You actually want me to...
Page 65
Fortunately, the AD carry was quite clever this game and knew who the real threat was, so he didn't type "Don't leave" (completely forgetting that he had turned on full-screen mute at the start of the game).
Looking at the map, Aatrox had suffered a loss in the bottom lane, and he didn't dare to appear in the bottom jungle while Shaco wasn't showing up. The top lane was too far away, so he could only go and help the mid laner who was being beaten up.
It's strange, but Yasuo is one of the few champions whose skill level in ranked games doesn't necessarily correlate with rank. Some players have very low ranks, but their Yasuo E skill is incredibly smooth, and they can pull off all sorts of amazing combos with ease. Even though they often end up with low scores, their gameplay is truly a pleasure to watch.
Some players have very high skill levels, but they rarely execute smooth plays. Most of the time, they only have a bit of fun during the laning phase with their E skill. Once the game drags on a bit, they become incredibly passive and play like a dog, which makes the game anything but enjoyable.
The last small group of players, regardless of rank, always bring out a Yasuo that has a peculiar quality. They usually feed the enemy team's carry from the start, and they're mostly found in their own team's lineup. The outcome depends entirely on their teammates' team composition.
It was quite obvious in this game that our team had this third type of Yasuo.
What can we do then?
I guess I'll have to do it myself.
Seemingly having spotted the marker indicating that his support was on the way, Yasuo suddenly became courageous again and charged towards the village sword once more.
As it turned out, reality seemed even more tragic than fate.
Just as he rushed to Galio's side, a wild Darkin spawned in the mid-lane bush next to him.
First Encounter: Chapter Ninety-Two: The Clown Was Actually Me
[Holy crap, Ah Ban, hurry up! There are two wild kills in the mid lane.]
[This Yasuo truly lives up to his reputation as a walking, talking taunt machine in the mid lane; he's just too effective.]
Don't panic. Observe from the sidelines for a while, and wait for Yasuo to lose some more health before engaging.
[A classic case of sacrificing teammates first, but I like it.]
On the screen, when Yasuo, who had just charged in, saw Aatrox suddenly jump out of the bush next to Galio, he was almost scared out of his wits. It seemed that his potential was unleashed in the critical moment. This Yasuo actually used all sorts of amazing E skills to stabilize Galio's movements, then flashed to dodge Galio's charged W, and finally got hit by Aatrox's W skill and got beaten up.
Although he didn't dodge the opponent's control, he successfully reached the edge of his own turret's attack range through this series of maneuvers. To kill him, he would have to withstand one or two hits from the turret, and it was during this time that Roland had the opportunity to make his move.
Then... a very magical scene unfolded on screen.
Yasuo was getting relentlessly attacked under the tower, while his teammates watched quietly from the F6 camp on the other side of the wall, serene and peaceful, the scene even exuding a touch of Zen.
Roland remained unmoved, watching the signals on the minimap almost completely overwhelmed. He waited until his team's Yasuo could no longer hold on before stealthily emerging from the F6 camp.
Then.
Throw out the box to generate wealth.
The moment Yasuo's head was taken by Aatrox, a backstab + auto-attack + E skill combo was executed, a classic moment recreated.
How about we do a magic trick?
"Snapped"!
The box took effect in two seconds; the fear was successfully averted!
"Damn, it's that clown again?" The Sword Demon was dumbfounded the moment he saw the clown appear. Fortunately, he had just finished using his ultimate and killed someone. Although he had taken two or three hits from the tower, his health was still high enough to last until he got out. With Galio on his side, as long as he was out of the tower's range, if the clown dared to chase him out, he would only be dead.
As long as... as long as we can get to that place... I hope we won't stop!!!
then.
"Crack~!"
The familiar sound of hooves rang out again, and the horses and men who rushed out of the river kicked the Sword Demon back hard the moment he stepped out of the range of the defensive tower.
At this point, all hope was dashed.
Seeing that Centaur was also coming to support, Galio hesitated for a long 0.1 seconds before decisively choosing to yo-yo.
Anyway, it's a one-for-one trade, so they didn't lose too much in this round.
Seeing Galio mercilessly sacrifice himself with his ultimate ability, Aatrox's heart instantly fell into a deathly silence. Heaven knows how long it took him to barely recover from the early game deficit, and just when he was about to take off, he was immediately crashed again.
