You actually want me to...
Page 339
[The real veteran viewers are already calling for more food, not just for the younger guys.]
The reason remains the same—to give the other party a hypothetical principle.
If the support disappears and doesn't come to the lane, it will definitely alert the enemy support, especially a support like Roland who likes to roam all the time.
At this moment, IG was communicating about this matter in their team voice chat and had mobilized most of their resources to search for it.
"The bottom lane isn't in the bushes, over."
"I've set up vision on half of the mid lane, but the enemy might try to flank. Over."
"Nothing found during the patrol of the upper jungle area, should I circle around again? Over."
"Alright, let's stay calm. If you impulsively dive the tower and find Poppy on the other side, neither of you will be able to escape."
What is deterrence?
This is called deterrence.
One gun is pointed at defying the heavens, and the other at himself.
Facing the invincible gun, facing the criticism of the irrational.
Point your gun at yourself, criticize yourself, and prevent yourself from becoming the next rebel.
Ok,
Then it completely collapsed into utter stupidity.
Yes, Roland's Poppy disappeared from the bottom lane for almost a minute, causing her to lose a lot of levels. However, because they couldn't find the enemy Poppy's location, the IG players became suspicious. They didn't dare to tower dive in the top lane, didn't dare to pressure in the mid lane, and didn't dare to push too far in the bottom lane, fearing that the jungler and support would flank them.
The saying goes, "Sacrifice one person to benefit millions of families."
If he disappears long enough, his teammates will have a little more room to develop. As for his own development...
That's not important. He's a support, what kind of development does he need? He's not a mage support.
It wasn't until Roland had been AFK for about twenty or thirty seconds that the commentators realized the significance of his actions after Ning exclaimed in surprise. They then exclaimed in unison, "Dirty, damn dirty!"
Is this... really that incredible?
[His AFK behavior was so bad, I really thought he'd disconnected during the match.]
[She's ruthless, incredibly bold, and her level of self-control is like she's kicked a drug habit. I really couldn't resist the temptation of the minion wave.]
[Only a competitive match could be played like this. Give us back our Silver rank; we'd be tower-dived and reported by now, waiting for 15 minutes.]
A simple little competition gave everyone a further understanding of Roland's incredible abilities. Those content creators who make a living by editing were even happier, because now they had all the material they needed!
On the field, a moment of hesitation can mean the difference between life and death for the opposing team.
With Twisted Fate and Monkey King, you either have to completely shut them down before level six in the laning phase, ruining their development, or you can only watch helplessly as the opponent gets ahead.
Just like now.
IG's early game composition didn't dare to make any big plays, causing them to inexplicably miss their strongest laning phase. Can Rookie tolerate this? He'll definitely have to push lanes and roam.
Little did he know that his swim would lead to trouble.
Even if Knight isn't good at roaming, he's still holding a card. Syndra is still taking her own life, while the card can just fly over with a single ultimate.
The activation of [Fate] not only exposed the vision of everyone on the opposing side, but also caused a portal forged from cards to be continuously rebuilt in the void, eventually bringing with it a football player named Cafu who landed and threw a yellow card.
Just as the yellow card was flying through the air, Puff instantly tapped the lantern given to her by Thresh behind her, and then transformed into a streak of green light, flying swiftly towards her own support.
"You didn't expect that, did you? I can fly too!"
Thresh, as a support, has another annoying aspect: as long as the lantern is there, as long as the enemy doesn't have wards, and as long as your AD isn't playing in Worlds, it's basically impossible for anyone to keep him alive.
But be careful, it's difficult, but not impossible.
At that moment, Poppy, who had been silent for more than a minute, finally appeared from the river, flanking around and appearing in front of the IG team. What was particularly noteworthy was that Poppy was still only level three, which was a huge contrast to Baolan's level five Thresh.
Before the IG members could figure out what had happened to him...
next moment.
E [Heroic Charge] grants a dash when used on a minion, which landed him between Thresh and Kalista.
W【Unwavering Style】is now available.
A yellow shield array appeared, and almost exactly the same scenario played out. Before Kalista could reach her destination, Poppy's W skill interrupted her movement and intercepted her once again.
Okay, I admit it, I'm lost.
Are you ready, hammer?
"boom!"
. . . . . .
. . . . . .
. . . . . .
P.S.: You might not know what it means to get Xi + Ling + Fu Rui in 108 pulls. We usually call people like that "lucky ones" [doge].
Integration: Chapter 95: Supporting Each Other (jpg)
【666666】
No matter how many times I watch it, I still think this guy's support role is ridiculously over the top.
As everyone knows, the King of the Board is only at his strongest when playing a support role that isn't actually a support.
That W skill was used to its absolute limit.
From a god's-eye view, Kalista was almost out of Poppy's W range, but she just barely touched it, which led to Puff being stopped by Roland. Without Thresh's lantern, the yellow card that followed finally landed on him.
