"Stop joking, okay? We don't have any youth training programs. Although we did talk about cooperating with a certain company on youth training before, it never really came to fruition. The basic rank requirement for recruiting for that youth training program was 800 points in the Chinese server or 300 points in the Korean server, which even I didn't meet."

"..."

On the screen, after a period of retreat, LNG finally chose to engage in a team fight just as the fourth elemental dragon was about to spawn. They had no choice; once the enemy secured the Fire Dragon Soul, there was little else to say. A Vladimir flashing in and unleashing his ultimate would be enough to wipe them out, let alone a head-on 5v5 team fight.

At the 24-minute mark, Rumble's Liandry's Torment was still short of the cost to complete, and the AD carry only had two items and attack speed boots. Flandre's Ornn was barely level 13, having only upgraded his own items.

But this time, they couldn't refuse.

"Brother Ka, just focus on throwing your ultimate at the excavator, I'll handle Ornn's ultimate."

"So confident?"

"That's a must. Right now, nobody knows Sett better than me." Just kidding, the enemy Rumble hasn't upgraded his items yet, and I have Flash. Isn't this team fight a piece of cake?

Because of their advantage, TES cleared the vision around the elemental dragon first. Roland controlled Sett and roamed the river, his eyes fixed on the enemy's position.

As soon as the elemental dragon spawned, TES decisively rushed the dragon.

There's nothing else to it, they just want to force you to join a group.

If you don't open it, we'll take the Dragon Soul; if you open it, we'll counterattack immediately. There's no third option for you. That's how capricious the choice is for the side with the advantage.

Seeing this, LNG had no choice. Flandre's Ornn was the first to call out his ultimate, intending to initiate the team fight with his sheep.

However, right after he unleashed his ultimate ability, Roland's Sett's Q skill activated automatically. [Q Skill Passive: When charging towards enemies within 1000 yards, increase your movement speed.]

Accelerate, adjust, flash!

In an instant, he arrived in front of Ornn. Seeing the burly figure that suddenly appeared in front of him, Flandre instinctively pressed his W skill to try to become immune to control.

However, even as Ornn successfully used his W ability, Sett didn't make a single move to grab him. From the beginning, Roland hadn't intended to Flash-land and use his ultimate; his move was merely to bait out Ornn's W.

Then comes:

E [A powerful hand that can split skulls!]

With a sharp grab to both sides, Ornn, despite being unable to control the enemy due to his W skill, actually pulled the excavator back from its extreme distance.

The moment Ornn's W ended, his ultimate was activated!

R [Awesome] Released again.

This time, while carrying Ornn away, they were also accompanied by the goat that returned with its second ultimate ability.

Use your ultimate move to counter your ultimate move, and use a grappling move to interrupt the sheep attack.

In the original world, Sett relied on Blade of the Ruined King to counter Ornn, but apart from that, the most important reason to pick this champion against Ornn is because he can interrupt Ornn's ultimate.

He tanked the damage from the enemy, forcibly stunning one, smashing another, and slowing the third upon landing.

Finally, the skill "Deliberate Punch" was activated, and massive damage exploded on the LNG team. Even though Duan Wangye on the opposing team managed to hold off TES's output with his extreme control, after this wave, LNG had completely collapsed.

because...

[TES_Karsa defeated the Elemental Dragon]

One dragon buff after another appeared on the TES players along with the dragon's mournful cry, completely plunging the LNG team into collapse.

The 24-minute Fire Dragon Soul, those who know, know.

After a chase, TES finally won a team fight with a 2-for-4 exchange, officially declaring the game over.

GG.

This hero's W skill damage is outrageous, and he's just a support.

[You don't know anything! Supports are only played because they're too strong. Anyway, I'm going to play a game now.]

[I suggest Xuanjun take Duan Wangye and run away quickly; the mid and jungle players haven't been able to make a sound this game.]

