You actually want me to...
Page 397
[This idea...did it come from the parody/meme section?]
Judging by their skill level, they probably just picked someone randomly from the yellow-green field. Good job.
[Putting everything else aside, what exactly did FPX accomplish by giving them the Qi state? Isn't that just giving them the Chu state instead?]
[This is ridiculous! I have to review history while watching a game. It's just absurd.]
on site.
Just before going on stage, the white crescent moon continued to remind Roland and the others of the points they should pay attention to today.
During the three days, the TES coaching staff did not remain inactive. In FPX's matches in the winners' bracket, a weakness that is not exactly a weakness can be found: they placed too much emphasis on their top laner, Nuguri.
It's actually quite understandable.
Who is the most expensive player on FPX's roster?
Top lane and mid lane.
You knew from the moment you bought the mid laner that he was a roaming, unreliable player, so the coaching staff naturally wouldn't consider him as a mid laner. Okay, let's look at the top lane. Who is Nuguri?
The man who almost became the world's best top laner last year, but unfortunately didn't win the championship.
Why was he acquired by FPX this year? Because they valued his aggressive style.
This is similar to anglers buying fishing rods.
The saying goes that the worse the skill, the more tricks one can pull. If someone just bought the most expensive fishing rod in the world, wouldn't they want to show it off and try to catch a big fish? And it is precisely for this reason that FPX often treats Si Shao like a human being.
In other words, FPX doesn't really value the support role at the moment.
White Crescent is really happy now. TES doesn't value the support position because this guy's tricks are too fancy and can't be controlled at all. Based on the synergy between JKL and Roland, they can handle even the most fancy tricks.
But tearing apart Shao and Da Congming... that's not really a good idea, is it?
Of course, White Crescent also knew that the opposing team must have found some weaknesses in TES, but... whether the weaknesses they found were deliberately exposed by TES, or were really their weaknesses, is another matter.
After going through that damned commentary and introduction + spotlight-drenched standing-down process, the draft phase officially began for both sides.
First round of bans:
FPX: Gragas, Kai'Sa, Hecarim
TES: Udyr, Ryze, Thresh
There's not much to say. FPX, having watched TES's matches, dare not let speed-based junglers like Hecarim and Udyr play anymore. After all, they just came up with an "AE86" strategy a few days ago, and they're afraid that they'll come up with something like a Grand Theft Auto strategy. It would be better to just ban them.
TES's goal is also very simple.
I'll just search your support hero pool for you, let's get started!
What will happen if Lu Xian is released?
You need to know how to play Lu Xian (the Monkey King) to be good at it. Without the flexibility attribute, picking this hero is practically the same as feeding.
One round of PICK:
FPX: Tristana (first pick), Irelia + Volibear
TES: Olaf + Jayce (first and second picks) + Xayah
Although JKL really wanted to play Draven, once he saw the opponent's first three picks, everyone basically understood that the opponent might add an initiator to create a three-dive composition, which would be really annoying.
Whether or not you can cut the ADC is one thing.
If you spread out an AOE attack in the center of a team fight, whether your AD carry dares to go over and deal damage is another matter entirely.
At least JKL saw that no one had any intention of touching Draven.
Second round of bans: Twisted Fate, Galio, Rakan, and Leona were all banned.
With Jayce on the side lane, then the two flying heroes in the mid lane definitely can't be left unguarded. If it were Knight from my previous life, it wouldn't matter... The problem is, the Knight here knows how to play Twisted Fate and Galio, and most of the time he doesn't even need to watch. Roland and Haro tell him how to fly, and he just flies and that's it. It's simple and brutal to the extreme.
In their fourth move, TES took the lead.
Have you seen my little bear?
Annie, the Dark Child, has been successfully locked on!
【666666】
[Can this even be used in a competition?]
Is this mid-lane Annie or support? The pressure is on FPX again.
[It's really a head-to-head battle of support champion pools, how are you even supposed to predict that?]
The currently released version only includes three support champions: Nautilus, Alistar, and Tahm Kench.
Considering that the AD carry is Tristana and Tahm Kench, they can be eliminated. Also, considering they have enough initiative and the enemy AD carry is Xayah and Nautilus, they can consider it as well. After some thought, FPX ultimately locked in Alistar and Orianna, forming:
Top lane Irelia, jungle Volibear, mid lane Orianna, bot lane Tristana + Alistar combo
"They've taken the bait."
The moment they saw FPX's roster fail to be selected, bright smiles appeared on the faces of White Crescent and the others.
"In that case, the bottom lane might have to make a slight sacrifice, so you two must not get carried away."
"Coach, I personally prefer a peaceful development approach. It was Ah Shui who kept clamoring to go in. I suggest you educate him properly and change his impulsive nature as soon as possible."
The rest of TES: ? ? ?
In the final pick, in the Conter position, Roland directly selected the hero that would end the game on the fifth floor:
Garlic Man – The Liberator!
Confrontation: Chapter 53: The Fake Archers
"No, no, no, this garlic man isn't going down the middle path."