Dizziness successful!
With the mid and bottom laners following up with their damage output, the kill is secured.
[TES_Knight kills IG_Puff]
Shortly after the bot lane secured the kill, another kill notification rang out in Summoner's Rift.
[IG's TheShy kills TES's Ale]
Ah Le reacted very quickly. When he saw Udyr's position after using his ultimate, he was already preparing to move closer to the tower to avoid the tower dive. However, he was still a step too slow.
For IG.
If your jungler and support are there, it's fine; they can't gank because they're genuinely afraid of messing things up. But your teammates are clearly not around you on the minimap, so what are they waiting for?
Tower diving!
A decisive tower dive!
Jump, slam the wall, and then stun – IG's top and jungle duo coordinated relatively well, giving Ale's Monkey King a full control chain, leaving him no room to maneuver.
"Oh no, I was too slow."
"No problem, we can take the dragon this time, so it's not too bad."
Elemental Dragons are a late-game bonus attribute for the team, which is very useful for TES's lineup. They do lack AP damage in the late game, but if they get the Fire Dragon Soul, almost every one of them can dominate the battlefield.
Moreover, their lineup's power spike has never been during the laning phase, but rather during team fights.
Because of his previous self-destructive tactics, Roland suffered a severe loss of experience. The feeling of unease was like a couple dating, where the woman stayed overnight at the man's rented apartment, only to find the neighborhood locked down the next day.
Before the lockdown was lifted, the woman was leaning against the wall (Samira was playing against two opponents in a row), while the man was supporting her.
After the lockdown was lifted, the man would lean against the wall while the woman would lean on someone else.
This process is a journey from abundance to deficit.
"Should the Vanguard accept the challenge?"
"We can take this. The enemy bot lane just got ganked, so only Thresh can reach level six."
If IG's bot lane duo both reach level 6, then TES will definitely give up the Vanguard. Their lineup relies on Samira for early-game damage, unlike IG's lineup, where almost everyone can fight in the early game.
If you rashly accept a team, you're likely to lose.
However, Kalista is different if she's not level 6. Not being level 6 means the opponent doesn't have a Poké Ball, making her much weaker in both crowd control and escape. Plus, the enemy top laner Gnar used his ultimate under the tower, so this fight is going to be tough.
Just do it!
After securing the dragon, both bottom laners recalled to base around the same time, then charged straight towards Baron Nashor.
This initial wave of attacks was fatal for both sides' flanks.
Having just been caught and killed, both Puff's Kalista and Ale's Wukong were pushing towards the tower with the minion wave pushing into the enemy base to prepare for the team fight. Comparatively, Ale might have less pressure. Both Wukong and Kalista were without items or levels; if Wukong used his invisibility well and timed his entry to control the enemy, he could still manage. But for Kalista, once she was down, she was truly finished, beyond saving.
"IG seemed a bit scary today. If it weren't for some clever moves by the bot lane, they might have been taken down early on." Recalling the encounters with IG before joining TES, Haro felt that IG seemed to be in exceptional form today.
"It's normal. People are eager to clean house. Besides, there are many terrifying things in this world. It's normal for humans to have innate fears. Nothing is more worrying than the fear of the unknown."
"To be honest, I didn't understand."
"I haven't finished yet. Besides the high-explosive rounds fired by the 88C 125mm smoothbore gun used by the ZTZ96 main battle tank, which can destroy all personnel targets within a 500-meter radius with a single shot, turning all demons and monsters into ashes, the source of fear lies in insufficient firepower. In other words, if you had the three-piece set right now, would you still be afraid of their condition?"
......
"That's true."
In this team fight, Twisted Fate didn't have his ultimate, but it didn't have a big impact, as Olaf and Wukong still had it. In the previous team fight, Ah Le was tower-dived and controlled to death by the enemy, so he didn't even have time to use his ultimate. It just so happened to be effective in this team fight.
With the ultimate abilities of Monkey King, Olaf, and Samira at his disposal, unless the carry is exceptionally overpowered and gets hooked first, Roland really doesn't know how his team can possibly lose this team fight.
Then, the two sides entered into a long tug-of-war.
Gnar, even though he doesn't have his ultimate anymore, a fully enraged Gnar is still quite annoying because he's tanky and has crowd control. Anyway, TES isn't in a hurry; they'll just stall until Gnar's rage is gone before they go in.
The initiative is in my hands.
Seeing this, IG realized they couldn't afford to be too passive.
Gnar's rage is still pretty good right now, so they still have a chance to fight. But once Gnar loses control and his rage gets bigger, then the Vanguard will have no chance left.
We must fight!
Eager to initiate a team fight, the IG team, lacking good opportunities, simply rushed the Rift Herald, hoping that TES would get impatient and come looking for them.
7000 ...
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