"Well, this is a puzzle tower defense game. There will be two versions in the future. One is the low-difficulty version that is currently being created, and the other is the high-difficulty version."

In response to Suzukaze Aoba's curiosity, Muto Yu just told him everything he knew. As for the high-difficulty version he mentioned, it was the "Plants vs. Zombies hybrid" that was very popular in his previous life.

The original work of the hybrid version was a free fan game created by players. It could not make a profit due to copyright issues, but it naturally would not be sold for free in this world.

"High difficulty? It's not like 'I Wanna' that deliberately messes with people's psychology, right?"

To be honest, Suzukaze Aoba is now a little PTSD about the word "high difficulty", but when he saw Muto Yu shaking his head seriously, he breathed a sigh of relief.

"Don't worry, Sister Liangfeng. This high level of difficulty is simply difficult. It's not meant to deliberately manipulate people's mentality or play psychological tactics."

"That's good, that's good. If it's as you said, I can help you test the new game after it comes out."

"Then I'll leave it to Sister Liangfeng."

"It's a piece of cake. I'm also looking forward to what kind of game you will create next."

After chatting with Suzukaze Aoba for a while, the other party went home, and then Muto Yu began to concentrate on game development.

It is not suitable to write programs at school. After all, the laptop is too big and a little too conspicuous. Besides, no matter how good the keyboard is, it will make noise when you type quickly and continuously. What's more, his current savings cannot afford a good silent keyboard.

So the programming work naturally had to be done at home, and when he started typing code, Muto Yu discovered something that surprised him.

As his physical attributes strengthened, his coding speed also increased. In addition, he continued to pick up the various programming knowledge he learned in college in his previous life, and his game programming skills were getting closer to the threshold of upgrading.

"Drip drip..."

Suddenly, the sharp alarm sound woke up Muto Yu who was immersed in the world of programming. He looked at his mobile phone and saw that it was already ten o'clock in the evening.

After a quick wrap up, Muto Yu turned off the computer, washed up and went to bed, and as expected, he suffered from insomnia again.

When I lie down and close my eyes, all that comes to my mind are my subconscious beautiful fantasies about the future. For example, when I open my eyes tomorrow, I will find that the sales of "I Wanna" have exceeded 100,000, and after deducting taxes, my savings will instantly increase by more than 20 million yen.

(In the early days of Steam, the revenue split was fixed at 30:70, with the platform taking 30% and the game manufacturer taking 70%. Later, there was a tiered revenue split. Here, we use the early fixed 30:70 split regardless of sales volume for ease of calculation.)

For example, all the Instagram, Facebook, and YouTube accounts specifically registered under the name Kayaba Akihiko all have millions of followers. As soon as "Plants vs. Zombies" was completed, sales immediately exceeded one million and even ten million...

"Drip drip..."

At the familiar sound of the alarm clock, Muto Yu opened his eyes. He didn't know when he fell asleep, but he was sure that he didn't get enough rest.

But after getting up in the morning, Muto Yu felt that he was more energetic than yesterday morning. Maybe the attribute value he increased to his physical fitness yesterday was taking effect?

It is still the simple and easy egg fried rice. After all, this thing is really simple. Just make some extra rice the night before, and then fry it over high heat the next morning. It can be done in less than five minutes.

After breakfast, Muto Yu walked towards the school carrying a backpack containing a digital tablet.

"Good morning, Kato-san."

"Good morning, Muto-san."

A simple good morning made Kato Megumi's already good mood even better.

"By the way, this is the redemption code for the game I made."

Muto Yu handed the activation code written on the paper to Kato Megumi. After hesitating for a moment, he probably still felt a little reluctant, so he reminded the other party again.

"This game is very difficult, so if you encounter difficulties, it's okay to give up."

"Eh? Is the game difficult?"

"Well, no one who has played it says it's easy."

"I see. I'll do what I can."

Kato Megumi nodded towards Muto Yu, probably having listened to his advice. Although she was still thinking about whether to trick the other party yesterday, she thought today that there was actually no need to do so.

Even if you don't tell the other person the specific details of the game, they will naturally turn off the game if they feel it is difficult to play.

After the chat with Kato Megumi temporarily ended, Muto Yu took out his mobile phone and checked the number of followers on his various accounts.

The account on INS has gained the most followers, and it has exceeded 10,000 followers. Although most of the comments are quite aggressive, this is something that Yuu Muto was mentally prepared for. It was for this effect that he chose the game "IWanna".

