You actually want me to...
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[I never expected that Scorpion would be able to enter the professional arena in this way.]
[I suggest forming a team next season, putting TheShy, Sofm, Doinb, JKL, and BanGuo together; the entertainment value would be explosive.]
[You can just pick any hero and switch between all five lanes, right?]
Not to mention the audience, even the TES members themselves couldn't hold back, especially JKL, who gave Roland a death stare as soon as the match ended.
"Why do you still have the Alchemy Jar after the team fight?"
"Ahem, it's just that there were too many people in the raid and the cooldown wasn't ready. It'll be ready again after the raid." Roland smiled awkwardly, trying to ease the embarrassment and pressure brought by JKL.
"Fine, then explain yourself. What about your protective abilities? What about your ultimate skill? You wait until the enemy has used all their skills before you unleash it? Are you stupid?"
Seriously, if he hadn't been playing Ezreal, who is hard to kill, this game wouldn't have even gone to the late game.
Roland's mind raced after hearing this, and he immediately came up with an idea: "You know, the main thing is that I have a problem making choices. If only one person comes in, I'll take them without hesitation. But when both Gnar and Lee Sin come in at once, I'm at a crossroads in my life and I lose my way. It's not that I deliberately sold them out."
"???"
Of course, the main reason is that the support Skarner doesn't have enough gold to buy items, making him too squishy. If he stands next to the AD carry immediately, it's hard to say whether he can use his ultimate to pull away the enemies, but he is very likely to be killed by the enemy's AOE.
So Roland simply chose the hyena fighting style.
Everyone knows what a hyena is.
A professional anal-scratcher, the second-best guy on the African savanna, he never confronts you head-on, but goes straight for your backdoor. It's precisely because he's good at seizing opportunities and has such a disgusting playstyle that TES was able to drag the game into the late game. Otherwise, his teammates would have stopped him from doing such outrageous things earlier in the match.
What?
You don't know what a hyena is? Then I suggest you watch Interspecies Girl. Trust me, it's a very educational anime that will keep you glued to the screen (doge).
Final Chapter: Chapter 45: EDG's True Secret Technique
In the next two matches, the red and blue sides each won one, with the blue side emerging victorious in both games. The difference between red and blue sides actually depends on the changes to the jungle in the current version. To quote a comment that provides a simple and easy-to-understand explanation:
The red side has a more comfortable jungle clearing experience because they can take the Gromp first. However, the red side is more vulnerable to counter-jungling. In versions where jungle invasion is strong, the red side has a hard time playing. But in versions where junglers farm more passively, the red side has a much more comfortable jungle clearing experience.
The red side's bot lane is vulnerable to being ganked and having its plating stolen, while the blue side's top lane is easily ganked. This is because the blue side's mid laner can quickly gank the bot lane, going straight there without fear of the enemy jungler in the river. Supporting the top lane requires a roundabout route, and the jungler is also easily ambushed in the river. The blue side also has an advantage when taking the dragon. When the bot lane is the meta's core, the blue side is strong, while when the top lane is the meta's core, the red side is comfortable.
EDG cannot focus their strategy on the top lane against TES.
Don't be fooled by the fact that JKL and Roland often seem to leave JKL behind to play around on their own. That's only because Roland is focused on developing his teammates. If they really go into "rank-obsessed" mode, Roland can practically live in the bottom lane and team up with the AD carry, providing maximum protection.
The younger players train while the older ones take over – this has always been TES's strategy.
EDG is also helpless.
If you play a monster like this in the bot lane and still focus on the top lane, it's hard to say whether Flandre can carry, but the bot lane will definitely be crushed by the opponent. Meiko knows JKL's monster level too well. You should know that in the LCK and LPL regions, the only two ADs he has ever recognized are the pilot during S5 and JKL, who is now playing the role of a dog for his teammates in TES.
A world-class support player's judgment is never too bad.
"Do you think if we win the fifth game, people will say we took advantage of the blue team?" Back in the lounge, Roland was laughing and joking with his teammates about this, and there was no sign of any awkward atmosphere in the room because of the fourth game's loss.
"Maybe, who cares? Flipping a coin is also a form of skill."