With a look of despair in his eyes, Aatrox watched as the Joker finished him off with a final auto-attack.
2/0, Roland is already ecstatic. With this kill, he can go home and immediately finish the missing chapters. For the Joker, this is an absolute perfect start.
"Look at that, guys. Our jungler Hecarim is definitely someone who can climb the ranks. Players with low emotional intelligence only see Yasuo getting crushed by the enemy, but players with high emotional intelligence can see at a glance that this Yasuo is our cash cow."
With this level of intensity and this reckless efficiency, it's almost certain they can keep luring the enemy jungler to come over.
Although there were no chat messages between teammates in the lower left corner of the screen at this moment, the one-man horse and the clown had already silently built a unique tacit understanding.
This time, the fishing tactic worked!
After the strategy was clarified, Yasuo felt a special kind of care for the next seven or eight minutes.
You might think his teammates don't care about him? Actually, they do. These two are practically living in his mid lane.
So you'd say he's invincible with teammates around? But these two noobs just stand by and watch. Every time, they wait until he's half-dead or completely killed before calmly running out of the bushes to finish off the rest of the enemies.
Yasuo players initially rejected this kind of entrapment, even though they saw it as a positive cycle. However, as a mid-laner, they felt it was necessary to protect their dignity and not just do whatever they were told, as that would make them lose face.
Then...
[Shadow of War: Six Birds, you're all set. Even the Vanguard will be taken down by you. Stop talking and go out and have some fun.]
[Orphan Suo: Okay, Dad, no problem, Dad, I'll go deliver it to you right away.]
Top lane, AD carry: ...
After being given enough temptation, Yasuo's gameplay gradually became more flamboyant, with various E-spells to blow away minions, flashing icons and taunting, the whole set of actions flowing smoothly, bringing his cheeky nature to the extreme, forcing the opponent to get carried away.
Using this bait tactic, Centaur and Joker made a killing. Centaur, in particular, might be a carousel-level player when behind, but when ahead, he's a god of war. Even when teaming up with Joker for a 2v3 situation, he frequently managed to trade kills or wipe out the entire enemy team.
Finally, around the 20-minute mark, Roland, thanks to his early-game advantage, managed to acquire his two core items: Iceborn Gauntlet and Twin Shadows. (Twin Shadows: Increases ability power, movement speed, and reduces cooldown. Its active effect releases two ghosts that find and slow enemies within range; the further the ghosts are, the longer the slow lasts, up to a maximum of 5 seconds.)
"Alright, brothers, although the other team got a bit cocky this game, which gave us a huge advantage, I can tell you that even if we're at a disadvantage... well, a losing Shaco can't turn the game around. I should say even if it's even, as long as you get these two items, I guarantee that all eyes will be on you." Roland wasn't just making empty promises; he genuinely dared to make that guarantee.
If you haven't experienced this version of the harassing Shaco, you'll never know how annoying it is in the Iceborn Gauntlet meta. We've all seen plenty of Shaco dominating in a solo lane, but have you ever seen Shaco harassing opponents head-on in team fights?
If you spot a lone or duo on the map, activate Twin Shadows immediately. Even from 800 miles away, the imp will be significantly slowed. Even taking the average of 3 seconds, it's enough for Shaco's Q skill to reach them. Combined with the active effect of Ice Lance, the slow effect lasts at least 5-7 seconds.
What does 5-7 seconds mean?
The cooldown of a certain Canadian electric eel is only three minutes, while the cooldown times of these two items are 90 seconds and 40 seconds respectively, and talents can reduce the cooldown.
What does this mean?
This means that you can use the double slowdown flow once in less than a minute and a half. Taking the average time to get these two pieces of equipment in 20 minutes as an example, which is 32 minutes, you can use it a full eight times, which adds up to 40-56 seconds of slowdown control, which is equivalent to one-third of the electric eel's active time.
If this game lasted for more than fifty minutes, even that electric eel would kneel down and call him Superman.
Adding the clown's box and clones to this, a perfectly good Rift match was turned into a nightmare. Because of the 7-second slow, not only Hecarim, but even Varus without mobility skills could run from the mid-lane tower to the enemy's high ground. Watching the opposing team suffer terribly from the slow on the screen, the viewers in the live stream were stunned, completely dumbfounded.
