The legend of the Grass Child is well-known; he's adept at ambushing people in the jungle. Then, with his godlike teamwork, he managed to wipe out TES several times and take them down.

2 is better than 1

The score has returned to a familiar number.

Having lost the first three games to IG, TES naturally accepted the fourth one with a smile.

In the lounge, the white crescent moon suddenly performed a Bible reenactment.

There was no way around it; in the third game, after TheShy picked Aatrox, 369's Jayce was indeed riddled with holes. Although TheShy is often criticized as the easiest top laner to gank in the world, his individual skill is undeniable, especially his distance control, which is truly superhuman.

This is another problem that TES discovered after their match against IG.

The team as a whole doesn't really know how to coordinate.

Although the addition of Roland has provided a safety net for the team's ability to initiate fights, team fights in the LPL are not always resolved with a single strong initiation. Instead, they often require constant skirmishing and sustained combat.

In particular, Knight, who is an assassin player, likes to flank, and 369 also likes to flank, as does Karsa, not to mention Aban.

After the team engaged in a head-on team fight, their positioning became increasingly awkward.

Of course, due to Roland's presence and influence, Bible 369 did not argue this time, but silently accepted it.

We have no choice but to accept it. There are two substitutes in the team, one of whom can switch to the top lane at any time. Although he says he is the crown prince, he doesn't really take it seriously.

Everyone knows perfectly well what's going on.

Previously, the team favored 369 because he was their homegrown top laner, so they were a bit biased towards him. Now, with a more obedient player who can flex between top and support and also provide shot-calling, who would dare to throw a tantrum? Would they even be able to get the job done? That's why it's sometimes necessary to find a substitute for certain players.

Fortunately, the anger came and went quickly, and the team soon began to re-analyze the next game's prospects. That's how professional teams are; coaches scolding players is commonplace, mainly to point out their mistakes.

For example, now... Roland and Ah Shui have also become targets of attack.

"And you two, you're in danger if you keep going like this. You're just shaking your heads and not paying attention. You're just playing around. You and Ah Shui are both pretty bold, daring to do anything. If this continues, you'll lose in the end."

"Rushing to make mistakes is tantamount to suicide. Without any strategy, only thinking about yourself and not your opponent, chasing after every low-health enemy, you end up catching nothing and wasting time dealing damage." In the third game, besides the issues with team fight positioning, the two players' alternating deaths and aggressive initiations were also problematic. However, both players outwardly accepted the criticism humbly, but in reality, their minds were already wandering, lost in thought.

Are you kidding me?

There's no such thing as guaranteed profit when starting a group buy. Right now, it's undoubtedly a losing proposition, and you'll just have to take the blame.

It wasn't until White Crescent finished scolding him that Ah Shui snapped out of her daze and asked, "What did he just say we were doing?"

"Oh, he said we weren't playing aggressively enough in the bot lane."

"Indeed, I think so too. We didn't get crushed in the laning phase even once in the first three games, so it was definitely our problem."

The other three members of the team: ...

In the fourth game, when TES came back on stage, their draft picks were so bad that they could have done it with their feet.

TES: Kalista, Senna, Lucian

IG: Luna, Varus, Swain

There's no other way; IG really doesn't dare to let these two AD carries go. If they do, it will be too difficult for them to fight in team fights or in lane.

Then, a round of PICK:

TES: Syndra, Lee Sin, Ezreal

IG: Trundle, Caitlyn, LeBlanc

TES deliberately let Miss Fortune out, but IG didn't dare to engage, so they threw out an AD carry without any mobility. Who knows what kind of sneaky strategy the other side was planning?

After thinking for a while, IG decided to pick Caitlyn anyway, even if she was weak in the mid-game.

Second round of bans: Morgana, Blitzcrank, Nautilus, and Jayce were all banned.

Well, that's good, all the ones with hooks are gone too.

Fourthly, IG picked Karma as a lubricant, mainly to act as an engine for the team, while also providing some mid-game assistance to Caitlyn.

