Looking at the constantly refreshing comments under the video.
"Here's the money!!! Give me the game now!!!"
"I can't take it anymore, I'm so addicted to Fate after watching this, I have to go and rewatch Fate/Zero!"
"This graphics quality? You're telling me, is this even a mobile game?"
"Please, please, just show us one more gameplay demo!"
"The person operating the game is having fun, but what about me?"
"Goodness, after watching this video, I've completely lost the desire to even click on the FGO Japanese server icon."
"Here's the money! I want Joan of Arc!!!"
The comments section below the video was filled with excitement, with the most frequent mentions being of the Type-Moon universe and FGO, even though the entire promotional video didn't mention anything related to FATE.
The character models for Joan of Arc and King Arthur also differ significantly from the current Type-Moon universe.
But because the copywriting was done by Gen Urobuchi, the copywriting supervisor was Mushroom, and there was Joe Hisaishi's music, as well as the characters Joan of Arc and King Arthur.
Without any other information available.
This promotional video actually gives off a strong Fate vibe.
It's also amazing.
As Chen Rui scrolled down through a bunch of comments, he felt goosebumps all over his body.
If this game really does launch in October along with the Chinese version of FGO.
In a head-to-head confrontation, considering the current quality of the Japanese version of FGO...
This is bad! If the FATE/GO project really fails, Bilibili's revenue this year will be in serious trouble.
The problem is, he's just a distributor, not the game developer.
"No, this might actually be an opportunity."
Chen Rui is Chen Rui after all.
It takes more than just luck for one person to be able to support Bilibili.
Although they may not be able to control many details perfectly, they are still very sensitive to the direction.
After being impressed by the high quality of the promotional video.
He immediately realized that the video must have caused quite a stir in Japan as well.
He then connected to the VPN and switched to NCNC.
really.
This video is also the most popular NCNC game.
Even the comments below the comment section are very similar.
Chen Rui could deduce that the developers of FGO must also have known about this news.
Therefore, this may well be an opportunity, an opportunity to influence game developers.
Actually, it was already two months ago.
Back in May of this year, Bilibili's operations team noticed the poor reputation of the Japanese version of FGO and that the game's quality was insufficient to support long-term operation.
To this end, they wrote a special report, collecting a lot of information from Chinese server players, as well as some points they hoped the Chinese server could make changes to.
They even wrote down specific suggestions for modification.
They were very sincere, but after these reports were submitted to DEworks, they were almost always met with superficial approval and then disappeared without a trace.
This initially made Chen Rui very unhappy.
But they are the developer, and you are the agent.
Moreover, it's a multinational agency.
It's actually quite normal for communication between the two parties to be strained. If they clearly think your opinion has no reference value, what can you do?
Chen Rui had no other choice before.
But now that Spark Games' video has been released, Chen Rui thinks that perhaps after seeing the game, DEworks, who are feeling the pressure, will be able to listen to the suggestions?
He urgently needs to do something to relieve the stress he just experienced after watching the Spark Games promotional video.
So, with a hint of anticipation.
Chen Rui didn't even prepare much before dialing DEworks' number.
As usual, he was greeted by the receptionist at DEworks.
"Hello, this is DEworks. How can I help you?"
The gentle Japanese voices reached my ears, making me feel all tingly.
"Ah, I'm Chen Rui from Bilibili. I'd like to speak with your president. Could you please forward this message?"
"Okay, President Chen, please wait a moment."
After the person on the other end finished speaking, they placed the phone on the front desk, and then Chen Rui heard a clear sound of footsteps walking further and further away.
Ok.
This is considered standard practice in Japan.
Even if Chen Rui had been to DEworks, he knew that the company wasn't very big; if the receptionist shouted, the people inside would definitely hear her.
But this doesn't stop the receptionist from having to go there in person to "invite" the president, and only after getting his permission can she transfer the call back.
During their first phone conversation, Chen Rui complained, "Can't the receptionist just call the president directly?"
But after communicating with him a few times, he got used to it.
Perhaps this is a uniquely Japanese custom.
Normally, it only takes about one or two minutes to turn around.
But this time, something seems to have changed.
I could vaguely hear arguing coming from the receiver, but it was too far away to hear clearly.
~~~
Japan
Tokyo, DEworks
"I told you long ago to just get by and stop being so dramatic. In the current situation, what's wrong with being acquired?"
"I asked you to talk seriously back then, but you were so arrogant."
"Now look what happened, we messed up! They're not talking to us anymore, they're just going to bypass us and go find mushrooms."