[Great... such a sunny way to play.]
[To be able to come up with so many bizarre and unconventional fighting styles, Ah Ban must have been a devil in his past life, right?]
[The unexpected path... it's not so much that the Joker is strong, but rather that the combination of these two items is too powerful. Would it be even more disgusting if paired with Morgana?]
[Hiss, I've got an idea, I'm going to give it a try.]
Yes, the core of the slowing strategy isn't the hero, but the two items: Ice Lance and Twin Shadows. Unlike other streamers who mainly play Shaco with the box as the main item and the ultimate as a secondary item, Roland's Shaco is a pseudo-core strategy that focuses on items and uses the box and clones as secondary items.
While this playstyle isn't as fun as the "box" strategy, it has a higher margin for error. High-level players won't be easily fooled by Shaco's clones, nor will they actively try to engage Shaco. This is why the focus in this game was on Yasuo rather than Shaco.
But it doesn't matter.
I can't just smash your face with my box, I'll just use a ghost and an ice gun, it's all disgusting anyway, so it doesn't matter.
What Roland didn't know was that while he was getting engrossed in the game, his coach, White Crescent, was already racking his brains with a notebook in hand.
There's nothing wrong with players developing new playstyles, but it causes a huge problem when they stream it online. This build definitely exists in the Chinese server, it's just not popular yet and most people don't know about it. But once it becomes popular, it will be a serious problem.
Watching Roland get more and more into the game, White Crescent could only sigh helplessly. He could only hope that when Roland, skilled at initiating team fights, encountered the opposing support using this build to harass him on the battlefield, he wouldn't yell, "Is this really me, the Clown?"
First Encounter: Chapter Ninety-Three: Young and Unaware of the Allure of a Soft Rice
In one game, once Roland acquired the double slowing build, the red team was doomed.
While they were immobilized by the Joker's double slow, the enemy team accelerated from a great distance and kicked them to death. This huge contrast once again proved the success of the theory of relativity in the Rift. It can only be said that these two items are truly disgusting.
It has spell power, cooldown reduction, and mana, and most importantly, it's cheap.
Just from a single game, the chat in the live stream had already conjured up all sorts of playstyles and strategies, which then began to spread and annoy one player after another trying to climb the ranks.
"See that, brothers? This playstyle might not be top-tier in terms of strength, but it's incredibly annoying and has a high margin for error. Unless there's a huge skill gap, this build can basically take care of the enemy's squishy heroes." Shamelessly, Roland took full responsibility for the creation of this build.
Anyway, as people become more familiar with the version, this thing will eventually become popular, so it's better to benefit yourself than to let others benefit.
【666666】
[I hereby declare that, following in the footsteps of "walking A," you are now the inventor of another new style of gameplay in the Rift.]
I hereby declare the announcement made upstairs valid.
[This is a terrible situation; I can already foresee the tragic fate of ADCs in the coming days.]
It's obvious to anyone with eyes that this build is clearly aimed at AD carries.
The top and mid laners are rampant and eager to fight you. The jungler is half warrior and half tank, so to be honest, I'm not too afraid. As for the support and AD, the support can either annoy each other or have a Leona and Nautilus duo. The only one is the AD, who is still squishy.
Here's a joke: in Season 10, top laners who build full tank can easily kill AD carries in a 1v1 situation with equal items, which shows just how pathetic the AD carry role is in this version.
After streaming several more games, Roland consistently used the same build with different heroes to harass the opposing team. He played champions like Veigar, Morgana, Swain, and even LeBlanc support with this build, making random players want to vomit. The double slow item build was terrifying.
"Alright guys, we've played so many rounds, it's about time to log off. It's not that the boss said it was thundering, it's just that I'm a bit hungry and want to grab a late-night snack."
【? ? ? 】
It's only 12 o'clock, and you've changed. You weren't like this before.
[Why are you having a late-night snack? Ah Shui may be on the path to godhood, but what are you, a support, doing getting involved?]
If A-Ban also gains weight, what should this bot lane duo be called? Miao-Ban?
No, it's Hefei.
"Pfft~!"
Upon seeing this comment, Roland, who was drinking water, couldn't help but spit it out on the spot, causing a coughing fit.
"What's wrong?" Hearing the violent coughing, the teammates turned around to look.
"It's nothing, I just choked a little."
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