On one side is the laid-back, relaxed style of play in the top lane, while on the other side is a life-or-death race in the entire lower jungle.

But none of this had anything to do with Roland.

He even watched helplessly as Sett teleported to the bottom lane, without even trying to interrupt the enemy.

As for why?

Nonsense. If their team has a lineup without a frontline, then all four teammates must have champions with maximum mobility, like LeBlanc in the mid lane, Shaco in the jungle, Ezreal in the bot lane, and Pyke as support. If Sett can get a kill, then it's definitely a problem with his teammates.

Don't be surprised by this lineup.

In ranked matches, you can see all sorts of random team compositions, especially as the rank increases, the more frequently players with poor hero selection will appear.

Good grief, they didn't even try to interrupt us.

[What's the point of fighting? While interrupting with Q does reduce pressure on teammates, whether Sejuani, who used her mobility skill, can get back is another matter entirely.]

[A Zen-like approach; I suddenly realize I can learn this playstyle.]

[You can learn the playstyle, but for tower diving, you need to be as good as the plate king.]

As a professional player, I can't say for sure about other things, but when it comes to tower diving, he's absolutely top-notch.

Although Roland's tower dive was indeed a problem at the beginning, after more than a year of playing professionally, Roland, who knew how much the support role needed money, even went to practice his tower dive in order to steal just a little bit of gold from the AD carry.

As soon as JKL makes a mistake with his tower dive, his basic attack will finish him off in the next second.

Sometimes, skills aren't something you learn through practice, but rather something you're forced to develop.

The first wave of returning home, using the double red crystal build, is the most cost-effective.

If you have enough money in the second wave, you can upgrade a Ruby Crystal to a Small Sunfire Cape, and also rush a Small Thornmail, even though the Small Thornmail has just been nerfed at this point in the S11 Summer Split.

But... the father's vest is still the father's vest. Even if it's been nerfed, it's still the best choice for early-game tank items in terms of cost-effectiveness.

"Master, do you need me to help you out in the top lane?" Wayward glanced at Sejuani, who had just returned to base to upgrade her equipment and re-logged back in, and called out to Roland from several positions away.

"Don't worry about me, just focus on the mid, bottom, and support roles."

"Huh? So you're setting off?"

"Give me a few more minutes, and they won't be able to beat me in the top lane."

To be honest...

In the current meta where tank items are generally nerfed, fighters are heavily buffed, and assassins are rampant, sticking to playing tanky top laners is truly an admirable choice, especially... when Ornn is far superior to other tanks in every aspect under equal tank conditions, it's even more impressive to still choose to play these unpopular champions.

Of course, having less popular heroes isn't without its advantages.

At least for champions like Sejuani top lane, many people have only heard of her but have never actually played her in ranked games. Since they've never played her, they have even less understanding of how to lane against her. At least right now, the opposing Sett is pretty confused.

Do you think that's all?

There is another crucial factor that supports players playing tank heroes against the meta.

That is...

A group of veteran casual players generally feel that playing an assassin and instantly killing squishy characters is really not interesting.

If you're going to play, make it challenging.

For example, wouldn't it feel wonderful to kill an AD carry with 80% physical damage reduction?

Sedimentation: Chapter Fourteen: ( ), is real!

Because Roland had reconciled with him, his development in the top lane was surprisingly good this time.

The main reason is that the idea that Sejuani is a tank has been deeply ingrained in the minds of many junglers. After the enemy team didn't gank her in the early game, allowing her to get through the safe period, Sejuani has now fully grown and is no longer afraid of enemy ganks.

Slag + Father's Vest + Straw Sandals + Red Crystal + Cloth Armor.

With 450 bonus health, 45 bonus armor, terrifying base stats and scaling, and her passive, combined with the Phase Rush rune, Sejuani has become a frustrating yet dangerous opponent for Sett.

Go ahead and hit him.

With counter-damage, burn, and a full set of crowd control, a single combo can leave the opponent with almost no health, while your own health drops significantly.

You're not going to hit him, are you?

When this guy has his passive ability, he'll come at you and annoy you so you can't last hit, then he'll escape incredibly fast thanks to the Phase Rush talent, making him impossible to catch.

After several waves of disgusting actions, Jinfu was at the point where he wanted to curse in the public chat.

You either go for it or you do it!

Either be a coward!

Your constant ups and downs make it look like a shady, yet not entirely shady, leisure club. It leaves people stuck in this limbo, with nowhere to vent their anger, enough to fill someone's stomach with rage.

