If TES were to act rudely and cover Lee Sin to steal the jungle monsters and run away, EDG would be forced to hold back. That's why it's even more important to determine Lee Sin's jungle path and then start in the opposite direction of Haro.

The struggle between the second and third princes had reached its most critical stage.

This is why junglers can offer some protection; if it were a top laner, the counter-chain wouldn't even give you a chance.

"If this were last year's version, I would have picked Graves."

Haro sighed helplessly. If Graves could beat Trundle this game, he would have a blast in the jungle.

"Forget it, three carries is the limit, four carries are really too much to handle. And playing Graves isn't the problem, the problem is you can't bring your own sound system to the finals. Without 'Love Trap,' you can't really get the feel of the game." Roland was quite optimistic. Lee Sin is actually pretty good too. This thing often has a surprising effect in the hands of EDG's various junglers, except for 777.

"What does this have to do with 'Love Trap'?"

"It's just a buff to the background music, like Vayne's 'Ascension (Remix),' Pantheon's 'Rise and Fall,' and Aphelios's 'Everywhere You Are,' which enhances the hero's attributes. Of course, I'm referring to mainstream and well-known heroes. If you insist on picking a hero like Nasus, then I can only pick 'Tears Behind Bars' for you."

"???"

In this matchup against Varus and Alistar, I'll definitely be aggressive in the early game. As I've mentioned before, Alistar support is at the bottom of the bot lane support ecosystem; before level six, he's practically useless.

Melee combat, fragile, and can only wait to die after a double attack. Of course, the main problem is that it's fragile, and what makes it fragile is its low health.

Before level three, if you get your level two stolen in lane, you're likely to die. You can start to struggle a bit after level three. Especially since this Alistar didn't choose the Bell Ring Alistar skin, it's clear that Meiko hasn't grasped the essence of this hero.

Seeing this, Roland's smile widened even more.

"Get ready, let's use level 2 to pressure their health."

"???"

"Thresh, the Holy Light (Tearful Young Master) once taught us that Thresh at level three is the strongest, but I... Holy Light betrayed me. This game, I feel like I can start hooking and causing trouble at level two. My hook is invincible!"

"Wait, when did he say that?"

Originally, JKL wanted to agree with him, since the reason for picking Kalista was to fight and gain lane priority in the bot lane. What's wrong with finding an excuse to fight? But just as he was about to speak, a huge question appeared in his mind again. He didn't think he had heard Si Shao say that before.

"Does it matter?" Roland raised an eyebrow, then added nonchalantly, "Nobody cares about famous quotes anyway. I even added a dozen or so quotes by Lu Xun to my high school essays, and nobody noticed anything wrong with it. At worst, I'll just send him a rocket after the game and have him read one of the quotes from the thank-you comments. Consider it an advance loan."

"??????"

Final Chapter: Chapter Forty-Seven: [Delegation of Authority]

The great commenters once said: the end of an offline debate is when the other side physically beats you up; the end of an online debate is when the other side blocks you. And now, coincidentally, Roland and JKL wanted to debate the lane management issue with the opposing bot lane duo, but the other side wouldn't listen. So, all they could do was physically beat the opposing bot lane duo up.

Kalista's passive ability means that when her AD carry is also supported by a ranged champion and the opposing support is short-ranged, she can unconditionally dominate the enemy bot lane in lane.

At level 1, the damage is 14% of the target's maximum health. This is equivalent to Kalista and Thresh each auto-attacking Alistar once at level 3, causing Alistar to receive an additional 60 points of damage. You might not have a good grasp of this number.

Let me put it another way.

During Season 7, when Team Rabbit played Leona with Fervor of Battle in the bot lane, even with her passive fully stacked, the extra damage from two auto-attacks was only this much.

Three words: A painful encounter

If it weren't for the fact that Alistar is a support and has a lot of consumables, and his passive ability to recover 20-30 HP from a wave of minions, he would have been able to poke back to base with every auto-attack from the enemy laner.

"The enemy bot lane is being a bit cocky."

"I know... but I can't get lane control right now."

Scout bit his lip, looking at Lissandra, who was laning against him, with some disbelief. Unlike the previous four games, Lissandra's positioning, timing of poke, and control of the minion wave were far better than before, even better than in the first game.

What the hell?

Is it possible for professional players to hold back until the very last game and then unleash their full potential?

Not only Scout, but even Flandre in the top lane against Big Yellow clearly felt the strain in the laning phase. What's worse, compared to the opponent's obviously improved reaction and awareness, his own performance had declined too much.

