On the surface, JDG is a team that relies on top laners.

But in reality, his team's strategy was also the same: the top laner would make a lot of noise to force you to come up, while the bottom lane would farm like crazy.

Early game is dominated by Duke, late game by Loken – this is JDG's current mainstream strategy.

Green Hair, on the other hand, took on half of the jungler role.

It roams around wildly, has a keen sense of smell, and is willing to run and die.

If you covered up his ID, you might mistake him for PYL, the Grim Reaper, but his relatively higher survival rate compared to PYL is his only slight advantage. Facing such a strong team, it's no surprise that the TES members returned to the rest area somewhat dejected.

Seeing this, the white crescent moon was somewhat helpless.

In terms of skill, their top, mid, and jungle players aren't actually that far apart. While the bot lane is a weak point, this game isn't purely about player stats; a good mentality and good form can win even the strongest team.

TES's biggest problem right now is that they don't have a leader who dares to step forward and take the blame. Unfortunately, they didn't want to activate Roland's White Crescent, but now they have no choice but to force it.

"Hey, you're up next."

"Ahem, well, Coach, my stomach's a little upset." There's nothing else to it; while it's not impossible to win this kind of match, the chances of losing are extremely high.

Moreover, he's given a 0/2 score every game, is he really MLXG?

Seeing that this guy was faking illness and didn't want to play, White Crescent couldn't help but feel a bit of a headache. Although it was indeed a bit unfair to send him out in a 0/2 situation, he had no choice but to send him out in order to boost morale.

"Alright, you'll get the MVP bonus regardless of whether you win or lose, so get up there now!"

"Okay, Coach, no problem, Coach. I'll go get the equipment right away. Let me tell you, today I'm the King in dire straits. Anyone who tries to take my starting position will have to face me!"

The rest of the people in the room: ...

First Encounter: Chapter Thirty-Two: Everything Has Just Begun

On the contestants' bench, watching Roland humming a song to the side, the group's discomfort instantly dissipated by more than half.

There's no way around it, this guy is just too ridiculous.

They've seen people who like money before, but they've never seen anyone like this much.

not to mention...

"Hey, can you stop groaning? The brothers are already suffering enough."

"Huh? I'm trying to encourage everyone and heal you with my singing. Don't you feel my rich emotions in my songs?" Roland tilted his head, looking puzzled.

"Thanks, it really made me depressed. The song is all about emotion, there's not a single bit of technique in it."

"To be frank, this song has exceeded the appreciation limits of carbon-based life forms."

Honestly, in the past, although they had heard of people who were naturally off-key, they never really understood it until they encountered one. But now that they'd finally met one, they realized this wasn't just off-key at all!

Is this drifting?

To be fair, music can be out of tune, but erotic music can't!

Meanwhile, seeing TES make a substitution, the chat in the official live stream outside the arena became very active.

What does this mean? They're putting a rookie on as a scapegoat in the third game? Is TES really that bad now?

[This is the second time this has happened, a classic example of saving the day.]

[What's the point of replacing the support? Why not bring on the Ball King? At least you could find a mage carry. Forget about P King.]

[You can't say that. He just debuted, his first match was against iBoy, his second against Hope, and his third against Loken. It's not easy for a newcomer who came up from LDL. We need to give him room to adapt.]

[Oh? Are you kidding me? You haven't even given him time to adjust? Not giving him AD carries like JKL, Uzi, or Sima Laozei is already being merciful enough.]

In a sense, it's certainly necessary to be understanding of newcomers. But this is the LPL; how did AD carries from this region develop in the past?

Take the golden generation of S7 as an example

The top tier had four top AD carries, the first tier had three new generation AD carries, and the next tier had players like LWX and Jinjiao. Back then, the new generation of AD carries were directly facing these monsters from the start. If you could hold on, you could continue; if you couldn't, you were out.

Influenced by this history, the LPL sets extremely high standards for bot lane AD carries.

The match began quickly.

First round of bans:

TES: LeBlanc, Qiyana, Lucian

JDG: Senna, Lee Sin, Elise

Both sides have clear objectives: one side knows that your toothpaste only has three tricks up its sleeve and will shut you down all at once, while the other side knows that your bot lane is weak, so they ban the Senna-Tahm Kench combo and then focus all their efforts on targeting your jungler to create an advantage for their own jungler.

One round of PICK:

TES: Miss Fortune, Thresh, Gangplank

JDG: Caitlyn, Morgana, Mordekaiser

As the third game of a BO5 series, TES had no more reservations. At this point, they had nothing to hide and were simply picking whatever heroes they were confident in.

369 picked the Captain, and Roland brought out Thresh.

Despite Green Hair's decision to pick Morgana as a counter, the bot lane matchup was actually a 50/50 affair. In Thresh vs. Morgana, the outcome depends entirely on the AD carry, but the problem was that the opposing team picked Caitlyn this time.

As for the female police officer, you could say her range is definitely inferior to Miss Fortune's. But if you're talking about wave clear, then the two are pretty evenly matched.

The combination that truly makes Thresh despair is Morgana + Sivir. When you encounter this combination, it's basically game over. He can't land his hooks, he can't push the lane, and he can be locked in the lane and unable to move.