Black and red are also red, and the traffic can be used to promote subsequent games.

Thinking of this, Muto Yu began to edit two posts.

One is that each platform will randomly select ten netizens who follow the account and send them an activation code. The total number of activation codes for several platforms is less than 100, so there is no actual loss for him.

The main purpose is to use these small favors to further increase the number of followers. Most people like to take advantage of small benefits.

As for the lucky ones who got the activation code, they don’t have to buy the game. Isn’t that a loss for Yu Muto? This kind of situation can only be said to be rare. Most of the time, even without the activation code, they will not spend money to buy the game.

This is also the reason why it was said earlier that Yu Muto did not suffer any actual losses.

Chapter 15: Iijima Yuune and Uta Hatsu came to visit

The second one is a warm-up for the next game, which is a low-difficulty, puzzle game of tower defense type, and is accompanied by a promotional picture drawn by Yuu Muto.

As for how effective this promotion will be, Muto Yu himself cannot give an answer, but at least it is better than when there was no promotion at all for "I Wanna".

Then, under Kato Megumi's astonished gaze, Muto Yu openly began to draw various character images using a digital tablet in class.

When I was in school, I drew various characters and backgrounds for the game in class, and after school I concentrated on program development at home.

During lunch break, I chatted with Kato Megumi, and in the evening, I chatted with Suzukaze Aoba through Line.

Such days are quite fulfilling. In this kind of life schedule, the first weekend of the new semester arrives.

On Saturday, as soon as the alarm rang, Yu Muto forced himself to sit up, wash up and make breakfast with his tenacious willpower.

Then he sat down in front of the computer and started typing away at the code. With this effort to seize every minute and every second, "Plants vs. Zombies" was originally expected to be completed in one month, but at the current speed, the time can be shortened by almost one-third.

However, Muto Yuu didn't end up sitting in front of the computer typing code all day as planned, because...

Liang Feng: "Do you have time, junior?"

Muto: "What's wrong?"

Because of the sudden message from Liangfeng Qingye, Muto You temporarily stopped writing code and replied to the message with his mobile phone.

Next door to his house, Liangfeng Qingye was looking at his phone with an embarrassed look on his face. Next to him was a blonde girl who looked indifferent but with resentment in her eyes, and a chestnut-haired girl dressed in a neutral style with an eager expression.

At this moment, the two were urging Suzukaze Aoba to take them to visit Muto Yuu. As for the reason...

Yu Muto originally gave Suzukaze Aoba seven activation codes, so her colleagues at the same workstation naturally could not escape the clutches of "IWanna".

By the way, character design team leader Hikaru Yagami, art director Toyama Tomo, and their senior Hifumi Takimoto have all received the game's activation code.

When Yagami Hikaru learned that Suzukaze Aoba knew the author of "IWanna", he almost rushed over in anger to have a face-to-face conversation with Muto Yu.

Fortunately, the more mature and reliable Yuanshan Lun stopped him, and finally avoided a possible conflict.

As for Takimoto Hifumi, she was a little shy due to her personality. Although she was so angry about the game that she smashed a keyboard, she still didn't have the courage to run over and meet a strange boy.

"hurry up!"

"Even if you say that, I'm still in a difficult situation. My relationship with my junior is pretty good, and I'm really worried about you guys being so aggressive right now."

Hearing the urging from Shinoda Hatsu, Suzukaze Aoba had a hesitant expression on his face, and he was unable to press the send button on the message he had already edited.

"We are all civilized people. We won't resort to violence."

"That's right, at most I just glared at him fiercely."

Shinoda Hatsu and Iijima Yuune spoke one after another. After hearing what they said, Suzukaze Aoba finally made up his mind and pressed the send button.

Liang Feng: "Actually, two of my colleagues wanted to go to your house to play. They've both tried the game you made."

Looking at the message sent by Liangfeng Qingye, cold sweat broke out on Muto You's forehead. Could it be that someone was so angry that he planned to kill him offline?

But after thinking about it carefully, there didn't seem to be such extreme people among Suzukaze Aoba's colleagues. After hesitating for a moment, Muto Yu chose to face the difficulties head-on.

Brother Xun once said that a true warrior dares to face the bleak life and dares to look squarely at the blood.

(He actually said that.)

Muto: "Okay, welcome."

