This also includes resource buildings in the wild; all of these construction-related aspects can be considered part of the town's growth.

Beyond growing up in the small town, there is naturally the growth of a hero, or rather, the development of a character.

This is something everyone who knows understands; it's the core of almost all anime-style games.

Players acquire new characters through story progression and gacha pulls.

Each character has different attributes, different skills, and the ability to explore a large map.

Equipment, treasures, and hero upgrades on the map are all motivations for grinding.

Finally, there's the growth of the player, or rather, the protagonist in the game.

Yes.

In games, players themselves also need to grow and improve.

Just like the Heroes of Might and Magic series.

Players take on the role of a mage who doesn't participate in battles, but can learn various spells and unleash them on the battlefield.

Also.

The storyline is also part of the player's growth.

The game's story presentation adopts the same style as Girls' Frontline, and different main storylines will occur when players explore a certain area.

The map will also change as the main storyline unfolds.

A complete set of gameplay.

It involves dismantling the core of Heroes of Might and Magic and creating a completely new game.

"So, what do you think? Does this project seem feasible?"

After Lin Li finished discussing the project with Li Mingxuan from beginning to end, he asked one last question.

"It's feasible, absolutely feasible!"

In fact, Li Mingxuan had been thinking for many years about how Heroes of Might and Magic could be localized.

Lin Li's proposed solution is certainly not the most original answer.

But it will certainly be the most market-driven answer.

Any classic IP must first be recognized by the market before it can be pursued further.

Of course, perhaps in the future, after "Heroes: Song of the Holy Maiden" becomes popular...

We could also consider using the same engine to create a single-player game. Perhaps at that time, this project will be given the name "Heroes of Might and Magic".

After seeing the project, Li Mingxuan felt his heart pounding and his face flushed red.

Countless voices were urging him to take this project! Take it!!

This project is bound to succeed!!

"Mr. Lin, am I... am I capable of doing this project?"

He had barely finished speaking when, before he could hear Mr. Lin's reply, he heard a creaking sound of a chair behind him.

"President Lin! I think our Frontline Girls' team could also take on this project..."

"Come on, Lao Li, I'm not trying to be mean, but the Battlefront Girls are our company's core business segment. If you ask me, our Seven Days City project team is the most suitable."

There are people arguing ahead.

There were people secretly making phone calls to call for backup.

Chapter Thirty-Five: The Need for Progress

If items in Earth Online had levels and rarity.

Lin Li's proposal

It is definitely a rare item of the gold legendary level.

Without exception, everyone who has had the opportunity to see it has this feeling.

Is this something a human could actually write?

Those who have seen these documents will mention Lin Li's proposals during interviews or casual conversations.

Intentionally or unintentionally, some of the content will be publicized.

Of course, this is inevitable during promotional activities.

The fish was 30cm long when it was caught, but it became 60cm long when it reached my friend's mouth, and then it probably became 1 meter long when it was posted on my friend's social media.

This has led to the current state of the entire gaming industry.

Lin Li's proposal felt like some ancient military treatise or some peerless sword.

These rumors are especially useful for those who are new to the industry.

Because they have little understanding of game development, they easily attribute the success of something to a specific factor.

However, it's not surprising that practitioners would think that way.

Because Lin Li's several projects have indeed achieved great success in both business and player reputation.

Not to mention outsiders, even those inside Xinghuo.

When Song Shiyu heard his subordinate calling him...

When it was mentioned that General Manager Lin had just completed a new project proposal, and it seemed that he was going to delegate some of the studio's functions, he would simply throw down the documents in his hand and rush to Lin Li's office.

Because I was in such a hurry, I bumped into someone else as I was about to enter the elevator.

The other person they caught seemed even more anxious than him.

Although they were both in a hurry, they suddenly became polite to each other after bumping into each other.

"Brother Song? Where are you going?"

The person who bumped into Song Shiyu was named Hu Qing.

He is the person in charge of the "Starry Sky: Exploration" project.

I'm just over 30 this year. When I joined Xinghuo, I had half-length hair and looked like an artist.

Later, because Lin Li jokingly said that he looked listless, he went and got a buzz cut.

After the haircut, I definitely felt much more energetic.

Clean and tidy.

Because of this, he even found a girlfriend.

He is also an employee of Xinghuo.

At Xinghuo, as long as you're not in the same studio, there's no rule against dating.

Not only do they not prohibit it, but every time the various studios organize team building activities, they will consciously form teams to do it together, in order to solve the dating needs of their respective employees.

Lin Li also agreed with this, because he discovered...

Having more couples working in two studios not only doesn't affect efficiency, but it also promotes communication within the studios.

The biggest example is Galaxy Amusement Park.

Because Galaxy Park is a multinational project, it was actually quite clumsy at first.

Later, with the annual meeting, I got in touch with two multinational projects.

Some Japanese girls came to China, while some Chinese boys went to Japan.

The project has indeed become much more efficient once it gets going.

It sounds a bit far-fetched, but it's true.

Hu Qing also found his girlfriend through a social event between studios.

After getting a girlfriend.

Hu Qing's work enthusiasm has been further enhanced.

As the head of the "Stargazing: Exploration" project, the exploration studio he leads has only a few dozen people in total.

This number is normal, considering it's an old project.

However, a project team of dozens of people is still a project team, and a complete studio.

Small but complete.

And the returns have always been quite good.

The bulk of these profits almost entirely come from mod revenue sharing.

This made Hu Qing feel somewhat ashamed in front of other responsible persons, whether it was in the weekly or monthly reports.

There are indeed rumors within the company that they are the "laissez-faire" faction.

You can just lie there and get fed by mod creators.

Under these circumstances, not only Hu Qing, but everyone in the Exploration Studio was determined to start their own new project.

I want to start my own new project.

This is nothing new in the current Spark Studio Group.

Xinghuo's current studios are all staffed with one person per position, but Lin Li has not prohibited these studios from undertaking new projects.

Amidst a multitude of planning projects.

The future Spark program will have at most twenty studios.

These studios form the Spark Studios Group.

Once these twenty studios are established, they can internally split and divide into project teams.

In fact, Arknights, Girls Frontline, Seven Days, and even The Lost City all have their own single-player games in development.

This project initiation process is no longer the same as before, where a new studio was established and managed by Lin Lizhi.

Instead, they drew personnel from within the original studio to form project teams.

In other words.

The original Xinghuo was a parallel structure, with Lin Li essentially being both the boss and the highest person in charge of all projects.

Each studio has a head who is responsible for execution.

In terms of details, Lin Li writes almost the vast majority of game design proposals, and he is also the one who makes the final decisions and pushes forward when there are project problems.

but now.

The structure became a two-tier system, and Lin Li was no longer in charge of all projects, but became the head of each studio.

Each studio began to truly initiate its own projects, develop its own plans, and complete its own projects independently.

This is actually a natural situation when a company develops to a certain stage.

In particular, the Spark Studio adopts an independent accounting mechanism for finance and human resources.

Everyone wants to improve themselves.

It's a perfectly normal thing.

There will definitely be new projects that fail in the future, but it won't be a big problem, as it will essentially create an internal competition mechanism.

After all, Xinghuo also has Lin Li, or in other words, Lin Li established more than a dozen game companies in one go.

Moreover, Lin Li assigned each company a cash cow-level project.

So far, virtually all of Spark's studios' first projects have been successful.

In this situation.

Taking Arknights Studio as an example,

Whether Umineko will create something from the stars or something from the end of the world in the future is something Umineko needs to consider.

Initially, Lin Li might be able to help take a look at these new projects.

But in a few years...

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