In the second round of bans, Olaf, Kindred, Ryze, and Rumble were all eliminated.

The last two moves:

JD Gaming acquired Jayce and Ekko.

TES opted for Renekton and Gragas.

TES: Top lane Gangplank, Jungle Gragas, Mid lane Renekton, Bot lane Miss Fortune + Thresh

JDG: Top lane Mordekaiser, Jungle Ekko, Mid lane Jayce, Bot lane Caitlyn + Morgana

The lineups for both sides are now complete.

At the start of the game, both sides' jungle routes were normal.

Karsa's Gragas is definitely going to farm top this game, mainly because Gangplank is quite vulnerable to tower diving early on, and farming top will help protect 369. On the other hand, the enemy Ekko is choosing to start with red buff, aiming to farm and secure resources around the long-range Caitlyn.

As soon as he logged in, Roland immediately started pushing forward with Thresh.

Are the policewoman's arms long? Yes.

Is Morgana difficult to deal with? Yes, she is.

But the problem is that everyone is level 1 now. Even if your combination has two long-range units, and I sacrifice some health to force the opponent to level 2 quickly, I'm asking you, are you going to back down or not?

Without a doubt, Roland stated that when he goes online, he has to be aggressive.

Since this was the first time the JD bot lane duo had faced Roland, they were initially stunned by the opponent's recklessness, thinking that the opponent's jungler had ganked them at level two.

By the time they realized what was happening, they were already slower than their opponents in getting to second place, and had no choice but to retreat.

The composite curve is here.

Before level 3, Miss Fortune + Thresh is fearless against any bot lane combination in this version.

After reaching level three, they will have to be obediently kept under the tower for education.

Unfortunately, once Morgana gets her E skill, Thresh's hook becomes no threat to the enemy. The only way to take down the enemy is to call for backup or try to bait out their shield.

Although P-King's individual skill level is not as high as Loken's.

But this is currently the hero's power spike, so it doesn't have as much to do with the player's skill. After all, no matter how long Caitlyn's range is, you can't just stand there and trade blows with someone using two abilities in the early game.

"How about it? Does my method work?"

"Nice, you even managed to succeed with such a simple method."

"Absolutely. Since ancient times, a brute can defeat a master. As long as I'm not afraid of death, he'll be the coward." Taking advantage of reaching level two first, the TES bot lane duo forced the opponent out of the farming area.

Everything prepared was for the sake of the details of the competition.

Version 9.11 is not significantly different from version 9.10. This means that both junglers will optimize their jungle routes to maximize their chances of securing the Rift Scuttler at 3 minutes and 15 seconds. (PS: In the competitive version, it's still the old version where three jungle camps cannot reach level three, while the ranked version has been updated.)

At this point, the Stone Beetle's experience is 267, while the experience of other monsters, including the Wolves, F6, and Frog Queen, is only around 165-170. In other words, for the red team's Ekko who starts with red buff, the most comfortable and versatile route to contest the bottom lane river crab is: red buff start - six raptors - three wolves - blue buff - Frog Queen.

He finished clearing the jungle camps at exactly 3 minutes and 5 seconds, and just as he reached the river, the river crab spawned. Top laners and supports alike would subconsciously remember this timing, as level 3 is the time junglers most often gank.

As for why I brought this up?

Of course, it's because Roland needs to ward the enemy jungle after pushing the lane!

After pushing the lane, Thresh went deep into the jungle and placed a ward over the wall, directly exposing Ekko, who was soloing Frog Princess. Kanavi's position was immediately exposed to TES's vision.

As the art of war says: the best strategy is to attack the enemy's plans; the next best is to disrupt their alliances; the next best is to attack their army; and the worst is to besiege their cities.

The art of support has always been reflected in every aspect of the battlefield.

For support players, every game is a battle of tactics and a clash of ideas.

Everything has just begun.

First Encounter: Chapter Thirty-Three: This is the Arena

"That new support on the other side is pretty good."

"That's interesting. Your former team really hit the jackpot. By the way, Loken, what do you think?" Because of the ward Thresh placed, Kanavi could basically forget about making any plays in the first wave and could only obediently take the river crab and go home.

During this break, he also chatted with Green Hair. These days, it's rare to find a newbie who can gain an advantage over their veteran support player, so they were both somewhat interested.

"How do I feel? I'm a little hungry."

"Seriously, we can have supper later." Hearing Loken's reply, the JDG team members were both amused and exasperated. But they couldn't blame him; after all, JDG was known as the "thousand-pound team" because of their incredibly good food, which had spoiled Loken.

Around 3 minutes and 15 seconds into the game, after the opposing team retreated, Green Hair and Loken regained lane control. It was at this moment that he remembered another nickname of the opposing support.

Han Yiban.

In fact, besides the fact that Han Yiban has a particularly high pool of heroes who like to get carried away, there is another key factor that he is most famous for: being a "fraudster".

I like to be adventurous, I like to take risks, I like to show off, and I like to use my brain to help others.

This guy's ranking philosophy has always been the same: if he wins, he's the godfather of top lane; if he loses, he's the father of top lane. But no matter what, he'll always try to outplay you first.

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