Everyone's mindset is actually pretty good. EDG has won quite a few Silver Dragon Cups and has many veteran players, so they take it easy. They want to achieve results while also giving newcomers like Jiejie a boost of confidence. TES is even more so. They are close to a Grand Slam and don't care too much about it either. They also want to build confidence for the newcomers. Of course, Roland is a bit special. He is also greedy for the prize money of the championship.
What is the most important thing about the Summer Championship?
Being the LPL's number one seed is not only a convenient path to fame, but also an invisible pressure pump. Whether they can grasp and utilize this advantage ultimately depends on the players themselves.
At least for now, Roland and others say they are taking it all in stride.
"The strength of the four matches has been proven. Everyone's late-game ability has indeed improved a lot recently. In addition, our tactics have been very successful so far. However, we still have to be careful of the opponent's counterattack." White Crescent's expression became serious as he said this.
Bladder tactics – this is a tactic specifically designed for teams like EDG that have many veteran players.
In the first four games, TES almost always picked champions like Malphite and Ezreal, who are relatively clumsy and not so sensitive to positioning and distance control, in order to allow the team to rest and wait for the opponent to finish the game.
Let's not talk about morality or immorality. This approach does not violate the rules of the game, and in a sense, this style of play is a tactic in itself.
Can't EDG see that?
It was actually obvious, but the experience gap in the jungle position became apparent at this point, and there was nothing they could do about it.
If you're talking about who can control the tempo better or who can execute better, Ha Huang wouldn't dare say he can suppress Jie Jie or anything like that. But if it's just about maintaining the tempo and dragging things out to force the opponent to make plays, then that's too easy for him.
All you need to do is provoke and cause trouble, then run away.
Both graduated from EDG's Big Tree Academy, but unlike jiejie, when Haro was with EDG, Clearlove would play in matches. During the time Haro took turns being the starting pick with Clearlove, he learned Clearlove's most essential skills.
The ubiquitous counter-squat and awareness?
The spirituality and counterattack after being captured at level two?
neither.
The most valuable and difficult thing for the factory manager to learn is the unique EDG law that originated from him—EDG never gets wiped out.
Abbreviation: Escape ability.
After at least four matches, although EDG seemed to be riding high after winning the fourth game, in reality, during each encounter between the players, they could clearly see the opponent's right hand trembling slightly and their increasingly tired faces.
"To be honest, if it weren't for you bringing it up that day, I really wouldn't have realized that I'm still a newcomer." Listening to the coach's various instructions before the battle, Roland surprisingly felt that this kind of underhanded tactic was actually quite friendly to him. In his more than one year as captain, he had almost forgotten that he was a newcomer.
"No, no, that's not true. Your resume is something every new player would dream of replacing."
"Sigh, all I can say is that I have too many honors."
Considering that he was so young, he won the 2008 Touching China Organizing Committee Special Award, was named Time Magazine's Person of the Year in 2006, and made a name for himself in the LOL e-sports circle, he must have something to say about it.
of course.
Tactics aside, they weren't really that confident in their tactics. Anyone who plays games knows that when you're in a good state, you enter a rather strange state. As long as they keep breaking that state, EDG's overall strength won't decline at all; it might even increase.
Theory is theory, and practice is practice; many things need to be discussed separately.
This is similar to many fake news stories in the past. Third-rate magazines used to talk about subway culture abroad, saying that foreigners are serious about reading books on the subway, while Chinese people are either looking at their phones or watching videos on the subway, creating a huge cultural difference.
But actually?
Foreigners read books on the subway simply because there was no internet. It wasn't until a company called Huawei installed internet for them that they finally fell back down to earth from the "high-class life" depicted in those third-rate magazines.
Similar to this are Starbucks, Michelin, and the like, which, strictly speaking, are all products of an "intelligence tax."
Seeing that there wasn't much rest time left, Roland glanced at JKL resting beside him. Only after seeing JKL nod did he close his eyes again with a knowing look, seizing every last bit of rest. The "old man's" playstyle wouldn't be too taxing for the young players carrying out the orders, but for the commander responsible for implementing the plan, the energy expenditure was considerable.
In his final game, he needs a successor.
Fortunately, he really has such a successor.
Finale: Chapter 46: On the Enhancement of Background Music for Heroes
The fifth one.