"This is a garlic-loving top laner!"
By this point, the FPX team could easily see through TES's scheme.
The top laner Garlic Man plays against Irelia in the safe lane, and the mid laner Jayce plays against Orianna in the safe lane. This only sacrifices one lane priority in the bot lane, but even if the bot lane has lane priority, it is still quite difficult to dive Annie's tower.
As for the front row?
"Isn't that what you guys gave him? Sylas, putting everything else aside, what he likes most is having Alistar or Cho'Gath in the enemy lineup. Even just thinking about that possibility makes Sylas players say they can wake up laughing in their dreams."
"Sigh, they always bully weak AD carries like me. I reckon I'm going to get a beating this game."
"You're kidding me. Emperor Kangxi's hunting bow weighed 143 pounds, and his power bow weighed 195 pounds. When he was young, Emperor Kangxi could draw it 13 times in a row. Emperor Taizong of Tang was even more powerful. He could draw a super hard bow weighing 275 pounds. With a specially made large arrow, he could shoot through a door panel and pierce through seven layers of light armor. Zhang Fei and Guan Yu, one a foot archer and the other a horse archer, did not have the slightest appearance of weakness."
"That's how all online games are structured, the archer is an agility class."
"So, the fake archer is fragile, all agile, and dies instantly in close combat, while the real archer is tanky, all-powerful, and dies instantly in close combat. I have high hopes for you, kid."
Even though the bot lane might get ganked by the enemy in this game, Roland is really not worried. Don't make it seem like only the bot lane is being attacked. Even if the two mechanical monsters in the top lane manage to even the score, do you think Doinb's Orianna in the mid lane will have a good time against Knight's Jayce?
FPX, do you really think the title of "Golden Left Hand" is just a title given to you for nothing?
You have to push Knight.
If you pick a late-game carry for him, he'll be lucky to make a difference in two out of ten games. Most of the time, he'll just keep using Spirit Binding, and the game will be over in no time.
But if you choose a hero that he can control, that's fine.
The mid-lane duel between Rookie and IG back then is still vivid in my mind. The two champions, LeBlanc and Syndra, were turned into a turn-based showdown between them, with the strategic maneuvering between the two sides reaching its peak.
That's why the only downside of expensive things is their price.
Because reality is truly cruel.
Like a top student from a village coming to the city, he might not even be able to get into the elite class. In the early stages, it is almost impossible for a hardcore player to beat a whale (someone who spends a lot of money on the game), and the chance of reaching the top is extremely low. Even if he does reach the top, it is because the base number is too large to stop, and in the end, he becomes one hardcore player after another who defies fate.
but...
What if his opponents are the same type of people, and these people are willing to spend money and grind? Then no one can surpass him; he's definitely a top player.
TES is an example of this.
To reiterate, for professional players, streaming ranked games is essentially a form of entertainment and relaxation.
It neither improves your skills nor your awareness. Even the most familiar Doinb-style timekeeping, once you get used to doing it that way, you'll find that the habit is just so-so.
It's useful, but not extremely useful.
What truly improves a player's skill level?
It was a series of tactical attempts, intense and exciting training matches, and night after night of tedious and monotonous basic skills practice.
RANK is really just about maintaining your feel for the game. It's different in truly high-level matches, but in human history, there has never been a game where someone could stream and explain while simultaneously playing the controls. All similar scenes that exist actually demonstrate the player's mastery and skill.
This also shows that he didn't really try his best.
With Annie, a powerful AOE weapon that can stack stun at level 1, FPX abandoned the idea of invading the jungle at level 1 in this game. In FPX's initial calculations, they did indeed have some ulterior motives towards Haro's jungle.
Unfortunately... it was ruined by the Fire Girl.
For the primary rune tree, take Predator for speed boost and Ghost Poro for vision. For the secondary rune tree, take Hexflash and Biscuits (for ambushes and sustain). The rest can be chosen randomly.
The Fire Mage support is considered an ancient treasure. Yes, it's as ancient as the junk you get from opening a portal or winning a lottery on a webpage. It's something that people know about, but generally no one uses.
Very simple.
Compared to the Fire Mage of ancient times, the current Fire Mage has both reduced burst damage and lower survivability.
In other words, it's incredibly fragile and deals low damage, so you can only experience the fun of rampaging through random battles.
Why choose this one?
The principle is also very simple. First, it makes up for a little bit of AP damage. Sylas' AP damage is basically negligible in the early game. Before the three items, the Sylas with the Everfrost build has little output. He relies on Conqueror and W to sustain himself.
Secondly, there is a lack of forehand and backhand initiation.
As for the third one, Annie is one of the few remaining supports who is fast and won't be afraid of being caught out by the enemy jungler when encountering them on the way.
It refers to low burst damage, not low damage output.
In the early game, everyone's health is so low. If we meet in the river, try letting my bear deal full damage.
I'll crush your bones!
Of course, despite the disadvantage in the bottom lane, Roland and JKL still fought quite aggressively at level one.
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