Warhammer

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Tashan, a giant man who is less than two meters tall, wears a full-coverage helmet and heavy armor, carrying a two-handed sword or a sword and shield. He is the focus of the crowd wherever he stands. For friendly forces, these blessed sons are the guarantee of safety and victory, and are active miracles.

And for those who are hostile to them, or even just not on their side, like the Algaris...

It seems very scary.

There is more than one such warrior. It is not known how many there are in the army outside the city which is said to be led by the eldest daughter of the king and the regent of the alliance.

The Algaris had no courage to resist the greenskins, nor did they have the courage to resist their neighbors to the west.

Moreover, what is the reason for the war?

Even if a miracle happened and the Algaris were able to defeat the Alliance under rare circumstances including but not limited to the high-dimensional demons helping them, the four peddlers and one god casting a large-scale curse on the Alliance Legion, they would inevitably have to pay a terrible price. Then how would they deal with the 200,000 or 300,000 greenskin troops that were about to head south?

If we have to kneel down to the Greenskins at the end of the day, since both doors are open, what is the difference between welcoming the Greenskins and welcoming the Alliance?

———It’s true!

Although the Alliance has some black spots and bad rumors, it has done really well in recent years. Algaris is directly adjacent to Lusigny, and communication and contact have never been interrupted. They naturally know the situation in the former Tirell after Aiur merged the two countries to establish an alliance.

No matter from which angle.

Even if the rumors that the Tyrells once fabricated to attack the mask-wearing king were true, it did not in any way prevent Aiur from being an "excellent" and "great" ruler.

In any case, the alliance is a member of the "Nations of Order", and this is enough for the Algaris.

Although surrendering now is humiliating because of being coerced by the enemy's force, it is better than learning from the Matoka and Zorak people, surrendering to a greenskin warlord, handing over women and children as hostages, and sending their own soldiers to die for the greenskins.

Don’t even mention the face, the substance will be gone sooner or later.

Do we really want to flatter the green-skinned people and become obedient subjects of the so-called "barbaric kingdom"? Most people who are willing to do so after hearing the name are mentally ill.

When the greenskins reached Zorak, the Argaris people had already begun to flee for refuge. Many of them went west to Lusigny. After all, the customs and culture were very similar, and the south was generally wealthy, so they did not have to worry about not being able to survive as war refugees.

Now it's simply that the Alliance members can no longer sit still, seeing that the war is about to reach their home and their neighbors are still unreliable, so they simply take the initiative to launch a preparatory attack, giving the Algaris a mandatory multiple-choice question in advance.

If the border princedom is regarded as a unified country.

Now, more than three-fifths of the land of this "Border Principality" has been taken over by the greenskins almost without a fight.

Not only did these "occupied areas" not cause any obstacles to the greenskins' advance, but they also supplied a large amount of supplies to Mao Liang's war gang. The big warlords attached great importance to improving the combat effectiveness of their troops. In places controlled or "threatened" by greenskins, they were even willing to pay money to obtain weapons made by humans through "trading". After all, they were better than those made by greenskins.

Of course, it was mostly forced collection, just like collecting grain, asking a certain place to provide a certain number of sets of armor and weapons within a certain number of days, and if they couldn't do it, then...

It's just embarrassing anyway.

It is understandable that the alliance cannot sit still.

Otherwise, ask yourself, if the greenskins really attack and lay siege to the city, the Algaris will definitely not persist in resisting.

Soon, after the envoy's second "urging" inquiry, a village elder who was over 90 years old and had a high reputation and was nominated by the Algaris Council presented the treasury key, which symbolized the city's power, to the neighbors from the west on behalf of the Citizens' Council.

It is said that the people who first established the Argaris faced various threats from natural disasters, wild beasts, and barbarian raids. Even food for their babies could not be guaranteed. For a long time, collective management was adopted, and all supplies had to be stored in warehouses and distributed uniformly. Therefore, being in charge of the warehouse symbolized the highest power of the entire Argaris and was also the most important responsibility.

Although this situation gradually disappeared later, the tradition was preserved. The most honorable official position in Algaris was "Keeper of the Treasures". He was responsible for presiding over the meetings of the parliament, mediating civil disputes, and carrying a huge brass key on his chest - now used to open the door of the parliament venue.

The White Helmet Knight took the key from the old man and announced:

"From this moment on, Algaris will be temporarily placed under the Alliance's wartime control."

Things went smoothly afterwards.

The ruling class had already made the decision, and this was not difficult to accept for the Algaris, who had no sense of national or ethnic identity.

The defenders quickly planned to surrender their weapons—but were stopped by the Alliance.