Every time League of Legends reaches its fifth game, the battle anthem "Silver Scrapes" resounds in the center of the arena. The deafening music seems to have a magical power, reigniting the passion of viewers who have watched four games in a row.
When the game reaches this point, there are usually no more set strategies or tactics. Those who can persevere to this point are all strong players. The final game is a contest of willpower. Due to the accumulation of experience in the first four games, unless the coach is an incredibly unpredictable player like Warhorse Steak, they usually won't make a "common move" in the last game. Instead, they will give a relatively "brilliant move", or at the very least, a "normal move".
Neither side showed any mercy to the other, immediately banning their opponents.
TES: Luna, Fryegor, Bomber
EDG: Draven, Xin Zhao, Gragas
They banned the two best carry champions in the bot lane, and even banned your signature Draven. Then they left all the top lane champions open, showing off their confidence. TES didn't hold back either. Seeing EDG playing like this, they had to respond.
One round of PICK:
TES: Lee Sin (first pick), Kalista, Thresh
EDG: Jayce/Varus (first and second tiers), LeBlanc
In just the first round, TES's bot lane duo pulled out something EDG had never heard of before: Kalista and Thresh. This combination would be a normal one for any team, but not for TES, because they hadn't picked it in the bot lane at all during the entire Summer Split.
"They've used Kalista as their trump card again?"
Coach Zhu Kai looked terrible. He didn't know JKL's Kalista skill level, but he was confident in Roland's Thresh skill level. If the opposing AD was also skilled, their bot lane might collapse if they didn't pick a good AD.
Therefore, the second round of bans:
EDG banned Volibear and Olaf, who are strong at tower diving. Before they can determine where Lee Sin will go, EDG cannot afford to save their bans. TES, on the other hand, banned Braum and Maokai.
Banning Maokai effectively nipped EDG's subsequent plans in the bud. If this ban hadn't been made, EDG's bot lane would have been determined to play defensively and pick Varus + Maokai, making it very difficult for EDG to engage them after level six. This combination is even more difficult to deal with than Varus and Braum.
But it's different if it's banned.
The AD carry currently out there is Varus, who has no mobility. You can either pick Alistar to protect him, or Taric to protect him, or you can simply pick an engage support and sell the AD carry. But no matter what you choose, it's definitely not as annoying as the two that TES shut down.
Unfortunately, EDG could only pick Troll Warlord as their fourth pick.
There are no junglers left for him to choose from. With LeBlanc in the mid lane, jiejie can't build AP junglers either. Trundle is his last stand, but Trundle... well, seeing Thresh with Trundle makes him the kind of player who gets goosebumps.
The last two moves:
TES pulled out Lissandra + Gwen.
If Kalista's late-game damage output is insufficient, then let the three cores compensate. If the focus is on early-game tempo, then let Lee Sin, an early-game disruptor, lead the way. As for why Big Yellow dared to pick Gwen despite the pressure from the opponent, one very important reason is that... he could clearly sense that Flandre's reaction was slow.
Feelings can be maintained, and form can be restored, but when reflexes are slow, they are slow.
At this point, the top laners could be considered to have reached a similar level.
EDG secured Alistar as their final pick.
This is the end.
TES: Top laner Gwen, Jungler Lee Sin, Mid laner Lissandra, Bot lane Kalista + Thresh
EDG: Top lane Jayce, Jungle Trundle, Mid lane LeBlanc, Bot lane Varus + Alistar
TES is invincible in the early to mid-game, while EDG focuses on poke and mid-lane damage dealing. If the game drags on to the late game, it's hard to say who will have the better position; it's truly time for the players to showcase their abilities.
At the start, TES adopted a defensive stance.
There's no way around it, mainly because of Kalista's passive ability. As soon as she enters, she pokes Thresh. Thresh is still leveling up, so he can't immediately appear in the jungle or river.
EDG wasn't planning on fighting, but Scout was thinking of using LeBlanc's W to ward the blue side's F6 camp. This move was also spotted by the TES team who were lying in wait.
When it comes to ganking the jungler, here's how it works.
Trolls are still very strong in one-on-one combat after level six, but before level six, they are really vulnerable to invasions.
It's not a question of whether you can win or not, but a jungler without mobility skills is like Groudon without flight ability. No matter how powerful your damage is, it's useless if you can't catch up with others.
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