TES's lineup: Aatrox + Rakan

The lineup consisted of: Aatrox in the top lane, Lee Sin in the jungle, Syndra in the mid lane, and Ezreal and Rakan in the bot lane. The top, mid, and jungle were extremely strong in the early game, and the bot lane was also incredibly stable.

IG's last pick was Kennen (that's really how they picked him in the original game, it's ridiculous). This formed a combination of Kennen in the top lane, Trundle in the jungle, LeBlanc in the mid lane, and Caitlyn and Karma in the bot lane.

When they saw the opponent's last move, the entire TES team was completely dumbfounded.

"Wow, is IG playing the reverse attribute master Xiao Zhi? It's already pretty outrageous that they're picking Renekton and Ornn."

"Who knows? Anyway, I'd be happy to see this happen."

"The problem is, this thing makes your legs go weak when you see Syndra, and you're completely dead when you see Lee Sin. How can you even pick this?"

"They're still too superstitious about laning."

Aside from this reason, TES really can't think of any other excuses to justify their decision, but in any case, the lineup has already been finalized.

Now, the fourth one begins!

Metamorphosis: Chapter Twenty-Four: The Jungler's Old Scumbag

In the new game, both junglers started with normal routes without any unexpected plays. However, this time, Roland and Ah Shui had a slightly more difficult time.

In terms of laning, EZ + Rakan isn't necessarily that bad; they can still bully more than half of the bot lane duos. But against Caitlyn + Karma, Emmm... well, it's best to just play defensively and take the beating in the bot lane first.

There's no way around it; one has the highest attack range, and the other, in a sense, has the highest level of annoyance. If Kleptomancy hadn't been removed, Karma might not even have been willing to come down from the top lane. Of course, there are advantages too; at least in the bot lane, unless the enemy jungler tower dives, it's impossible to kill either of them.

"I mainly played in the top jungle this game, you know what I mean."

"Tsk tsk tsk, he was calling us 'baby' and 'darling' the whole time in the first few games, and now he's trying to dump us. Ugh! What a scumbag!"

"Oh, this..."

Although he knew he couldn't get lane priority in the bottom lane, that didn't stop Roland from teasing Karsa and having some fun. Back on the field, seeing those two incredibly long-ranged opponents, Roland immediately distanced himself from the AD carry, while constantly moving in and out of the bottom lane bushes.

Judging from the minion waves, the enemy will definitely push the lane to their tower. Picking Caitlyn is a mistake if you can't take down the bot lane tower or whittle down most of their health in the early game. However, you absolutely cannot give up vision in the bushes before the enemy completely pushes the lane. Vision in the bushes is crucial in the bot lane, especially if the AD carry relies on auto-attacks. Even knowing the enemy will push, you must defend for as long as possible.

Because once the enemy support occupies this position, your own AD won't dare to go up and farm minions. Anyway, it's better to be constantly moving in and out than to stand behind your AD.

Lacking the resources to cause trouble, Roland had no choice but to set his sights on other paths.

The classic top laner, Shy, starts with a Blade of Despair. He's a master of the ranged vs. melee combo, and 369 can't do anything about it. He can't burst down the opponent with a full combo, and he's also struggling to kite them, so he can only take the hits.

Fortunately, Kennen is extremely difficult to farm with Cull, so TheShy can't focus too much on laning against Aatrox in order to farm, which gives 369 some breathing room.

The key is in the middle lane.

Just as both junglers reached level three, they appeared in the bushes on the left and right sides of the mid lane almost simultaneously.

Then, they decisively started fighting each other.

Seeing the mid-lane instantly descend into chaos, Roland feigned an opening to find a better position while simultaneously frantically switching screens to observe the battle. While he couldn't match the insane screen-switching skills of the Demon King, most professional players could still manage a more streamlined version.

When he saw it, he almost got excited.

The two sides engaged in a classic, crazy clash, showcasing their skills with various flashes to dodge abilities and minions to block each other, managing to force out all four players' summoner spells and resulting in a one-for-one trade.

Yes, both junglers ganked the mid lane, but ended up killing them instead. The remaining two mid laners each got a double buff and continued clearing the wave and showing off their skills in the mid lane.

This chaotic brawl left the audience completely bewildered.

