Warhammer

Page 262

Mao Liang's war gang joined forces with the "Greenskin Alliance" of Black Rock Castle.

It is entirely possible for the warlord to unify the greenskins of Black Rock Castle thanks to his prestige from overseas expeditions and his obedient "Flying Dragon War Gang" from his headquarters.

It is in the genes of the greenskins to obey the strong, and to follow a powerful warlord. The goblins who secretly influence the greenskins of Black Crag would probably not oppose the arrival of a powerful warlord. The reason why they rely on despicable means such as murder and rumors to eliminate challengers for the greenskin warlord who had not even a well-known name before is to maintain the apparent unity of the greenskins of Black Crag in order to fight against the dwarf expedition.

From this perspective, these goblins are the staunch and unscrupulous defenders of the greenskins in times of crisis; it can also be said that they foresee that if the dwarves continue to expand, not only will their living space be squeezed, but they may also be killed by the dwarves one day in the future. For the purpose of self-preservation, they choose to support the army to fight against the invading dwarves.

But no matter what, they are responsible for the greenskins being able to hold back the dwarves in Black Crag for so long, stirring up trouble for Aiur, causing Mao Liang to emerge as a sudden force, and allowing heroes from all over the world to come to the badlands to join in the fun (I am sure)!

If Gao Maoliang successfully defeated the greenskin army of Black Crag and unified the warband of Black Crag, its power would expand to an unimaginable level.

There is no doubt that it will be a replay of the former God-chosen, Brother-go-go-go-da-Waaaagh.

Hundreds of thousands of greenskins will, having driven back the High King's armies, flock to the nearest Land of Order, driven by unparalleled belligerence, destruction, and hunger.

They will lay siege to the Seagate, even if it means the greenskin corpses can block Blackwater Bay in order to bring down the walls of Barakka Seagate, which they will undoubtedly do, and then there will be the Eternal Peak, and Akendorf... the Blackfire Pass.

Half the world will once again tremble at the savagery that bursts out of the wilderness.

That was the worst situation. Fortunately, Gao Maoliang had some considerations of his own, or he was indeed concerned about the El army stationed in Iron Rock. This does not make sense. Theoretically, when Gao Maoliang attacked Everlook Castle, he had nearly ten times the number of troops as the El. If he had thought about it from the perspective of a normal human, perhaps he would have chosen to attack Iron Rock. Attacking the defenseless El army there would not only gain a great strategic advantage, but also avenge Estalia. This should be the best solution.

But no one could figure out the thoughts of this great warlord. After he led his war gang to besiege Haimen Pass in vain, he decisively rushed to the border prince's territory and gave up the "close proximity". Theoretically, the road from Everlook Castle to Steel Rock is almost smooth. If there is no attack or harassment by malicious people, it can be reached in ten days or half a month at most if it travels at full speed.

What’s more, the greenskins are creatures that are already considered natives of the “badlands”?

Then the border was turned upside down.

As for not knowing that El was in the badlands, it should be unlikely. Gao Maoliang had a group of scum working for him, and they might also have connections with the Sartosa people and those scattered pirates. It was no secret that El was personally heading to the badlands, and the big warlord couldn't have been unaware of it.

It seems that, at least for now, before the warlord's warband officially entered Tyrell, it did not show any malice towards the "Alliance" that defeated it. Instead, Aiur must once again "take the initiative" and become an enemy of the warlord...

By the way, is there such a thing as "peace" for creatures like greenskins?

It's hard to understand.

161: Algaris's Choice

After dealing with the troublesome greenskins, Al was faced with a major decision:

Should he simply march to Black Rock Castle and join forces with the High King, or continue his southward expedition? But all this changed after Gao Maoliang emerged as a rising star.

What Al is considering now is whether to move from the badlands and return to his hometown, or stay and help the dwarves first.

Both things have their pros and cons. Needless to say, the latter, if we can help the dwarves win the battle to regain lost territory before the greenskins break through Mirmidon and invade Tyrell, then everything will be self-evident. The dwarves will owe Aiur a huge favor, and the purpose of his expedition will have been achieved.

If it's the former...

Don’t say anything else.

Being able to keep the greenskins out of your home is a huge benefit.

After careful consideration, Al made a choice. He sent a "telegram" to his eldest daughter Misha who was in charge of his hometown. At the same time, he used the communication rune that the High King had sent someone to give him before, which could directly contact the High King himself in an emergency, to contact the High King who was commanding the dwarf army at the front line of Black Rock Castle...

