losing, having Ninja Tabi can prevent you from being tower-dived.

But the bot lane is different.

Because both of them are squishy and lack mobility, JDG's bot lane often gives them fewer opportunities. In these limited opportunities, if their damage output is insufficient, the opposing bot lane duo can push towers and pressure the lane with impunity until their ultimate abilities are ready again.

In simpler terms: I can give you the reins, but I will also apply the pressure to you.

After successfully returning to base to replenish his health and mana in the bottom lane, Karsa immediately headed to the top lane. Before the enemy mid laner, Taliyah, reached level six, he needed to ensure that both side laners could comfortably return to base once in the early game to upgrade their equipment.

Because once the enemy team stalls in lane or their top laner uses Teleport, TES becomes somewhat unable to fight back when Taliyah ganks after level six. Fortunately, Karsa was lucky enough to successfully help Flandre recall in this gank on the top lane, avoiding an encounter with the enemy jungler Rek'Sai. His early game objective was perfectly achieved.

"Well done, bro. I'll treat you to some chicken when we get back."

"roll!"

"I was talking about roast chicken, what are you thinking?"

"I don't believe you for a second."

Kasa usually ignores Roland's teasing on the field, but this time it didn't go out of his head. However, this brief exchange did ease the tense atmosphere within the team considerably.

"Taliyah is almost six years old, I feel like the excavator is about to come and take me down."

"Then don't go out. Push the tower and return."

"But Taliyah..."

"Ignore it, get ready to TP to the top lane."

With just one sentence, Knight understood Roland's plan.

Because Akali has a shorter range and is better than Taliyah, the opponent will likely reach level 6 faster. JDG isn't stupid; once Akali comes out, they'll definitely try to capitalize on the experience difference and push for a kill. If she doesn't come out, JDG's mid and jungle will have another opportunity to roam once the minion wave pushes in, so either way, they're in a good position.

Let's just let them roam freely, give them a dragon, and let them gank the enemy top lane, creating space for Nightmare to farm.

"Four people, what do you say?" After arranging his teammates, Roland turned to look at JKL.

"Why are you looking at me like that? Are you going to sell me out again?"

"No, it's not that bad. The cooldown hasn't ended yet. I'll go for it."

"Damn it, there's a cooldown period? How many secret meetings have you guys been holding behind my back?" JKL complained about Roland, but he also quietly started to move to the side.

How do Taliyah and excavators catch people? They like to directly flank and block the enemy's escape route.

How do we run?

Of course, the instant the enemy uses their ultimate and gets into position, you jump right into their bottom lane and then run away through the river!

As the stone wall rose and the excavator successfully flanked, Roland and Ah Shui started their attack almost simultaneously. With EZ's active E skill released, Rakan used the springboard to EZ and then used W [Grand Entrance] for a second dash, forcibly lifting up the enemy Lux.

Seeing this, the commentator on stage finally got excited.

Finally, they started fighting.

Finally, finally, the fighting has started.

God knows how long these two teams were so stable in the early stages, and how long they spent finding topics to chat about. They almost brought up how many times they wet their pants as kids. Now, it finally started.

Cat Emperor slammed his hand on the table and stood up abruptly. He was just about to give a passionate commentary on TES's desperate counterattack, a fight to the death, when he saw Ah Shui's EZ dodge Varus's E with a flash and then scurry away from the river.

Cat King: "He...this...I..."

A female commentator exclaimed, "Awesome!"

Cat Emperor: ? ? ? ? ? ?

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