Roland's aggressive initiations highlighted a significant gap in overall team strength between the two sides. LNG also fielded a newly assembled lineup, but Maple was underwhelming, Xx's performance had declined sharply since his transfer, and Ashura was simply too weak to break the deadlock.

Of course, the one who suffered the most was Xx.

Originally, he planned to give his former team a good beating at the beginning of the season to prove who was carrying the team before. But now it has turned into him repaying his former team by letting TES happily take a lot of points. He has no way to complain.

At 29 minutes, with TES's final push with the Baron buff, LNG ultimately couldn't withstand TES's iron cavalry.

1:0

TES took the first game.

First Encounter: Chapter 45: Don't you know why I died suddenly?

"See that? This is what King Sett looks like!"

"Goodness, you're Sett King again now?"

"Then let me ask you, is this game a C or not?"

"C, this game was definitely C." TES's team voice chat was naturally filled with joy after winning the match. Unlike other teams, they genuinely treated their first game of the Spring Split as a test and celebrated it.

Winning means everyone's efforts are heading in the right direction; at least they have a goal. But losing means the team still has fundamental problems, which is disastrous.

After Roland's Sett carried the entire game in the first match, LNG decisively banned Sett in the second match without hesitation. Saint Gunner had originally considered picking Sett himself, but after seeing the enemy Sett's terrifying skill level, he completely abandoned the idea.

In professional matches, playing the same hero isn't embarrassing. The problem is that when you compare two games after the same hero is released, whoever performs worse is the one who feels embarrassed. He wouldn't want to step on that landmine.

This is where the problems of the tanking team become apparent.

With 369's Captain, Gragas and Jarvan IV in the jungle, Qiyana and Akali in the mid lane, and Aphelios and Sett in the bot lane, a total of six champions to be banned were placed in front of you, which completely baffled the coach of LNG on the red side in the second game.

There was no other way. Considering the opposing support was in good form, LNG had no choice but to bite the bullet and ban Sett and both mid laners. Then, they banned two strong champions for each side, one for each jungler and AD carry.

And then, that was it.

In the second game, Karsa completely focused on the top lane, allowing Knight and P to dominate. Since TES, on the blue side, had secured Aphelios in the second game, P, with Aphelios, went into superhuman mode. With Roland's reminders and guidance, the second game ended even faster than the first.

In just 26 minutes, TES destroyed LNG's base for the second time, securing their first victory in the Spring Split.

"Hey, good start, guys! It wasn't easy."

"It really wasn't easy, I'll record it. January 17, 2020, sunny weather, P-King gave us a long-awaited C."

???

"No, is it really that strange for me to carry the team?"

"You really have a brother? Think about how many times you've died." Hearing Roland's suppressed laughter, P Emperor subconsciously wanted to grab something and throw it in this guy's face. How could he insult someone like that?

Damn it, don't you know why he keeps dying suddenly?

It's all because this guy is always yelling and rushing to initiate team fights, which results in him, the AD carry, being forced to be alone. When the enemy team sees their lone AD carry behind them, it would be ridiculous if he didn't die instantly.

There's no way around it; that's just how my playing style is.

As Roland's performance in these matches became increasingly impressive, more and more teams began to take notice of him. If his performance in the first match was impressive enough, then in the second match, Roland was undoubtedly much weaker.

His ability to roam and seize opportunities to initiate team fights is indeed very strong. This strength even overshadows his weakest laning ability. Even in the first game, he only gained an advantage by taking advantage of the opponent's unfamiliarity with Sett's burst damage.

But in the second game, his true colors were revealed.

He occasionally says that his laning phase is so weak that he's easily broken. As a professional player, even if he's weak, he can still manage to hold his lane if he wants to. The problem is that he often inexplicably initiates fights against the enemy in the bottom lane.

Then the fatal thing happened: AD's reaction couldn't keep up at all.

Yes, it's that outrageous.

The more they fall behind, the more Roland likes to engage. Often, the advantage in the bottom lane is given back by his aggressive engagements. In summary, his weaknesses are quite obvious.

However, its merits outweigh its flaws, and overall it's still OK.