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Algaris.

Located in the westernmost and southwestern part of the Border Princes, the Duchy of Lusigny is adjacent to the Kingdom of Tirell.

There is close contact between the two places, and they are also very close in terms of blood. Like Mirmidon, the first people to establish Argaris were also immigrants from Tyrell. However, after a long period of intermarriage, if you have to say, the people of the Border Princes may have a little bit of everything, with the Empire being the majority, but the western Border Princes do have strong southern blood and influence.

Algaris is the land connection between the Border Princedom and the Southern Kingdom. Although this advantage is not as important as before due to the development of maritime trade, the convenient transportation still greatly promotes the development of this city and its surrounding areas.

Immigrants and land caravans from Tirell often made Algaris their first stop, making the city an important center for communication between the East and the West.

Moreover, there is the most extensive and fertile plain in the entire Western Border Princedom. Without the threat of looters and greenskin gangs from the sea, Algaris developed rapidly after the Great War. The population of its main city and surrounding areas once reached more than 200,000. It is also the only city in the west that can compete with Mirmiden.

At this moment, the city was trembling with fear because of the faint sound of thunder coming from the north.

Similar to Matoca, or in other words, Matoca's situation is actually the average norm among the loose states and principalities of all sizes in the entire border area.

Algaris did not have a dictatorial tyrant or prince, but rather a loose oligarchy or elite aristocratic republic that was most common on the border.

Its army was very weak, with only 5,000 men for a long time, and it could do nothing except maintain public security, patrol, and clear out wild beasts.

Argaris has good geographical conditions. There is room for the development of planting, grazing, and mining, as well as marine-related industries. To the east, Mirmidon is responsible for threats from the east and the sea. To the west, the neighboring country Tyrell blocks the Sartosa people. In the mountains to the north is an abandoned dwarf fortress with well-preserved facilities. It is now a "legacy" shared by the miners from Tyrell and the border territories.

You won’t be hungry no matter what you do.

The extremely comfortable environment also makes the people here generally less "motivated" than those in other places.

The news of Gao Maoliang's invasion of the border territories shocked everyone, especially after the warlord's warbands had broken through most of the border with great force, forced many cities and towns to surrender along the way, and their military strength had increased instead of decreased. Now, only Mirmidon, a strong border city, has a firm attitude and is determined to resist the greenskin invaders to the end.

Vidanos, Zorak, Kalundborg and other places in the north chose to kneel to Gao Maoliang in exchange for being spared from the butcher's knife.

As for the Algaris, they also had no confidence in being able to resist Gao Maoliang's army. After Vidanos surrendered, although the greenskins seemed to have stationed a large number of troops at the entrance of the Black Bay Peninsula, they seemed to want to capture Mirmidon, using this "first city" on the border where they had fought with greenskins and pirates for thousands of years as a record to declare the great warlord's great military achievements.

But if, when Gao Maoliang went to attack Mirmiden, he sent a general and a detachment to continue attacking southwest, he would not need too many people, tens of thousands of people might be enough. Algaris's military was slack because this place had been peaceful for a long time, and mercenaries who lived on the edge of a knife would not stay here for long - finding a place to retire and live out their days was another matter.

In order to fully deal with the greenskins, Mirmiden, which was across the sea, vigorously promoted the safety and reliability of the Black Bay Peninsula. When the war was about to spread to the south, it attracted a large number of people who had given up hope in Algaris's resistance to the greenskins to cross the sea to Mirmiden, which seriously damaged its neighbors on the other side of the strait.

Although the Algaris did not sit idly by, they also did various things to expand the army and reorganize the armaments during this period, recruiting militia and veterans to build new troops, strengthening training, purchasing weapons in Mirmidon, Tirell, and even Sartosa, etc. The number of troops has also expanded to 12,000, more than double the previous number, but it seems that there is still a gap compared to the greenskins in front of them...

A little big?

The first person to do so is spurned and cursed by all, regarded as a traitor and a disgrace;

The second person who did this was still humiliated, but the abuse was much quieter;

When the third or fourth person does the same thing, it doesn't seem so shameful to discuss it anymore.

The Algaris are considering:

Should we be more straightforward and send an envoy directly to that eccentric greenskin, that mysterious warlord Mao Liang?

The big warlords have a grudge against the Alliance and the king of the Alliance. If the greenskins want to attack the Tyrells in the future, Algaris will have no way to get around it. Instead of being beaten by the greenskins first, it is better to open the door and let them go to find the Tyrells - the Alliance will fight.

