You actually want me to...
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EZ is very strong, especially the poke version.
But that's only if the equipment is in place and both sides are in a tug-of-war phase.
In the early game, Ezreal's auto-attacks don't deal much damage, and his Q skill is easily blocked by minions. Once a Q skill is blocked, the difficulty of triggering Conqueror increases dramatically.
To put it bluntly, the damage is inconsistent.
Although this guy can synergize with any support in the bot lane, if the support doesn't manage to reduce the enemy's health before Leona reaches level 3, then their bot lane will go from an advantageous lane to a disadvantageous lane after level 3, and it won't be back to a 50/50 situation until level 6.
"It's a bit annoying, I don't dare to go up and waste time." JKL tried to find several positions to wear down his opponent, but all of them ended in failure. He couldn't find any opportunities at all.
That's too stable.
Da Congming and Si Shao truly lived up to their championship bot lane reputation. Knowing the predicament of the opposing bot lane, the two of them immediately chose to stay near their own minion wave.
In this position, if you harass them, you'll have to farm minions, and they'll firmly control the lane. If you don't harass them, they can control the minion wave at full health, and if the situation allows, they can even teleport down the mid lane and gank two out of four.
With the jungler confirmed to be unable to support the bottom lane, Roland and JackeyLove are now essentially in jail.
"Alright, just bear with it and wait for Nakano to carry the team."
"No way, am I, JKL, the kind of person who would endure such humiliation? If I just stand here and watch, won't I be losing hundreds more in gold than the other team?"
"Otherwise what? What can you do in this situation?" After saying that, Roland glanced at JKL's actions. After EZ Q'd a few more minions, he retreated to a blind spot and found a good spot before recalling to base.
"Don't move from here, I'll go buy some oranges... I'll be right back after the extraction."
"???"
Fusion: Chapter 48: Can you, Olaf, do it?
There are only two ways to play EZ in the early game.
One type is a game where players with an 875 pickaxe advantage engage in relentless fighting. Of course, this type of game is relatively rare because there are very few combinations in the current version where EZ can completely dominate the laning phase.
The other type is the complete freeloader.
Null Ezreal builds, null Goddess builds, and even null Cloth Armor builds—all sorts of hybrid Ezreal builds are available, and they always appear in ranked games across all ranks, causing immense psychological trauma to countless young support players.
Because... that really means no harm and no jail time.
If JKL chooses to save up for 875 gold, and if Roland uses his Fiddlesticks' ultimate skill well at level 6, he might be able to compete with the opponent.
As a result, this guy just started to give up, and then he was completely helpless.
This time, he chose Aftershock for his Fiddlesticks, and Hexflash was the go-to secondary rune. The rest of the runes were just random. This build doesn't deal enough damage; it's purely for disrupting the enemy team.
According to the League's rules, which state that "a team cannot have two 'noobs' at the same time, otherwise they will definitely lose," their bot lane was essentially a free win, dealing no damage in the early game.
With the bottom lane temporarily unable to make a sound, the position of making a sound naturally becomes the top lane. Unlike TES, FPX's top lane is actually a huge breakthrough point.
Khan is a problematic person.
S7 previously played in LSPL, and was swept 0-3 by SSG in Longzhu.
In S8, he was evenly matched with Letme in KZ, but they failed to qualify for the World Championship.
S9 went to SKT in the semifinals, and once again failed to advance before the World Championship.
Now he's with FPX, but they still fail to advance beyond the World Championship.
So you say he's strong, that's true, after all, he's consistently good in domestic matches, and he can be considered the best top laner in the LCK. But to call him the best in the world just because he's strong in domestic matches is a bit of a stretch.
This invincible reputation in internal competitions suddenly became inapplicable in the LPL.
Aside from the decline in various aspects due to their advanced age, FPX's tactical issues also accounted for a large part of the reason.
FPX originally focused on mid-jungle and jungle-support synergy, which required the jungler to apply pressure to the bot lane in the early game to free up their support. However, since acquiring Khan with a hefty investment, FPX's playstyle has shifted its focus upwards, gradually paying more attention to the bot lane.
But the problem is!
Xiaotian didn't treat Khan like a father in the top lane; he simply focused more on farming the upper jungle. Now look what happened.
The bottom lane, which was supposed to be protected, failed to maintain its advantage, and the top lane, which was bought at great expense, turned out to be a waste of money. In the end, the team spent money and adjusted its tactics, but the overall win rate of the team was actually lower.
This is FPX's weakness.
Following the principle of mutual support, Roland started tagged Karsa to help gank in the top lane very early on. Karsa lived up to expectations. Lee Sin, a hero who can place wards, dash, and jump over walls to avoid vision, had too much room for maneuver after knowing that the enemy jungler was not in the upper jungle.
Once the enemy jungler finishes clearing their jungle and reaches level three, I'll gank top lane and force you to use Flash.
Go down to your own jungle to farm the last three wolves, come back to kill the river crab, and then gank the top lane again to reduce its health.
In Season 10, junglers with mobility skills are incredibly powerful in the early game.
After two waves of ganks, Khan was completely numb.
Use Teleport. Our top laner doesn't have Teleport, but the enemy top laner does. How can our bot lane dare to tower dive and gank 4v2? But if you don't use it, with your low health, Lee Sin can easily dive you without any reason.
Khan lived in Bengbu.
[This is ridiculous! Is Xiaotian possessed by a farming monster? Why is he only farming jungle camps and not ganking?]