[A brilliant buff transfer technique.]

[You two lousy junglers were just meddling in this god-like mid-lane battle, what were you doing? Now look what happened.]

[This mid lane is just ridiculously bad; I haven't seen a single skill miss.]

[After all, this is how a matchup between top mid-laners from China and South Korea works.]

The feel of something is a really strange thing.

These two mid-laners clearly got hotter and hotter as the game progressed, and they both got a bit carried away.

"Tsk tsk tsk, this mid lane is really a battle of gods, it's almost making my blood boil."

"Hot-blooded my ass! If you keep AFK, I'll deal with you tonight."

"Look at what you're saying, I'm just supervising the whole situation, okay?" After hearing Ah Shui's words, Roland naturally understood what he meant, because in a little while, their bottom lane would have the ability to fight.

As an aside, looking at all the EZ players in the LPL, only "God's" EZ and JKL's EZ are somewhat special.

First, let's talk about God. God's Ezreal has the smoothest and most comfortable skill combos and auto-attacks. This is thanks to his terrifying positioning, which is almost instinctive. Compared to others, his Ezreal is more like an AZ. Moreover, most of the time when watching God play Ezreal, his Q skill is indeed not very accurate.

Then there's JKL. Unlike the previous one, he's the EZ with the most perfect timing for entering the fray, the best positioning for output, and the best skill release. He's outputting damage whenever he can in a team fight, and if there's even a slight chance to hit a squishy target, he won't go after the front line. He delivers the most reasonable damage to the person who should be hit at the right time.

In other words, he has an exceptionally strong sensitivity to fighting and an ability to find opportunities to attack once a fight breaks out.

It's undeniable that Caitlyn + Karma is very dominant in the early game, but you'll always run out of mana eventually.

In the early game, mana is limited. For example, Karma usually runs out of mana by level three and needs to go back to base to replenish it. But Ezreal and Rakan are different because they can both take the Inspiration rune. From the start of the game, neither of them is thinking about peaceful farming, and they almost instinctively both buy biscuits.

This brief gap is their opportunity to start a group.

Two seconds after Karma cast her empowered Q skill, Roland moved under JKL's mark.

Rakan suddenly raised his E+W, using the displacement of the E skill to dash forward with two dashes and arrive next to Karma, knocking her into the air.

Ignite it, unleash Q skill, and Thunderlord's Decree is triggered.

JKL also made a sudden move the instant W was raised, executing QEWA in one smooth motion. The burst of their attacks instantly reduced Karma's health to less than a third. Although he was also hit by Ignite while using Ignite, it didn't matter.

I used a basic attack, moved, and then used another basic attack to finish the job. I then threw a ward with a trinket towards the bush and deliberately walked towards the female police officer's position to draw aggro.

"Whoosh!" x2

With both Flashes used simultaneously, Ah Shui's Ezreal caught up with Sona's movements.

Everything happened too fast. The fact that TES's bot lane was constantly being attacked and never made a move lowered the guard of IG's bot lane duo, even making them forget that they were facing the best teamfight initiation duo in the entire LPL, whether it was JKL or Aban.

I've also forgotten the old saying my elders used to tell me when I was a child: "A dog that bites doesn't bark."

There was no way to escape Ezreal's pursuit without Karma's ultimate (R) and the lifesteal from her empowered W. With the final Q skill hit, JKL successfully secured the kill on Karma.

It was supposed to be a pretty cool scene, but at that moment, what came through the team's headset was their own support player screaming like a pig being slaughtered: "Screw you, help me! Help ...

"They're here, they're here."

Hearing his teammates' shouts, JKL turned around and joined the support in attacking the female police officer. Although his health was not as high as the opponent's, he had a full stack of Conqueror and multiple supports. How could he not beat her up?

Amidst the intense activity of two men and a woman in the bottom lane bush, Rakan was the first to be drained and forced to retreat from the battlefield. Fortunately, he still had his teammate Ezreal. After Ezreal's high-frequency, sustain-enhancing attacks, Caitlyn ultimately couldn't withstand the two's relentless assault and died on the spot.

A 1-for-2 exchange.

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