You actually want me to...
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As Sadness habitually finished clearing his upper jungle and was thinking about returning to his lower jungle to clear the beloved F6, he entered the bushes only to find that his F6 had vanished without a trace. He had been thinking about nothing.
Before he could even react to what had happened...
Not far from him, just a wall away, Fu Rui Xiao Lu from TES had successfully lured away his red buff monster with a combination of skill and Smite.
This is the end.
This "Monster-Stealing Operation" by the Little Deer family was a resounding success!
Integration: Chapter 126: When You Feel Scared, Try Thinking About the Workshop
"Holy crap, guys, is there a thief?"
Where? Where?
"I won't say where it is for now, but the thief ran towards your bottom lane."
"What?!"
After discovering that his F6 and red buff had been successfully invaded by the enemy and that Lillia was heading towards the bottom lane, Beishang only had two options: take advantage of the fact that the mid lane still had lane priority and hadn't yet formed a pushback lane, quickly go around and take as much of the enemy's upper jungle as possible.
Another option is to rush to the bottom lane, which might help the bottom lane's development, but it will completely disrupt your own rhythm.
This is where WE collapsed.
Because at this point, WE had been figured out by all the other teams. It was simply a matter of their champion pool. Shanks basically played Azir and Orianna throughout the Spring Split, and the bot lane AD was playing Jinx and Kai'Sa in an endless loop. Unfortunately, both of these carries were playing champions that only became powerful in the late game, which meant that the early game tempo was completely on the top and jungle.
In other words, other teams can simply focus on targeting WE's jungler when playing against them.
Knowing his weakness and that the enemy understood him, all Sadness could do was give his bot lane duo a voice warning, then die and be done with it.
If the jungler sells out, then the bot lane is the one that will suffer.
Despite the warning given from afar, unfortunately, WE's bot lane duo pushed the lane too aggressively.
"Charge!"
"Cavalry company, attack!"
Seeing their wild daddy charging towards them in "beast form," could Roland and JKL really tolerate the other side's bad temper?
Press the E skill, activate the speed boost, and go in for the kill!
Unfortunately, Roland missed his only crowd control ability, Senna's W.
"Sigh, whatever, the rules of the game dictate that you don't kill someone if they use Flash." Roland sighed, somewhat disappointed that he hadn't gotten any kills this time. There was nothing he could do about it; the W control skill's projectile was ridiculously slow, and hoping to hit it when the opponent used Flash was practically a pipe dream.
"It's alright, at least the bot lane can lane again."
Kai'Sa, as an AD carry, is strong in the first two levels and after getting four items. Otherwise, if the support isn't good at laning, it's torture. Against a Jinx + Karma combination, pressuring his health is a piece of cake, requiring almost no skill. Luckily, his support is Senna, whose healing ability allows him to survive, otherwise he would have been wiped out long ago.
Thanks to Haro's brilliant start, TES gained a huge advantage right from the start.
【666666】
[WE has directly forced TES to reveal one of their secret weapons! Lillia and Harvey are playing this well too?]
[He's definitely a veteran jungler; his fundamentals are truly solid. In comparison, he reminds me of a certain championship-winning jungler.]
[Shoe King: I've already retired, please don't mention it]
This unconventional jungle clearing method can actually provide the most inspiration for the players watching the game, because it is easy to understand at a glance. As for whether the jungle clearing speed can keep up?
This requires repeated practice.
As I said before, practice a lot of things in training mode first. It won't take long, just ten minutes. Then you can go into matchmaking and ranked games and torture your teammates or opponents. You can't practice skills by fast-forwarding to matchmaking and ranked games because there are too many uncertain factors, such as the level 1 team fight.
With some breathing room, WE could no longer push the minion wave to TES's tower and then return. Both sides tacitly controlled the minion wave in the mid lane and began to recall to upgrade their equipment.
Why do many bot laners recall to base once before reaching level 6?
Because once you reappear in someone's field of vision and they find that your equipment hasn't been upgraded, if the enemy jungler is strong, they will definitely come to gank you, either by invading your jungle or by taking the dragon if you have upgraded your equipment.
That would be fatal.
Early game recalls can serve two purposes: first, it allows you to upgrade your equipment to enhance your tankiness or damage output; second, it allows you to replenish your vision. Players like Roland who switched to a scanner at the start of the game benefit even more. He even used the scanner to clear a ward and brought back an extra 30 gold before switching back to a trinket ward.
This time, however, JKL noticed that the support player had subconsciously moved to another lane.
"No, you're a Senna! Why are you running off to another lane at this point?"
"I'm just passing by to annoy them a bit. Anyway, I won't lose too much with my E skill, relax~" After marking the mid laner's "on the way" signal, Roland rushed towards the mid lane without stopping after leaving the house.
Logically speaking, with the enemy jungler being Udyr, Roland shouldn't be roaming so recklessly. If he were to encounter the enemy in the jungle, he might very well get solo killed.
But this one is different.
Udyr's early game development was almost ruined, and he was probably in his own top jungle stealing camps to mitigate the damage. He couldn't pay attention to the mid lane for the time being, so Roland saw no threat for the time being and even wanted to have a chance encounter with him.
This is like playing Left 4 Dead and installing mods, replacing bullets with a white, viscous liquid, transforming zombie voices into professional voice actors, changing the background music to Tokyo Hot, and slightly modifying the character model into various uniforms. Would you still worry about being mentally frightened?
No, you're only worried about whether your body can handle it.
Back in the mid lane, Shanks also struggled to adapt to Knight's Yone.