TES really struck gold with their support player.

It's not quite a windfall; it's too early to draw conclusions at the start of the season. However, based on the current situation, the money certainly wasn't wasted.

[Xx ultimately failed to join the Avengers; I never expected him to get so badly beaten.]

[At least he's matched up against Karsa, so he has some skill. On the other hand, that other guy from the LMS region, I suggest just burying him. So much money spent on him and he hasn't made a sound at all.]

Aside from their efforts in lane, Karsa's contributions were undoubtedly crucial to both victories. The jungler's success isn't solely determined by successful ganks and kills; Karsa's role was more about pinpointing the enemy jungler's location and informing his teammates, allowing them to safely deal damage in lane.

It may seem like just a way to send out information, but in reality, very few junglers in the entire LPL can do this; it's a unique skill in a way.

After a satisfying victory, the TES team was in high spirits and ready to continue their ranked games. S10 is very different from previous seasons, and based on my personal understanding, it can be divided into four stages (this is just my personal interpretation).

The first stage was the individual heroism phase before Season 4. Before Season 4, hero stats and skill mechanics were generally simple and ridiculous, and the game had not been significantly developed. So in the first few years, the competitions were almost all individual shows by the players. The team with the most outstanding players was the strongest.

The second phase is the slow-paced vision-based battle phase from S4 to S7. Its specialty is that it's long, boring, and tedious. It's common for a match to have fewer than ten kills, and the match time is usually over 30 minutes. It can effectively cure the problem of insomnia patients having difficulty falling asleep.

Thirdly, during the S8-S9 fighting phase, in order to increase the entertainment value of professional matches and weaken the dominance of LCK, equipment was strengthened, talents were greatly changed, hero damage began to overflow, and the existence of Rift Herald and Elemental Dragons made it impossible for late-game teams to "give up everything" in the early game, forcing everyone to fight, forcing entertainment value, and indirectly boosting the sales of Heart Effect Drug.

S10 marks the beginning of the fourth stage, commonly known as the era of chaotic battles.

At this point in time, all regions around the world have started to adopt a chaotic style of play. Even a team as strong as DWG in S10, although its core gameplay is still based on macro-management, can no longer be as purely macro-management as before. It is also necessary to fight with the opponent in the early and mid-game to compete for the advantage in numbers or map resources.

In addition, the weakening of the AD position is also a significant reason.

Overall, Season 10 marks a completely new phase of the game. Whoever grasps the meta and its strategies earlier will be able to become a strong team much faster.

Of course, Roland was undoubtedly happy at this moment.

As a time traveler, he naturally hoped to be surrounded by esports veterans carrying him to new heights, but that was clearly impossible. Being able to join a team like TES right from the start of the LPL already puts him far ahead of others.

Most importantly, during his time with the team, he felt that his teammates genuinely wanted to win, which was crucial.

Extra practice, meetings, debriefing, and mechanical movements to familiarize oneself with skills and distances.

Even 369 and P-Emperor, who were heavily criticized in later generations, quietly began their own efforts during this period. Perhaps there was some pressure and influence from Roland, but at least they did start to take action.

That's enough.

Only when he has the desire to win and puts in the effort can he truly consider them teammates. Only when he genuinely treats himself as a person and fights his way up will his teammates reciprocate by treating him as a human being.

This is how esports should be; everything should revolve around winning the championship.

This is what a profession should be.

First Encounter: Chapter 46: Ah Ban, Who Wants to Cling to a Powerful Figure

With TES's 2-0 victory over LNG, League of Legends quietly generated another wave of buzz. Thanks to Roland's outstanding performance as a Sett support, countless netizens followed suit, even though Sett already had a high pick rate, leading to him now being a must-ban or must-pick in ranked games.

Top lane Sett, jungle Sett, mid lane Sett, support Sett, and even AD Sett have all appeared. Their exceptionally domineering voice lines and the muscles they've developed through excessive physique to attract men have made them irresistible to most male players.

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