Anyway, the gap in strength is so huge. As long as the Algaris give advance notice, the alliance will understand and do their best, right?

Some smart people also realized that if the greenskins really wanted to seek revenge on the Confederacy, both sides would be very capable of fighting.

The Alliance started out as an army of beastmen and refugees in the Pina Forest, and fought all the way from north to south. In Bilbarri, they defeated Gomo Liang's army head-on, and the "wise king" sat on the throne of Margarita. Later, the second phase of the Southern War broke out, and Aiel led his troops over the Inara Mountains and launched a surprise attack on Miragliano, the war leader of the Tyrell side, in a way that no one could imagine. After that, he won victory after victory, annexed Tyrell, and crowned himself "King of the South, Lord of the Alliance", officially unifying the Southern Kingdom where the two countries had been in a parallel situation for thousands of years.

Not to mention the greenskins, the number alone is extremely exaggerated.

If the two sides fight, it would be fine if either the greenskins or the alliance is unstoppable, but if a stalemate occurs between Lusigny and Algaris, the Algaris people on the front line of the war will definitely suffer.

So they transferred their property and businesses one after another, and either crossed the sea to Myrmidon to wait and see the situation. After all, there were geographical advantages and protection of elite army and navy there, so there shouldn't be any problems for the time being. Or they simply ran west and hid in Tyrell first.

Let’s not talk about these “smart people” who are trying to protect themselves.

The Algaris were considering whether to surrender to the warlord first.

An accident happened.

An army was approaching the main city of Algaris at a very fast speed.

Among the military columns, the six-pointed star and double-headed eagle flags fluttered in the wind.

Chapter 162: If you can’t…then let me do it!

The army marched quickly, thousands of horses galloped, and thunder rumbled.

Above the sky, an army of monsters that covered the sky and the sun was approaching rapidly and occupied the "airspace" of Algaris. During this process, the stunned Algaris defenders even forgot to instinctively fight back.

Are the greenskins coming?

No, not to mention that the characteristics of the greenskins can be seen at a glance and there is no possibility of disguise, just look at the direction this army is coming from... from the west, not the north!

The Alliance's Army!?

The soldiers were worried, not knowing what the Alliance, who theoretically could be considered "friendly forces" against the greenskins, were going to do by crossing the border and approaching the city without saying a word.

Algaris is adjacent to the Principality of Lusigny, and Algaris still has many memories of the war that once took place in the neighboring country.

There was also an episode that wasn't very good.

Aiel led his legion out of the mountains and easily captured the city of Miragliano. After Remas and Verezzo fell to the Alliance, many Tyrell soldiers and refugees who were defeated on the battlefield had no confidence in continuing to hide and escape in the kingdom, so they simply chose to go east to protect themselves.

While the Algaris were still overwhelmed by the changes in their neighboring countries, they habitually opened their doors to accept refugees from their neighbors, even the Tyrell troops who were evacuated from the battlefield after losing a battle, and were in a panic but maintained their organization. Out of traditional good-neighborliness, the Algaris did not restrict these people, but allowed them to seek opportunities to station near the border and provide them with supplies in the form of "normal trade."

This was nothing.

But during the siege of Lusignan, the Tyrell troops who retreated to Argaris believed that they could not allow Lusignan to be besieged, so they regrouped and returned westward to try to reinforce Lusignan.

The result is self-evident.

Hera's Fourth Legion tracked down this Tyrell detachment and prepared a carefully planned ambush for them - even if it wasn't an ambush, their chances of victory would have been certain if they had attacked head-on.

This army that resolutely chose to return home and rejoin the battlefield met their final fate and perished in the battle, but some survivors chose to flee to the east again. However, this time the Alliance did not intend to let them go easily. The wolves followed them, constantly tearing their flesh and blood, undermining their morale, and finally they were completely destroyed about forty miles into the territory of Algaris. Only the patrol scouts who heard the news and "watched" the final battle returned here with a few survivors who had luckily escaped.

They said that the Alliance Army was extremely vicious and domineering.

After the Alliance members took the initiative to enter the country, the border guards with their numerical advantage actually wanted to ask them to leave in a tactful way, that is, to shelter the Tyrell defeated soldiers in another way. However, they were rudely rejected by the wolf cubs who had completely mastered Hera's character and did not learn from the good. As a result, the Argaris people left angrily.