Liangfeng: "We'll be right over."

Putting down the phone, Shinoda Hatsu and Iijima Yuune looked over expectantly.

"He agreed, so we can go now."

"Okay, go!"

"I want to see if the person who created this kind of crazy game also has a twisted face."

As Shinoda Hatsu and Iijima Yuune said this, Suzukaze Aoba could only smile helplessly.

..............................

"What would you like to drink, coffee, yogurt, or orange juice?"

Iijima Yuune: "I just want yogurt."

Shinoda Hatsumi: "Orange juice!"

Suzukaze Aoba: "I want orange juice too."

He was very aggressive before coming, but when he got in front of Muto Yu, he became restrained. After all, the difference in size was quite obvious.

In fact, none of the three girls are tall. Suzukaze Aoba is the shortest, only 149 cm, followed by Iijima Yuune, 152 cm, and the tallest is Shinoda Hatsu, 167 cm.

However, this height seems a little pale in comparison to Muto Yu's height of 180 cm, especially after his physical fitness was increased to six points, his body gradually became strong and sturdy.

So Iijima Yuune and Shinoda Hatsu, who had originally said that they would glare at Muto Yu fiercely to vent their resentment, now had no choice but to be obedient.

"Here, yogurt and orange juice."

Yu Muto carried a tray and placed the drinks ordered by the girls in front of them. Then he sat opposite them, holding a cup of yogurt, and looked at the two girls he met in real life for the first time with some curiosity.

Speaking of which, Iijima Yuune and Shinoda Hatsu are both twenty-one years old, five years older than Muto Yu, but judging by their looks, no one would find it strange to say that they are the same age as him.

"My name is Iijima Yuune, I'm Aoba's colleague, and we're both members of the character group."

"I'm Hatsu Shinoda, a member of the action team. I heard from Aoba that you're also making your own game. If you have any questions about character action design, you can come to me. I'll do my best to help you!"

Looking at the relatively quiet Iijima Yuune and the extremely passionate Shinoda Hatsu, Muto Yu introduced himself to the two of them.

"Hello, Iijima-senpai, Shinoda-senpai. I'm Yuu Muto, an independent game developer. Please take care of me in the future."

Yu Muto's humble performance surprised the two people. After all, as an independent game produced by a newcomer, "IWanna" is currently gaining strong momentum.

In this situation, Muto Yu did not show any sign of being complacent, which undoubtedly made the girls like him more.

Chapter 16 Trying to Play Plants vs. Zombies

After becoming familiar with each other, Iijima Yuune and Shinoda Hatsuya began to discuss "IWanna", the ultimate torture game, with Muto Yu.

"So why did you choose to create such a game?"

"In fact, we chose this theme just to attract attention. After all, black and red are still red. With this attention, it will be much easier to promote new games in the future."

Yu Muto stated his thoughts directly, and the attention of the two players who were deceived by him was immediately attracted by the "new game" in his words.

"A new game? The same type as IWanna?"

Shinoda Hatsu had a look of surprise on her face and asked with some fear, while Iijima Yuune beside her also showed a subtle expression.

"No, no, no, the difficulty this time is quite easy, and it's a tower defense game."

After hearing Yu Muto's answer, the two of them finally breathed a sigh of relief. They were somewhat suffering from PTSD caused by "IWanna".

"Speaking of which, do you want to try my new game?"

"Eh? Can we try it now?"

Liangfeng Qingye, who had been silent on the side, asked in surprise. After all, it had only been two or three days since Muto You bought the second-hand digital tablet from her.

In such a short period of time, the game has reached the level where it can be played on trial. This speed is quite terrifying for those of them who can be considered insiders in the industry.

After all, she is now learning 3D modeling from scratch, and her self-study progress is less than a quarter of that in the reference book.

"Well, if you want to play, we can use the already completed parts to build a simple trial scene so that you can experience the basic gameplay of this game."

During this period, Yu Muto did not spend a lot of time programming, but he still completed the main framework of the game and the most basic gameplay.

It is not like what most people imagine, that the levels are designed in sequence. In fact, all levels need to be completed in a unified manner in the later stage. By directly calling the various plant entity classes and zombie entity classes produced through the factory mode, a large number of levels of different difficulty levels can be quickly completed.

This involves some more professional software development knowledge, so I won’t go into details here. If you are interested, you can learn about it privately.

Quickly write a simple test class that calls the completed entity class.

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