If there weren't no police (110) in the game, the player would have called the police long ago.

This thing is kind of interesting.

[Jin Fu says: I may be a woman's worst nightmare, but you rode a pig!]

[As expected of the "King of the Board," he manages to make everything he plays look like a clown. This playstyle is incredibly frustrating.]

[With a pigskin skin passive that grants almost 200 armor, even I, Sett, would be dumbfounded.]

What does it mean to have almost 200 armor in the first ten minutes or so?

The most intuitive one.

The enemy Sett used his E to unleash a flurry of punches, while Sejuani barely lost any health. It was ridiculous!

"See, guys? Don't say that tank items are no longer viable in the meta. That's something for competitive play. In ranked games, tank top laners are still viable, as long as you hold back in the early game and don't get carried away."

Seriously, after getting used to playing damage-dealing top laners, playing tanky top laners like this brings a strange kind of joy.

The thrill is especially intense when you see someone unleash a full combo on you without taking much damage.

"Bro? Shall we go for the enemy's Sett?"

"Now's the time! We've got our ultimate move! Let's go!"

"Now? But the minion wave is in front of his tower."

"Yeah, so let's just dive the tower and that's it. I'll tank it, let's go!"

What are the advantages of a utility top laner?

Control too much.

What does having more control mean? It means having a strong ability to cooperate with teammates.

Young top laners, once they get an advantage, want to crush the enemy team on their own. Older top laners, with just a little bit of crowd control, start calling for the jungler to tower dive. If you have four skills and three crowd control abilities and you still can't tower dive the enemy, do you think you deserve all the patience you showed in the early game?

Like a stone man.

You have your ultimate ready, but you don't call for the jungler to come and gank you? Are you waiting for the enemy jungler to gank you before using your ultimate to eat fruit and heal?

Domineering behavior is unacceptable.

As mentioned earlier, the current version of Shaco has received a major buff (AD), so his damage is definitely sufficient. It's just that I don't play Shaco much and I'm not very confident in his damage output. But when he actually went to the top lane to tower dive, he truly experienced what it means to be merciful to tanks.

With her three crowd control skills QER, which combined to last nearly three seconds, coupled with her incomprehensibly tanky build, Roland's Sejuani managed to withstand the damage from the turret and Sett, allowing Shaco to slowly whittle down the enemy Sett before finally emerging from under the turret with low health.

cowardly?

nonexistent.

Professional players may not be able to say much else, but their ability to judge whether to tower dive and how much damage they can withstand is completely different from that of random players.

Aside from JKL's strange attraction tower attack mechanism.

Under normal circumstances, professional players can calculate tower dive damage as easily as playing a game.

"Holy crap, is this thing really that tanky in the top lane?"

Big Yellow was stunned.

It's only been a few minutes, and this Sejuani with this equipment is already able to withstand the damage from the tower and Sett. If she farms for another ten minutes or so, her tankiness will be off the charts.

"It's not that outrageous. If the AD really gets fed, the Siren Slayer still won't be able to withstand it, which is why I'm having you go to the bottom jungle more often."

"Then this thing..."

"It's definitely viable for competitive play. Xuanjun has played it before, but my assessment is... it's not as good as Gragas."

Ultimately, Sejuani is still an unpopular top laner.

It's okay to bully random players who haven't seen Sejuani in the top lane much in ranked games.

Going to bully the top-tier top laners played by those top players in the current meta? Unless you're playing a counter-strategy, you're definitely out of your mind.

The mid-to-late game meat is universally acknowledged as the best meat.

But in the early game, he's really not much stronger than a squishy champion. If the opponent puts in any effort, they can start feeding him early on and easily dominate the top lane. That's why Roland dared to bring him out in his livestream.

Well, let's learn.

It would be best to learn this and use it in a match. Just see if our TES can take your points.

As the saying goes, "Those who imitate me will be crippled, and those who resemble me will die." Any routine that can be used outside the competition field is bound to have some problems.

If some naive and impulsive team actually believed it.

Umm ...

can only say:

Oil passes through the intestines, bullet remains in the chest.

If people were to follow my example, they could take a day trip on the River Styx.

soon.

With the arrival of Sejuani's Mythic item Iceborn Gauntlet, top lane Sejuani officially began to participate in team fights in this game.

Then, the enemy AD got stunned.

You can't beat him... you can't run away... you spend ages attacking him but he doesn't do as much damage as someone else's freeze + break. He has a full set of control skills and his long-range team fight initiation ability is incredibly awesome.

What's the coolest scene for a Sejuani player?

Q Flash?

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