There's nothing you can do about the jungler role.

Not every gank will be successful; there will always be times when your efforts are wasted. After realizing that your gank attempt has failed, you can only try to find other map resources to mitigate the damage.

only...

Kanavi still has a lot of doubts: How exactly does this enemy Gragas manage to protect the top lane even more skillfully than he protects the bottom lane?

Aren't you the bot lane support?

Integration: Chapter 113: Your method is wrong

After securing the classic eight-minute Herald, TES's pace gradually slowed down. There was no way around it; it was now JGD's turn to take control of the game.

Zoe is a champion whose lane dominance in the early game is heavily reliant on luck.

However, once he obtains the Lost Chapter and reaches level 7 with a level 4 Q, as long as the items he picks up with his W skill aren't too bad, he can almost reliably gain lane control in the mid lane. That's one point.

Secondly, the threat level of the opposing Ashe and Leona is too high.

Choosing Jhin over Ashe often means losing some control of the game's tempo. When the enemy bot lane has two ultimate abilities, not being able to see their position on the map is a terrifying thing.

So all TES can do now is stall.

The AD carry should focus on farming in the bottom lane, while the support should avoid roaming too far and instead rotate around the area. The top and mid laners should move towards the upper jungle to reduce the distance between them and draw attention to the top lane, thus relieving the vision pressure on Roland in the bottom lane.

There was no other way; Roland's support equipment upgrade was still a bit short, so this was the only way to stall.

However, this one-sided defense actually gave JDG an opportunity.

Just as the TES bot lane duo was preparing to farm under the tower, a hypnotic bubble appeared right next to Gragas, accompanied by a mid lane MISS signal.

Fortunately, it's possible that Brother Gaozi hasn't been making much bubbling lately, because the bubbles were slightly off-target and he missed.

"Holy crap, my son, run! The enemy is calling for reinforcements!" Upon seeing the bubble appear, Roland instinctively shouted in the team voice chat. However, when he turned around, the so-called ADC was nowhere to be seen. The moment he saw the bubble appear, JKL instinctively began to retreat.

"You bastard, you ran away without telling me?"

"Isn't that obvious? Since one of us is going to die, why can't it be you?"

"I never expected this! I've raised you with such care and love for so long, and you won't even call me 'Dad'! You unfilial son, you unfilial son!"

"roll!"

Seeing Kindred suddenly rush out from the jungle, Roland, who was always talking nonsense, didn't even think twice before using E-Flash to give Kindred a good cop stop. Then he threw a Dongfeng 47 at an empty space behind him. Sure enough, the next second, a Leona appeared nearby. But before she could even raise her hand, she was blown up by Gragas' ultimate.

Anticipate the ultimate move!

"Hmph, you little brat, do you think I don't know what you're thinking?"

It's one thing for a lowly jungler to try and bully a cripple, but you, a Sun Goddess, are pulling this stunt too? Aren't you afraid he'll just collapse on the spot and then try to extort money from you? This old monk's big move saved you guys! Do you even know the value of my Buddha's Compassion Bucket?!

Seeing Gragas's godlike play, countless AD carries in the live stream were instantly smitten.

If you're an AD carry and you find a support like this, marry her!

[That predicted ultimate move was truly amazing. If Green Hair hadn't had Flash, he would have been a top-tier player even if he had just missed his ultimate.]

Wow, JKL's reaction time was amazing! He didn't even have time to use Flash.

He didn't pay a single penny, but Banhuang didn't have a single drop left.

After blowing away Leona, Roland immediately used Exhaust on Kindred. He had handled this situation perfectly. Even without Leona's ultimate control, he was able to withstand the enemy jungler's damage and successfully escape back to the second tower.

Yes, that was what Roland was thinking, until he took an arrow to the knee.

R [Magic Crystal Arrow]

Roland had schemed against Leona and Kindred, but he hadn't anticipated that Loken would use his ultimate for a support champion.

This is what makes Ashe so powerful.

One is passionate and enjoys having solar flares hit her in the face; the other is cold and aloof and enjoys attacking others with underhanded tactics.