"Gen Urobuchi's writing, Kinoko Nasu's supervision, Joe Hisaishi's composition, and that visuals and gameplay—they're launching in October!! What are we going to use to compete? Run into their heads?"
"Stop making noise, let me have some peace and quiet."
"What are you waiting for? That's 60 billion yen!!! 60 billion!!! They were willing to pay 60 billion yen to buy our pathetic company back then!!! Shoji, what are you thinking?!"
Author's Note: I've had some free time lately, and I wanted to put some pressure on myself, so I'm starting an extra chapter plan.
Bonus Chapter Rule 1: If a book receives over 1000 recommendation votes or over 100 monthly votes the previous day, an extra chapter will be added the following day. [Currently, this book has approximately 1000 readers following it. Dear readers, please remember to leave one recommendation vote for this book each day...]
The second rule for bonus chapters: If you receive more than 100 blades or equivalent gifts the previous day, you will receive an extra chapter the following day. If a big spender gives you a gold treasure chest, you will receive an extra chapter every day for ten days.
Well... I don't think anyone'll tip for a gold chest, since I'm even reluctant to buy chests myself to climb the collection rankings... hahaha
As for the effect of the extra chapter, that's about it for today. Finally, I still hope everyone will continue reading! This lazy author is off to write some more...
Chapter 88 Collapse of Expectations
Few people know that DEworks has a mysterious shareholder in addition to its founder, Kenji Shoji.
That was after acquiring the FATE copyright in 15. In order to raise the initial research and development funds, Akihito Shoji sold 20% of the company's shares and brought in his college classmate, Koji Yoshizawa.
Koji Yoshizawa never comes to the company, and the outside world doesn't even know that he exists.
He was only responsible for investing money.
Everything else is irrelevant.
In 15, FGO became a minor hit, and he made a lot of money.
But the situation took a sharp turn for the worse in 16.
This is actually quite normal. After all, when it comes to investing, how can you expect to only make money and never lose money?
Originally, Yoshizawa Koji didn't pay attention to these things, just like before.
After all, FGO is only making less profit now, it hasn't lost money yet.
But last month, he suddenly received a message.
It is said that Spark Games wants to acquire DEworks for 10 billion yen in cash.
At first, when Yoshizawa Koji heard the news, he didn't feel anything special except for wanting to laugh.
The reason is simple: FGO at this time is far inferior to its predecessor.
But the water didn't reach the bottom.
In the previous life, in January 2016, before the reforms in Yanchuan.
FGO's monthly revenue is around five million US dollars, which is roughly equivalent to 108 Japanese yen per US dollar in 2016.
Converted to Japanese yen, the monthly revenue would be approximately 5 million yen.
In this world, because Shiokawa did not join DEworks, many core issues of FGO remained unresolved, in addition to the impact of Battlefront Girls and other games.
In this world, FGO's revenue had halved from 5 million in January to around 2 million US dollars, or 200 million yen, by June.
Leaving aside operating costs, development costs, and channel revenue sharing.
He received approximately 1 million yen.
This is naturally bad news, but starting in June, after withstanding the impact of Battlefront Girls, FGO still managed to maintain the $2 million mark in July, and even increased compared to the previous month.
This result is certainly not good, but it is by no means bad among many Japanese mobile games.
Therefore, they were faced with a 10 billion yen offer from Spark Games.
Yoshizawa Koji and Shoji Akihito just smiled and didn't take it seriously.
But I never thought about it.
Yao Meng from Xinghuo Games was genuinely sincere; he quickly came to their door and raised the offer to 20 billion, and then to 30 billion.
By this time.
The nature of the matter has finally changed.
Both Yoshizawa Koji and Shoji Akihito were somewhat tempted.
30 billion yen is cash, cash that Apple Store won't skim off!
Given FGO's current profit situation, it would take them a full three years to earn 3 billion yen!
Moreover, who knows what the situation will be like for FGO in three years?
After 16 years of decline, Akihito Shoji has lost his initial confidence in FGO.
However, Shoji Kenji was still somewhat conflicted at the time.
During a negotiation, the topic of the Chinese version of FGO was brought up.
After all, the Chinese version of FGO hasn't been launched yet. If it is, they can still get some of the profits. He just mentioned it casually, but unexpectedly, Yao Meng raised the price to 40 billion yen.
By this time, Yoshizawa Koji had been completely won over.
Compared to his initial investment, the cash proceeds from the 40 billion yen acquisition were already very attractive.
However, on the other hand, Shoji Akihito began to feel that he had a rare commodity to be hoarded.
Finding Yao Meng easy to talk to, they started to manipulate him.
However, neither of them noticed.
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