Why are you surrendering your weapons? Are you giving up resistance?

That won't work!

Doesn't this mean the alliance is invading you?

Gather outside the city first and prepare to receive reorganization!

So he ran out of the city in a daze.

Seeing the army entering the city, the residents of Argaris not only did not panic, but felt a little safer. For many days, an atmosphere of panic had been spreading in the city, and people were afraid of the green tide that was gathering in the north and was about to move south.

The Alliance, at least in the public's perception, is a strong, prosperous, and wealthy country.

As old neighbors for many years, there is still a certain level of trust and closeness - at least it is much better than the greenskins and traitors.

Their arrival made the Algaris feel at ease.

What's more, the Alliance's army has military discipline that can compete with the best in the world, and has a unique understanding of how to connect with the people, narrow the distance, and make local civilians at least not reject them as quickly as possible.

In the mortal world, the Army of Five Seals was created by Aiel himself, and he injected many things into his bloodline like his own offspring. They are not like Asuryan's Phoenix Guards, who guard secrets silently throughout their lives, but they are definitely the best in the world in terms of being close to the people.

In El's simple understanding, if his army can disrupt the existing order, it is not a trustworthy sword and shield, but a potential problem.

In less than half a day, Algaris fell completely under the control of the Alliance Legion.

And the regent of the alliance who led the army eastward, claiming to be the "Shield of Order" to stop the rampage of the Mao Liang war gang.

Al's eldest daughter, privately known as "Niu Niu".

The first order to Algaris was also issued:

The city will immediately enter a wartime state. The elderly, the weak, women and children must move to the rear as quickly as possible, first to Lusigny. The men will stay behind by drawing lots to prepare for the war!

164: The Southern Army

"According to past experience, even untrained militiamen, as long as they have firm beliefs and enough courage, can resist enemies far stronger than themselves in a defensive war; the most important thing is that every soldier must realize the role their efforts can play in this sacred war to defend their country." - Union Command

After the alliance army entered the city, the Algaris Parliament cooperated and handed over all their ruling power over the city. After an emergency census, there are only more than 110,000 people left in Algaris. This is very different from the "142,451" number found by the Citizens' Parliament in the most recent census half a year ago. Obviously, a large number of citizens have chosen to flee under the threat of war.

Many people fled to farms and villages in the countryside, while many people simply fled to Mirmidon or Lusigny with their families.

After obtaining first-hand data about Algaris, Misha immediately requested that at least 8,000 to 10,000 front-line militiamen be mobilized in Algaris to participate in the city defense work, and all weapons and equipment would be supplied by the Alliance.

As the first order stated, all the old and young, women and children, should pack their bags immediately and move to Lusigny under the escort of the cavalry that can still spare. If necessary, they should even move to Verezzo in the north or even to Remas, the capital of the eastern territory of the alliance, for refuge.

Gao Maoliang is coming with great force, and seems to be planning to sweep across the South once again. Considering that the Greenskins are now at the peak of their power, Misha had already made plans for the worst when she went on the Eastern Expedition, that is, if the Greenskins march straight in, break through Algaris, and then continue to seize Lusigni and Verezzo, and if the situation occurs, how to deal with it?

Ai'er went east to the badlands to support the dwarves and took away the most elite troops in the Alliance. There are also 30,000 front-line regular troops who fought back and forth in Blackwater Bay. They are still in bed and are rapidly returning south under the escort of the dwarf fleet. If the situation permits, they will land directly in Algaris and join Misha's Southern Legion to prepare for the threat of greenskins.

This time, father Al threw a big problem at Misha.

When the eldest daughter arrived in Algaris, she had only 32,000 people, of which only 7,000 were (wild) orcs. Although the Alliance is now run by "orcs" (Aier counts as half), it is, after all, a country dominated by "southern humans". The ratio of humans to (wild) orcs once exceeded ten to one or even higher. Although Aier encouraged immigration policies and absorbed a large number of naturalized beastman immigrants from all over the world who were attracted by a country with a strong "beastman" mark, or simply regarded as "a country ruled by beastmen", the situation is much better now.

These "world minorities" who gradually became distributed all over the world after the Great War, and even had their footprints on the island of Osun, were treated as inferiors in most places, so they were very happy to have a very tolerant and friendly country willing to open its doors to shelter them.

However, it still cannot change the population structure of the alliance countries, and humans have a dominant advantage.

In addition, Al has great ambitions and plans, and his vision is not limited to the present, but to the end of the world in a hundred years - less than a hundred years later, or even further. Therefore, he will naturally not limit his regime to a deformed monster of "a minority of aliens ruling the majority by force". Expanding the population of humans, whether engaged in politics or joining the military, is an inevitable trend over time.