As a male hero, what do you do when the female hero on the other side throws you into a double whammy of ice and fire?

You just can't break it, okay?

Looking at the culprit who caused their plan to fail, the JDG trio showed no mercy, unleashing all their skills on the Gragas, directly overwhelming Roland's support with damage.

They got a 0-for-1 trade, and even lost their bot lane turret plating.

In exchange for mitigating the damage, Karsa's Lee Sin took advantage of Zoe's roaming to run to the mid lane and release the Rift Herald, forcibly lowering the mid tower's health so Syndra could take a wave of plating.

Overall, TES made a small profit, but not a complete one. This is because Leona's ultimate was interrupted and couldn't be used, while Leona still had her ultimate available.

"Dog, you've changed. You wouldn't have left so quietly before."

"Come on, I'm playing Jhin this game." JKL glanced at his support with a speechless expression. Although his play just now was indeed a bit cool and saved him a Flash, the fact that he took a potion after realizing that something was wrong couldn't be faked.

In this game, Roland's Gragas secondary rune path was Inspiration, with Biscuits and Time Warp Tonic. The intention was to use more skills to harass and gain lane control. However, many people overlook one effect of the Time Warp Tonic rune: in addition to immediately providing health and mana upon drinking the potion, it also grants you 5% movement speed.

JKL has been tricked by this guy's trick many times.

Almost every time this guy picked a support champion, JKL noticed that this guy's movement speed was always a little bit faster than his when he was running away, which meant that every time he was chased, JKL, who was playing AD, would fall behind. After a while, even if JKL was stupid, he would realize that something was wrong.

Despite his merits, he couldn't hide his subconscious desire to betray people.

Seemingly sensing that his bad intentions had been discovered, Roland deliberately remained silent. After respawning, he bought a few wards and continued running towards the top lane.

We definitely can't go down that road now.

With Gragas out of the party and Leona with her ultimate, JKL's Jhin has to rotate to the mid lane to farm until the bottom lane tower is destroyed. Farming without a second tower would be extremely dangerous.

As for Roland, he needs to go to the top lane to continue providing vision for Flandre.

Strictly speaking, the opposing team's lineup consists of heroes without mobility skills. As long as Jayce, the handsome and wealthy hero, doesn't get caught and farms normally, his ranged poke alone will make it very difficult for JDG.

Seeing the top lane almost completely covered in vision, Flandre expressed his deep emotion and then planned to start building vision-enhancing items as his second major item.

Nothing else, just two words: team!

"With this kind of treatment, seriously, if I don't perform well today, I'll reduce it by one session a week, and then gradually decrease it until I quit that stuff altogether." As he played, Flandre, becoming more confident, made this boast.

"Huh? Working so hard?"

"Absolutely, this is what it means to live up to the expectations of our brothers."

"Come on, if you lose once a week, you'll fall back into your old ways. Your method of quitting is wrong. Here's what you're doing: change your method so that if you lose, you lose once a day. Trust me, you'll be able to quit in less than six months."

Holy Gun Bro: ?

The remaining three members of TES: ? ? ?

Fusion: Chapter 114: He Will Become a Hero

The course of the match ultimately exceeded Roland's expectations.

His incredible ability to protect his teammates in the last instance is theoretically impossible to replicate that many times. In reality, no one can perform godlike feats without making a single mistake throughout an entire match, unless they have transcended the human level.

The highlight of JDG's lineup is their extremely high level of initiative.

Roland imagined a team fight when he picked up Gragas, where both sides would exchange skills and trade blows, with Jayce and Syndra dealing all sorts of damage. Finally, Kindred couldn't withstand the pressure and used her ultimate first, only to be blown out by Gragas's ultimate. The audience sighed that Roland had once again entered the realm of a god on land.

In actual team fights, Leona, Ashe, and Zoe take turns using their ranged ultimates and bubble traps to force engagement. If Leona's ultimate misses or Zoe's bubble traps you, it's not too bad. But if Ashe's ultimate hits, it's the worst. You won't even be able to use any other skills before you're instantly killed.