The rulers of Algaris at that time were still afraid of this, fearing that the neighbor next door who had suddenly become very capable would come and cause trouble for them, but Aiel was busy integrating the Tyrells at the time and did not take this minor episode, which could not be considered a conflict, seriously. Business continued, exchanges continued, and the Algaris people felt relieved.

But since then, the feelings of the Algaris towards their western neighbors have never returned to what they used to be.

After all, the Tyrells in the past, not to mention how many years there had been no conflict between the two places, just talking about the Alliance... they rose too fast, and they can and are willing to fight.

It is very stressful to be a neighbor to a country like this.

Although Aiur has been creating an image for itself and the Alliance, for the border people who have witnessed how the iron hoofs trampled the land of Tyrell, it is more or less...

Even last time, the alliance's army did not officially arrive at the city of Algaris.

This time, their army rushed forward with great momentum, which reminded people of the sudden attack by Aiur that penetrated into the heart of Tirell and captured Miragliano.

"The greenskins are coming. Are the Alliance here to help us?"

The news of the army outside the city was quickly transmitted to the Citizens' Council for discussion. Because of the relatively good environment of Algaris, the overall atmosphere of the city is relatively harmonious, and the general well-off and wealthy nature of the citizen class also allows them to have their own say in issues involving "national affairs". Therefore, although the people who hold "positions" in Algaris are all wealthy people, and there have been families who have usurped the title of "prince", the power of the Citizens' Council should not be underestimated. Many major issues involving the whole situation still have to be voted on by "all citizens" together.

Just like the nervous Algaris soldiers facing the murderous Alliance Legion, even though they were protected by city walls and the army, most people still did not feel safe in this dome building, the center of Algaris' power.

The greenskins in the north and the Algaris in the east only care about their neighbors and will not consider anything else. If the Myrmidons are willing to send troops to assist in the defense, then they will naturally have the courage to fight, instead of arguing over whether to actively "pay tribute" like they are now.

Now there is a powerful neighbor to the west.

This rich and peaceful land had enjoyed hundreds of years of harmony and tranquility in the past, after the Great War had ended in victory and the Emperor of the Empire at Black Fire Pass had defeated the army of Gogo Maogo.

They are wealthy and safe, and do not have to worry about their livelihoods or natural or man-made disasters. They may lack a sense of existence and prestige, but the Argaris are generally satisfied with their current lives. The power struggles here are relatively mild, and a murder case is considered a major public security incident that will be discussed among neighbors for months.

It seemed as if overnight, it became a hot commodity and even landed in front of a group of beggars.

People from all sides want to take advantage of them.

"If it's support, they should have informed us in advance!" Someone raised a different opinion doubtfully and nervously, "Although we don't have any in-depth contact with the Alliance, we were friendly in the past. It's impossible for them to send reinforcements without notifying us. This kind of thing, calling without a word, is clearly..."

The man did not say the word "invasion" directly.

So people started arguing about this again. In this critical moment, if there is a strong army standing by your side, it will make you feel safe, but the fear is...

This army also has no good intentions towards him.

But the Argaris will soon realize it, or even if they realize it, they will have no other choice but to be numb to the present, and numb themselves with arguments and debates, as if they can still control the illusion of the situation.

Soon, one, or two pieces of news came.

The Alliance troops outside the city were not there to fight them;

But the Alliance accused Matoka of the shameful surrender of the border princes' major cities and states to the greenskins! And they now have evidence to prove that the Algaris are also considering whether to seek peace with the greenskins!

In order to defend the South, defend the border, and defend the civilized land of all order—they now represent the demands of all southern people and the will of the alliance leader, demanding that the Algaris open the city gates and hand over control of the city defense!

The Alliance Army will take over all the housing defense here, and seek to go north to support the battle in Mirmidon to fight against the second invasion war launched by Mao Liang against the south.

"You can't defend your own home, so let us do it!"

Wearing white armor, he looked mighty and looked like a little giant. Standing in the meeting hall of the Citizens' Council of Algaris, the messenger who read the alliance resolution to Ci Cheng looked more like a warrior who could take out a two-handed giant sword and massacre the venue at any time.

163: The Regent Goes East

A blessed child.

As the kingdom of Aiur encompassed more and more human races, the "divinely blessed offspring" transformed by using the blood of the Rock of Breeding would obviously no longer be limited to beastmen.

Among the human group, "Son of Blessing" is a respectful title for warriors who have been blessed by the king and bathed in the grace of the Five Seals.

Compared to their orc brothers, the offspring transformed from humans also have the shortcomings of short life and inability to reproduce, but they also have all the advantages.

They can be called "strong humans".

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