However, although the current military strength is inferior to the already strengthened green-skinned orcs in the north, and the Southern Legion may really need to transform into the Alliance Superman and defeat the green-skinned giants with one against ten vehicles, the eldest daughter does not have any negative emotions such as "fear" in her heart.

Neither would her Legion.

This is an army composed of pure Blood Mother believers.

Next to the six-pointed double-headed eagle is the scarlet abstract inverted skull mark, and Algaris... after the people here handed over power to Misha, the regent representing El, this place is also, in a sense, the land of the "South".

After all, didn’t the people here believe in Myrmidia, the “Goddess of the South”?

Therefore, the blessing that Ai'er possesses and the favor of the Four Mothers on their "territory" of faith land can also affect here. If 30,000 people defend the city and resist the siege of enemies that are several times their number, it is not a difficult task.

Moreover, before Misha personally led the Southern Army to the battle, he had already carried out an emergency mobilization in the country. A large number of people with military experience were called up to join the army, and the local civil defense forces also quickly upgraded their equipment and prepared to enter the formal combat sequence. The vast ocean, which had been purged since the Southern War and has now returned to "safe and blue", will become the key to the alliance's rapid mobilization of troops. Soldiers can take ships to quickly travel to Margarita, Remas, Lusigni and other places to reinforce the Regent's Southern Army.

The first batch of 30,000 troops have also boarded the ships and are gathering from various places to prepare to go to the front line.

When the troops supporting Haimen Pass return, and the first batch of reserve troops are added, if the 10,000 people from Algaris are counted, Misha will be able to have an army of 100,000, which her father had not even achieved when he marched south.

Fortunately, El moved here with his previous life's experience and adapted to the advanced system that was improved on the local ground. As time went by, the Church of the Five Seals has slowly developed and taken root in all aspects of society. In addition, the alliance is now in a new dynasty and is in a rising stage with great momentum. The whole country is united (those who are not united have been kicked out or put aside), and the system is efficient and transparent, which is why it can be so efficient.

Originally, as the regent appointed by El and the eldest daughter of his sons, Misha should have been stationed in Margarita or Remas. However, for the sake of boosting morale and what could be more solemn than "a country's regent personally leading the troops to fight against the greenskins" to make others pay attention to the just position of the Alliance in what may be the real "Second Southern War" and ignore the possible existence of this war, such as the Alliance's annexation of the border princes' territories, which are more glorious and just?

Yes.

Embezzlement.

Although I came here to keep the enemy out of the country, to defend in advance, I would not feel bad if I broke bottles and jars in someone else's house...

But it is also true that the alliance protects Algaris.

I've risked my life to protect you. If you don't feel grateful when we win the war in the future, and think that you can never repay the kindness of the Alliance, Ai'er, the Regent, or the Four Mothers, you might as well just hold a referendum to merge with us. We're all family and there's no need to talk about whether we're owed anything. It's hard to justify that, right?

165: Opportunities in war, the mystery of Mao Liang

Even before Aiur annexed Tyrell, he had been planning how to complete the great cause of "unifying the South", including the border princedoms next to his bed, which he had also coveted early on. However, if he wanted to expand his territory reasonably, it was important to have a "legitimate cause". If he started fighting without saying anything, using force would certainly be a pleasure, but it would inevitably cause "surprise among friendly countries" and "shock among the great powers". As the big brother who had been in charge of the Western world for many years, the Empire would inevitably question him:

Little brother?

Why are you fat?

The new guy is so rude!

The border prince has ruled this land for many years, and I have never said that I would take it away from him and incorporate it into his territory. How dare you?

This would easily lead to one of the situations that Al was most worried about after he took over the country:

The chivalrous expedition slapped him in the face.

This time it's not a joke.

He had every right to fight Tyrell—it wasn't my fault. Besides, look at that letter. He's good-looking. He's treated like this, right? If it was the court of Lothern, the Phoenix King would be pitied if he didn't massacre the city.

Later, the situation progressed so rapidly that the Tyrells did not even have time to seek foreign mediation before they were forced to sign an alliance treaty. Otherwise, the "war reparations" that Aiur forcibly demanded at the time would definitely be a burden that the Tyrells could not bear.

After digesting Tyrell, if they want to expand again, there are colonies to the west, and other than that there are only two directions, the southeast. Although Bretonnia in the north is loose, it was once one of the three major human countries and the Spear of Order, and it cannot be easily moved. If Bretonnia is invaded, the consequences may be more serious than if Aiur took the initiative to declare war on Tyrell and swallow it up.