The huge advantage gained in the early game was slowly eroded by JDG's repeated aggressive engagements. The only good news was that almost every time, it was Gragas who died (to help block skills). The three carries maintained high-intensity positioning and awareness throughout the game, successfully escaping the opponent's targeting several times.

Well, while the fact that the opposing support doesn't have a ranged Q skill might be a large part of the reason, it's not important.

Watching the Gragas unleash his E+ultimate + Ice Lance once again on the screen, using his own body to block the Starfall for his sleep-stunned teammate, the viewers in the live stream all said they were speechless.

[Tragic, Emperor, Tragic]

[That's so tragic. None of the enemy's skills hit him, but in order to shield his teammates, he ended up getting killed himself.]

Honestly, if it weren't for Gragas's damage reduction, mobility, and ultimate ability to force enemies back, other supports would have a really hard time stopping him.

[Got it, a controllable Magneto, right?]

On the scoreboard, seeing the 0/4/3 score next to the barrel's stats, the viewers in the live stream couldn't help but burst out laughing.

In TES's team voice chat, Knight and others also expressed sympathy for him.

"Good job blocking it, boss. Keep up the good work next time."

"You fucking want a next time?"

"Ahem, that's all, that's all. I tried my best not to get hit by the enemy's skills. It's just that the enemy's 'toothpaste' skill was too explosive. That E skill was just ridiculously overpowered." I have to say, there's a lot to say about this kind of explosive performance in the finals.

This player, Toothpaste, seems to bring an odd smell to every mid-lane he plays. The only exception is Zoe; in his hands, she's incredibly aggressive. It's a pity the LPL is full of Zoe pros, otherwise his skill would be enough to terrify many coaches.

"Forget it, I've used all my skills this time, so we definitely won't get the second Vanguard. Let's just switch to Elemental Dragons."

TES's task is simple: to stall.

Syndra needs at least level 13 and two items to fully upgrade her Q and E skills. Don't underestimate the passive boost; it's almost a game-changer for Syndra.

As for Ash, that will take even longer.

In Season 10, Jhin's build consisted of Stormrazor, Rapid Firecannon, and Infinity Edge—not the kind of items a low-tier AD carry could afford. A single Stormrazor costs 3200 gold, and an Infinity Edge costs 3400. With these three items, it would take almost 30 minutes to farm normally, and there's no way around that.

If Jhin wants to deal damage with two items, he can only rely on luck to get critical strikes. Otherwise, he's basically just a tool to throw out skills in team fights and use his ultimate to finish off any remaining enemies.

The team's current output is almost entirely supported by the poke of the fed Jayce. However, there is good news: they have managed to secure the second and third elemental dragons, and now the dragon ratio is 2 to 1. As long as they don't make any mistakes and drag the game out, their win rate will continue to rise.

The dragon soul for this round is the Wind Dragon Soul.

In order to secure the third winning hand in a few minutes, Roland was racking his brains trying to figure out how to gain the upper hand.

"Do you think we have a way to pick a single enemy for them later?"

"Impossible, they've grouped up together, how can you catch them? We're lucky we weren't caught first."

"What if we take advantage of Kindred's passive ability?"

"There is a chance of success, but it's a bit of a gamble."

Despite being at a disadvantage overall, TES still accomplished a crucial feat: firmly controlling all the jungle monsters that grant Kindred's mark. To date, Kindred only has four marks. Within this range, Kindred's mark only spawns on the double buffs, the Krugs, and the Wolves, which is precisely a point that TES can exploit.

Five minutes later, just one minute before the dragon spawned, the TES team deliberately showed themselves on the lane, and then Lee Sin, along with Gragas, quietly used his skill to dash around to their own bottom lane's Krugs.

The three wolves have been cleared, and the double buffs haven't refreshed yet, so this mark will most likely appear on the stone golem. They're hoping to use this to their advantage to ambush Kanavi, while instructing Syndra to slowly approach this location.

If Kanavi on the other side dares to come and take the mark alone, Roland and Karsa are confident that they can directly give him a full control chain, preventing him from even using his ultimate.

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