Many times, even though I could think of how to dodge the attacks, my hands were always a step too slow.

"Did you notice?"

"But...it's too late."

Behind the stage, White Crescent no longer sat in the center this time, but found a spot on the side and half-reclined to watch the game. His relaxed and confident demeanor made it seem as if it was only a matter of time before TES won the game, exuding the air of a strategist.

A punch that applies all its force to an action at once is not the most painful punch.

To unleash full damage, one must first deliver seven parts of the punch, then retract three parts, and finally strike again. While White Crescent may not be as skilled at motivational speeches as his opponent, World First Soup, he is undoubtedly superior to Zhu Kailai in terms of developing players' personalities and fostering their development off the field.

The skill of "delegating authority" alone is something that other coaches cannot easily do.

EDG is now facing a fully powered TES, a terrifying monster that can devote all its abilities to the laning and roaming phases. Just as Meiko was still wondering why the mid lane was being pushed, Roland spotted the position and immediately made a move.

Kalista and Thresh's greatest synergy lies in baiting each other out.

There were six minions in a wave, four of them with spears stuck in their bodies, but JKL didn't rush to remove them. He didn't make a move here even after several waves of minions. He created the false impression of a safe environment for the enemy while secretly having his support observe the enemy's movements. Then, when the enemy's defenses were at their most relaxed, he would strike.

Q [Death Sentence]

E [Tear]

Just as the hook was about to hit the minion wave, Kalista's Plucking skill rang out instantly. The chilling hook continued to move along the gap left by the fallen minions, its target being Varus, who was charging up his Q skill.

"Shu~"

flash!

Just barely grazing the edge of Thresh's Q skill, Viper barely managed to use his Flash, staring in shock at the gap where the hook had been, unable to calm down for a long time.

This combination...

Is this really a TES team that focuses on sacrificing their bottom laner?

"Pity."

Seeing the hook dodged with Flash, Roland didn't retreat but instead moved forward to the side, forming a parallelogram with his own AD Kalista, the enemy AD Varus, and the enemy support Alistar. This formation could either force the enemy backline to stop advancing or protect his own AD from leaving, all to prevent the enemy support from making a desperate move and suddenly counter-attacking with JKL.

This is what top-tier laning looks like.

I'll auto-attack you a certain number of times, and you'll definitely retaliate with the same number of auto-attacks. This includes even crowd control skills, damage skills, and summoner spells that have been used. Meiko's first instinct was to fight back, but after seeing Thresh's positioning, he eventually gave up on that idea.

This positioning is incredibly effective against the AD carry.

Once he uses WQ to engage Kalista, Thresh will use his E skill to prevent the enemy Varus from following up. Then, after Alistar's crowd control ends, Thresh can easily use his lantern to catch the AD carry, creating a local 2v1 situation.

An impeccable position.

As for engaging Thresh, that would undoubtedly be an even dumber option. Thresh would love for the two of you to engage him. With Exhaust active, he's confident he can hold out until Kalista has pierced the enemy's body with seven or eight spears before dying. In other words, if he dies, EDG's bot lane will die, but if he lives, EDG's bot lane can survive. EDG has to take this loss.

【Great hook!】

Holy crap, the teamwork between these two is just unbelievable!

[I'm the jungler and my blood pressure is already soaring. The bot laner flashed and died before anyone even arrived.]

[There's no other way; if Varus doesn't use his Flash, he'll most likely die.]

Kalista is practically a monster whose early-game damage is second only to Draven. In the old days, perhaps Graves before his rework could be ranked above her, but even Tristana is slightly inferior to her.

"No need to rush, we'll do the same next time. Let's find an opportunity to deal with the enemy support first." JKL didn't react much. Just from that hook just now, you can tell that their bot lane has a lot of room to maneuver this game, especially since the enemy support's Q skill isn't a ranged control skill. As long as they can force the enemy Alistar to use Flash, their bot lane will be completely unafraid of enemy ganks.

Even if the trolls come later, he is confident that he can control the situation.

The price of picking Jayce is that other lanes have to take on corresponding counters, a fact that EDG already understood. However, the strength that players can unleash when they get a strong combination is something that EDG did not anticipate.

Just like everyone is familiar with monks, but...

On TV, Shaolin is portrayed as the supreme martial arts master, upholding justice and saving all living beings.

The real-life Shaolin Temple is filled with luxury cars and mansions, 9-to-5 jobs, and real estate and finance.