To the south is Arabia. The situation there is very complicated, and the geographical and cultural environment is different from that of the Old World. It is not an easy target to attack. In addition, like the New World, it is separated from the mainland by the sea. As an army party who does not like to play navy (except for ship women) and a localist, Al has no interest in overseas expansion of colonial affairs.

Therefore, the only suitable direction is the border princely territory in the east.

The Border Princedom is divided into two parts, east and west, with a combined land area second only to the unified Southern Kingdom. It has a large population and abundant resources, and is composed of immigrants from all over the world. It can reach deep into the badlands in the south, border the dwarves in the east, and reach the empire in the north. If this place can be taken, then the human land south of the Black Mountains can be said to be unified by Aiur and incorporated into the alliance.

In this way, he can ascend to the throne, be promoted to the title of king, and be respected as the "Son of the South", and "rule one side of the world" in the human empire.

After all, even if the Border Prince Territory is considered as a whole "kingdom", if Ai'er can annex this place, he will have the thrones of three kingdoms under his buttocks, and it will be legitimate to go further...

But in order to take over the Border Princes, having the right reason and the right time are both important. The invasion of the greenskins has given the Alliance, which is ready to take action, a perfect opportunity.

Unfortunately, El led his elite troops on an expedition to the badlands to support the dwarves, and was unable to return home for the time being. He had to devote all his energy to this war of both defending his country and "reasonable expansion". He could only temporarily delegate power to his eldest daughter, hoping that Misha could successfully hold on in the first half.

Gao Maoliang is a tough opponent. Although his performance in Estalia is not particularly eye-catching except for those behaviors "different from the greenskins", Ai'er has had a spiritual connection with this warlord who has the "same ambition" as himself.

He knew what Gao Maoliang wanted to do, and he also knew that although it might sound like a fantasy, it was not without a chance of success. He even knew the reason why Gao Maoliang failed in the last war.

Not cruel enough!

Yes, from a normal, orderly perspective, the actions of the greenskins are enough to be called unforgivable and infuriating. They use prisoners as cannon fodder, force able-bodied men to go to the battlefield, collect grain and iron (military equipment), and demand the elderly, women and children as hostages. Whenever there is a local rebellion, they kill all the women and children first...

But given the greenskins' usual behavior, they would find the boss too weird.

Why are you so soft on the shrimps?

In the past, the greenskins wreaked havoc on the world, conquering cities and territories. Wherever they invaded, there might not even be a chance for bones to be exposed in the wild. Bones might be extracted and used as weapons or decorative items.

Small shrimps have tender meat, female shrimps have soft meat, male shrimps have strong meat, and old shrimps have tough meat... This may be the only thing that greenskins will do to intelligent races that are not greenskins in the areas that have been plagued by greenskins.

In comparison, Gao Maoliang's behavior is simply like a living saint. The power of the green has been raised. No! Because of its appearance, the greenskin race has the "morality" defined by the order side for the first time.

Although it is very low, at least it is there.

In order to achieve his goal, Gao Maoliang, this strange greenskin warlord who didn't look like a greenskin, took the initiative to restrain the extent of his gang's rampage. This also limited the greenskins' most important fighting power: ferocity.

So Al was in awe of this opponent.

If the other party didn't really look like him... he would even suspect whether this was another time traveler who just threw the wrong mushroom. After rising, he did not lose heart and was determined to lead the greenskins to establish a kingdom of paradise where "multi-ethnic groups prosper together".

He knew that the difficulty required for the other party to accomplish this task was several times greater than his success, but at the same time, if it was really possible, if there was a one in a billion chance that Gao Maoliang could accomplish this task, and use a butcher knife in one hand and a whip in the other to train a "mortal kingdom under barbaric rule", then the power it possessed would be absolutely unimaginable!

Even in order to generate soldiers, El has to capture chaos beasts and convert them, or let them reproduce freely. In the end, they have to be conceived by mortal bodies.

The greenskins directly plant spores, spore farmlands, and spore pastures.

Grow out of the ground!

In the mortal world, it is estimated that only the Skaven can compete with it in terms of reproduction ability.

When Aiel went south to liberate the southern part of Estalia, he saw those horrible scenes on the central plains: one after another, spore breeding grounds were designated by the greenskins. Various areas that surrendered to the greenskins continuously sent supplies to these places to provide nutrients and strengthen the growth of spores.

When they grow to maturity, another army will be born, and they can fight as soon as they land, which is even more exaggerated than his divinely blessed offspring.

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