The main problem is that this hero is too outrageous. Before you reach level six and learn the ultimate skill, you can activate your spirit form and unleash a barrage of attacks. And to make matters worse, after you finish off this hero, you can press E to retreat, which forcibly breaks the turn-based game's "you attack me, I attack you" dynamic. This is really frustrating.
Fortunately, Azir is primarily a ranged hero.
Despite the constant worry about the opponent's burst damage, the early game pressure is manageable if no one comes to help.
For a young player like him, this is already quite good.
The reason WE didn't dare to use cards like Galio and Twisted Fate in this game is twofold: firstly, the lineup wasn't a good fit, and secondly, there were issues with the laning phase.
People often watch a certain Ekko pro's Galio and see how he balances the minion wave, controls the lane, and roams around, thinking he's incredibly skilled.
But behind this impressive feat lies the operator's terrifying personal skill.
Is Galio strong in lane?
It's not strong. There are plenty of champions who can beat Galio in lane. A champion that mainly roams can't be given too many stats in the laning phase.
Since he's not considered strong, how could a new generation player like Shanks possibly gain lane control against Knight with such a weak champion? The title of "Golden Left Hand" isn't just for show; he earned it through his performance.
And that is precisely why.
Since Galio became popular, Galio players in ranked games have always died before they even got started. Before they could even get going, they were being crushed under the tower by the enemy.
Don't think you'll be happy if your teammate picks Galio in the mid lane.
Trust me, your jungler will be thrilled to see you matched against them next game so they can give you a taste of the pain of picking Galio.
Just as Shanks thought he could hold out until the jungler finished clearing the second wave of jungle monsters and returned, an unexpected hero suddenly appeared in the mid lane not far from his sight.
Q [Dark Annihilation] - Helped Yone regain some health.
【Shortcut Key 4】—Place a ward, and right in front of the enemy, throw a control ward into the bush next to them.
Basic attack - Remove the wards belonging to the yellow chicken in the bushes.
Finally, Roland flashed an icon to indicate that he had been there, then activated his E skill and drove off.
Throughout the entire operation, I not only helped Yone increase his health and his offensive potential, but also helped clear and place wards to solve the mid laner's worries. In the end, I even earned 30 gold from him by clearing his wards, leaving both sides of the mid lane completely dark.
Shanks is numb.
Summary: Chapter 127: Top Lane Advanced Plan
"Holy crap, that enemy support is so awful, trying to annoy me like this?"
"It's not the first or second time; you'll get used to it."
In terms of details, most LPL supports are not necessarily worse than Roland, but the disgusting feeling that he can bring to any game is something that other supports can never learn, comparable to the difference between an honest person and a scumbag.
How do you say that?
On Mount Akina, Takumi used the drainage ditch to navigate the bends, Natsuki used the drainage ditch to make money, and now there are honest people still thinking about the bends in the drainage ditch, and LKD still uses the drainage ditch to make money.
That's the difference in mindset; they can't learn that.
Of course, Roland can only annoy them for a while. The key in the early game is still the top, mid, and jungle. As for the top lane, Ale feels that he has a chance to win this game.
Admittedly, Gnar is playing against Renekton because he has long reach and short reach.
However, Breathing Bro's weaknesses are particularly obvious. He has almost the same old problems as LDL Rookie King. He has strong signature skills, but his hero pool and playstyle are very one-dimensional. He also plays Gnar very poorly. In terms of results, he is a young player who was not studied by anyone in the regular season and could easily dominate. However, once he entered the playoffs, his true colors were revealed and he could only play against the Dark Four.
clam?
You mean Ah Le is also this style?
It's different. Ah Le's teammates are all monsters, while Breathing Bro's teammates are all newbies. They start from different points.
Moreover, even in the original world, among the three domestic new generation top laners, Breath Bro solo-killed Bin twice in three games during the Summer Split, and Ale dominated Breath Bro in the qualifiers, but he also had a back-and-forth battle with Bin. The three of them were a mutually reinforcing and mutually restraining relationship.
"Can you come, Ha Huang? I feel like we can gank top lane."
"Huh? No chance, right? The other side should have roughly figured out my location by now."
"It's alright, just go ahead. There really is a chance." Roland glanced at Ah Le, who was positioned furthest to the side, somewhat surprised, and was also amazed by Ah Le's usual research.
Breathing Bro is great in every way, but his biggest problem is that he likes to manipulate things.
Unlike Flandre, who only comes out when the enemy jungler disappears and can be targeted relentlessly, this guy's playstyle, from his inception to his time with BLG, has always been: I'll engage any enemy who comes my way, I'll use my skills if I can, and 1v2 is commonplace for him. Such youthful arrogance!
But TES is different.
Under Roland's influence, Ah Le fully understood the magical reality that a one-on-one fight between two people also counts as a one-on-one fight.
You want to fight, huh?
Wait a minute, I'll call someone. It won't be many, just a motorcycle (a special Indian version) or a Wuling van.
Young Breath Bro clearly didn't realize this. Today's match was one of the matches he had been looking forward to for a long time. As the saying goes, when veteran players compete with veteran players, they compete with each other based on years of memes and friendships. But when new players compete with new players, they compete to see who is the strongest top laner of the new generation. Just like the three new generation ADs in S7, they had to determine who was superior.
In his eyes.
This match is a battle of wits, a showdown at the pinnacle of the Forbidden City. Based on the arrogance and style I've experienced in past matches against A-Le, the opponent would absolutely not do something as shameless as calling for reinforcements. It's definitely a true man's 1v1 SOLO in the top lane.
Then...
He was dumbfounded.
Just as Gnar had controlled his rage and successfully jumped up to unleash his W skill for crowd control, the familiar silly deer burst out of the river bushes.
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