They even charge you for the Great Compassion Mantra, which shows that Buddha doesn't save the poor. EDG has run into trouble.

Finale: Chapter Forty-Eight: Simply Because I Was Caught in the Game

On the tense field, Meiko and Viper, the bot lane duo, looked at Kalista on the other side of the lane with lingering fear, their eyes still filled with apprehension towards her.

The Alistar's Flash was forced out.

However, it wasn't Thresh's hook that caused the damage; it was the enemy Kalista who jumped over the minion wave and landed right in his face, while simultaneously using Flash to dodge Alistar's combo at the last second, and forcefully auto-attacking the enemy AD all the way until Alistar had to use Flash.

Miller: "TES' bot lane duo played really aggressively this game."

The duo worked together seamlessly to hook and flash, while the AD carry charged in and unleashed a barrage of attacks. Their teamwork seemed to disregard the enemy jungler's presence, showcasing their aggressive laning style to the fullest.

The senior colonel said: "Actually, it's understandable. JKL usually plays the sacrificial role, while Aban plays some unpopular heroes to increase the variables. They are weaker in the laning phase, but even so, they still go toe-to-toe with most of the top LPL bot laners. In fact, netizens have been speculating about the laning strength of these two in the traditional bot lane combination for a long time, but it has only been revealed now."

The colonel is different from Miller.

He's a true member of the anti-Taiwanese online community and he actually frequents Weibo supertopics. He doesn't necessarily remember these kinds of discussions vividly, but he can at least subconsciously recall them when he sees them. Come to think of it, the most traditional bot lane combinations TES has ever used before are Ezreal, Gragas, or Ursa. Even Draven is a special exception. This Kalista + Thresh combination is something they've never seen before.

Wow! You didn't even flinch when you flashed forward!

[A true suave gentleman, reacting like an old man when getting attacked, but displaying peak awareness when attacking others—that's what a champion AD carry is all about.]

[Thresh's lantern was perfect; the lantern was right at his feet the instant Alistar flashed. What kind of teamwork is this?]

[Lower-line quality inspector? So anyone can be inspected?]

The seasoned commentators had never seen anything like this, and even the most knowledgeable viewers had never witnessed anything like it before. It felt like in the fifth game, EDG fans thought victory was assured, because teams that lose the fourth game usually experience a drop in morale in the fifth. But then, the players went on stage and went all out: "My turn! Draw cards, play the terrain card Mountain, use two Mountain and two Forest cards to Special Summon Giant Jet Spirit, Coin, Cold Blood, Cold Blood, Windfury, equip Ancient Sword, Wine, Kill Iron Chains, after this perilous Yangtze River comes the underworld!"

How do we resolve this situation?!

Even if you brought Dai Jiawei over with Blasphemy and Twisted Void, he would only shake his head at the sight.

Can we gank the bottom lane?

"No, don't come, go help mid and top." Hearing jiejie's question in her earpiece, Meiko refused his arrival without thinking. If their bot lane still had their double flash, the jungler could still gank them. The problem is that Thresh still has flash, but the other three of them are gone. The jungler doesn't have hard crowd control either. If they don't play well, they can easily be countered by the enemy in a 2v3 situation.

Meiko wouldn't dare take that risk. His years as the commander of EDG had worn away most of his earlier gambling instincts. Now, he would only make decisions that had a higher margin of error for the team.

The bot lane refused the jungler's help, and the mid laner, Crystal Maiden Knight, refused to use her E skill, leaving jiejie's ganking routes completely unclear.

Against Haro, Jiejie was mostly in a state of having the strength but nowhere to use it. Even though four years had passed from S7 to S11, the overall framework of EDG's peak tactics remained unchanged. Haro only needed to find White Crescent to practice with, and he could replicate 70-80% of EDG's existing jungle routes, which was equivalent to...

Both were taught by the same master, but Jiejie simply couldn't break through Ha Huang's moves. Once he couldn't get a chance to gank in lane, he could only focus on farming jungle camps.

Even now, they still don't know why the entire TES team suddenly became so much stronger.

The competition went like this.

The more you immerse yourself in something, the more you'll be deceived by many things in it. It's like high school math problems. Sometimes you spend a long time working on them and even apply several different equations, but when you look back at the answer, you'll find that the actual solution was surprisingly simple. You were just getting stuck on a minor detail, which led to a lack of clarity in your understanding of the problem.

Just like most matchmaking services

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