[You can't catch him. Lee Sin can get 2.50 points in his driving test, can Olaf do that?]
[The one that can fly is bullying the one that can't. At this moment, I suddenly thought of a great Pokémon. @Grodon]
[It's been so long, Groudon should have arrived by now, right? (doge)]
No, he froze on the Carlos coastline, then was teleported away by Hoopa who happened to be passing by (doge)
With no other option, considering that Camille might be worse than a super minion if she collapsed in the early game, Khan had no choice but to reluctantly recall and then TP back to lane.
With Khan using his Teleport, Knight felt relieved.
With his last bit of mana left, he pushed the lane and simultaneously recalled to base. After upgrading his equipment, he also used his TP to return to the lane.
That's how heroes differ.
Before level six, Lee Sin can use his superior mobility to buy him one or two gank opportunities, but after level six, Olaf's small-scale team fight ability is one or two levels better than Lee Sin's.
At least, diving under a tower is still a piece of cake.
Thanks to the advantage gained in the jungle, TES's bot lane duo was able to survive. JKL, needless to say, started to AFK after getting Cull. On his second recall, he bought Tear of the Goddess and Long Sword, basically just playing passively and not doing any damage.
If the AD carry starts to slack off, then the support has to step in.
Although both players were just passive support in the early game, if neither of them could deal damage, the enemy would have no problem tower diving. As a result, Roland was forced to start building damage items.
Fortunately, there weren't many fights in the early game. Even if Leona was daring, she had no way to deal with this combination that could fear people while hiding under the tower. Apart from giving up the first dragon in the early game, TES didn't lose much in the laning phase.
but...
Roland knew he had to get moving.
The second time they returned to base, it was almost eight minutes in. Both bot lane AD carries had reached level six, while the supports were a little behind. After returning to base, they immediately headed towards the Rift Herald.
"Can this ball be caught? The scarecrow isn't big enough yet, is it?"
"Yes, Ah Ban, come here, you can have this crippled frog princess."
"Holy crap, he's a support and he gets this kind of treatment?" JKL was dumbfounded. A top laner came all the way here to cripple Frog Princess and help the support level up to six?
What kind of divine treatment is this?
"It's different, I'm the tactical core, okay?" Roland grinned and used a Silence to take down the Frog Queen. Seeing that he had reached level six, Roland immediately rushed to the river. After placing a jumping dummy on Baron, he stood openly on the wall near the top lane by the river, not moving an inch.
"What?"
"Trust me, just activate the vanguard, then decide whether to engage or retreat halfway through, and leave the rest to me," Roland said with a strange, mischievous grin.
Meanwhile, in FPX's vision, because Lee Sin was constantly roaming in the upper jungle, they did not have the initiative in vision control of the upper river. However, with the arrival of the bot lane duo, they gradually began to push forward.
After taking only a couple of steps, they spotted the TES team rushing the vanguard.
Since vision wasn't established, when Karma saw the Vanguard's health dwindling to half, she immediately used her RQ combo to scout the Rift.
Although it didn't hit anything.
However, the vision provided by the skill reveals that a scarecrow was exposed at the corner of the canyon, and its action was that it was chanting its ultimate skill.
"There's an ambush!"
"Create some space first!!!" Seeing this, the FPX players, who had just pushed up a little, scattered like fish and birds.
One second later...
The river in front of us was as calm as ever, as if there was no scarecrow jumping around at all.
"It's over, it's an eye accessory, we'll have to fight it out in the sky."
"coming."
The fake scarecrow's big jump successfully created an opportunity for TES. Now, if FPX wants to take the lead, the only option is for Olaf to forcefully use his ultimate and charge in to fight for Smite, and that's exactly what he did.
Olaf initiated the attack, and naturally, everyone else had to follow suit.
"Pay attention to the corners on both sides. The Scarecrow's passive skill is a skill that can be used randomly and repeatedly. The big jump action just now means that it's already at level six."
"I'm watching, I'm watching."
Camille charged forward, and Leona used her ultimate from afar to try and stun the Lee Sin who was rushing the Rift. FPX's lineup was such that a change in one part would affect the whole lineup. The moment Olaf charged, the entire lineup moved in unison.
Olaf, who was at the forefront, quickly spotted a scarecrow standing a little above the river, and about a second later, it also struck a pose as if it were about to jump.
However, he didn't take it seriously.
In the minds of the FPX team, Fiddlesticks was definitely hiding behind some wall, ready to jump in and use Flash to scare the enemy. The one who was out in the open was definitely positioned facing upwards to scare Camille who might come down from that side.
The moment FPX members had this thought.
A grand feast is about to begin!
Fusion: Chapter Forty-Nine: Have you ever heard of the legendary...?
"Holy crap, what the hell is that?" Fiddlesticks activated his ultimate and successfully jumped into the FPX crowd that was crashing into him.
The scene exploded.
A level 6 support Fiddlesticks, no matter how many items he builds, his damage is just so-so. His ultimate's AOE damage can only scratch a third of the enemy's health at most. The key is the group fear after he jumps in with his ultimate.
Fun fact: If the scarecrow stands still for two seconds, it will enter the "Grassman" state. The enemy will not be able to see the health bar above the scarecrow's head. At the same time, the scarecrow will activate its skill from the Grassman state. The scarecrow can inflict fear on the enemy. The sign is that there is a crow that only the scarecrow can see near the enemy (a little Easter egg).
What does this detail illustrate?
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