Please select the task type.
The game panel displays the following task types: [Normal Task], [Normal Chain Task], [Unique Task], [Hidden Task], and [Unique Hidden Task].
An Ran chose the "Normal Task".
"Please set the task requirements."
An Ran stared at Zhou Jieyu and said, "I'm a little thirsty, but I can't leave here for the time being. Could you buy me a bottle of water?"
"The task requirements have been determined. Please set the task rewards!"
According to the game's design, mission rewards are divided into three categories: experience rewards, item rewards, and title rewards.
The amount of rewards that Enron can set is related to her level.
She is currently only level 3, and the maximum experience reward for a single task is only 1500 points, increasing by 500 points for each level up. Item rewards are limited to green and common tiers, and can only be Anran's own items. As for titles, Anran does not currently have the authority to issue titles.
There is a maximum experience limit for each task, and there is also a limit to the number of tasks that can be released each day. According to the rules, Anran can release 3 more tasks for each level he gains.
In other words, Anran can now issue 9 tasks per day, with each task offering a maximum reward of 1500 experience points.
1500×9=13500.
An Ran was stunned for a moment when she saw this number. If she could have this experience, she would quickly become an expert. Unfortunately, she couldn't.
If she were to dedicate herself to nurturing a player, that player would soon break through number 1886 and enter the starry sky, but unfortunately, she won't do that.
Depending on their identities and stances, the mission system is a deadly weapon in An Ran's hands, used to manipulate players and change the course of battle—it's quite cunning.
In a critical moment, they might summon a few traitors.
"Set the reward to 50 experience points."
"The reward settings are reasonable, and the task has been generated."
[Standard Task: Buy Anran a bottle of water!]
Task brief: Anran, who is minding the shop, is unable to leave and is feeling thirsty. Could you buy her a bottle of water?
Task reward: 50 experience points.
Mission Level: E
The task level represents the task difficulty. Different difficulty tasks have a reasonable reward range, and the rewards distributed by Anran cannot exceed or fall below this range.
This means that An Ran can only issue high-level missions after she improves her own strength, which also avoids the unreasonable situation of her issuing missions now that ask players to defeat the Morning Star Resistance.
A reward of 50 experience points?
Zhou Jieyu's eyes lit up when she saw the task reward: 50 experience points just for buying a bottle of water. She accepted the task.
"Wait a moment!"
Zhou Jieyu took off running.
and many more.
Watching Zhou Jieyu's retreating figure, An Ran suddenly thought of a way to make a profit.
Utilize task systems and transaction systems.
Exchange experience points for player items, and exchange items for player money.
In short, the goal is not only to exploit players' physical abilities by using the free experience provided by the game, but also to steal their money.
a!
Appendix: Character Card [An Ran] (Deadline: A.07)
Name: An Ran
Age: 16
[Race]: Human
Gender: Female
[Level]: 3 (highest level of main profession)
【HP】: 90/90
[Stamina]: 108/108
[Main Occupation]: Trainee Engineer Lv1 (0/300)
Trainee Mechanic Lv3 (0/2000)
Trainee Scout Lv1 (0/300)
[Secondary Profession]: Pastry Maker Lv2 (186/1000)
【六围】:力量8、敏捷9、耐力9、智力16、精神5、魅力6
[Free attribute points]: 6
Skill Points: 2
[Talent]: Dexterity - Increases efficiency in manual labor by 10%.
【技能】:初级电路理论Lv1、初级维修Lv1、初级机械理论Lv1、初级组装Lv1、初级解析Lv1、初级机械强化Lv1、初级机械精通Lv1、初级阅读理解Lv1、初级侦察Lv1、背刺Lv1。
[Reputation]: 5
[Equipment Slots]: 1886 Hermit Pistol, Alloy Short Sword (Gray, Green), Warhorse Pistol
[Mechanic Blueprints]: Ordinary Lighting Light, 1886 Hermit Pistol, Alloy Short Sword
[Knowledge Base]: *Basic Circuit Repair Handbook*, *The History of Mechanical Development in 1886*, *Mechanics: From Beginner to Expert*, *Mechanical Stress*, *Electric Motor-Based Transmission Systems*, *Carrillo Explains Metallic Materials*, *Reconnaissance Handbook, Second Edition*
[Pastry Chef's Recipes]: Mung Bean Cake, Osmanthus Cake, Fruit Osmanthus Cake
[Faction Affinity]: Morning Star Rebels: -100
[Item Inventory]: None
[Personal Favorability Rating]: None
Chapter 09: Me, Anran, Send Money to Increase Favorability
Zhou Jieyu ran around and spent 1 point to buy a bottle of water. Although she felt a little heartache, she immediately turned back excitedly when she thought of the 50 experience points.
"Here, some bottled water I just bought!"
Zhou Jieyu handed the water bottle to An Ran.
After confirming everything was correct, the game automatically notified that the mission was complete.
Seeing the 50 extra experience points that had appeared out of nowhere, Zhou Jieyu was overjoyed inside, but on the surface she maintained enough composure, only her eyes were full of longing when she looked at An Ran.
I want it, I really want it, I want more...
An Ran hadn't even taken the yellow exclamation mark off her head yet when Zhou Jieyu subconsciously assumed there were still tasks to take on.
At this point, An Ran turned her attention back to the favorability system and the career mentor system.
While the perfect experimental subject, "leading the escape," is still around, let's quickly conduct a few more experiments.
Like most games, the affinity system allows players to increase their affinity with NPCs by completing their tasks or by giving them gifts they like.
Once your affinity with an NPC reaches a certain level, you can unlock different functions depending on the type of NPC. For example, merchants will sell higher-level items, special NPCs will issue hidden quests, and according to the official promotion, you can even have a cross-species romance with an NPC!
This includes, but is not limited to, kisses and sex.
Anran discovers that she can set her favorite items in the favorability system.
She typed in the word "money".
Swift, accurate, and ruthless, striking straight at the vitals!
Anran is willing to share her hobbies with players.
One concern Anran has about the affinity system is whether the game will forcibly change her opinion of a player if she increases her affinity with a certain player.
It's a little scary to think about.
Fortunately, you can adjust the affection level yourself.
Anran decided to give it a try.
……
"Favorability -1."
Zhou Jieyu, who was looking forward to new tasks, was suddenly stunned. Why did her favorability rating decrease?
"Favorability -1."
"Favorability -1."
Zhou Jieyu's face darkened. This notification was never going to stop. Her favorability towards An Ran was already dropping to -7.
Zhou Jieyu was extremely frustrated. She hadn't done anything, so why had her favorability rating decreased? Logically, shouldn't completing the task have increased her favorability rating?
Could it be a bug in the game?
Zhou Jieyu suddenly had this thought.
If doing things that increase favorability decreases favorability, then wouldn't doing things that decrease favorability increase favorability?
Zhou Jieyu secretly glanced at An Ran, who seemed to be in a daze. Her gaze then shifted to the bottled water on the table.
"Bang!"
Zhou Jieyu suddenly reached out, grabbed the mineral water bottle, quickly unscrewed the cap, bit the bottle opening, and swallowed the clear, cool liquid as it flowed down her throat into her stomach.
"..."
ha?
An Ran stared blankly at Zhou Jieyu's bizarre actions.
What the heck is this?
After completing the task, isn't this bottle of water mine now?
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