At the same time his thoughts were racing, a series of familiar images flashed before Yusuke Matsushita's eyes.
These panel displays also reflect Matsushita Yusuke's achievements and growth in recent years.
222: Top-tier Captain Level
As usual, a holistic review is conducted.
The first thing that catches the eye is naturally the four most basic components, as well as the total amount of spiritual pressure.
[Spiritual Pressure Level: 79] (Current maximum is 95)
【斩:74】【拳:69】【走:80】【鬼:93】(总值100)
Overall rating: Top-tier captain level
It is difficult to quantify and estimate strength in its purest sense.
Now, through this data, Yusuke Matsushita can accurately and intuitively understand his own growth and the reasons for his progress in various aspects.
Regarding spiritual pressure.
The upper limit is essentially equivalent to the limit that the person can currently reach.
If we calculate based on the upper limit of 100, Yusuke Matsushita is now just one step away from his 'peak'.
It sounds impressive, but in reality, it's just that kind of thing...
Because spiritual pressure is the foundation of basic values and an essential component.
The guy next door, Lao Lan, already had maxed-out spiritual pressure many years ago. Do you want to interview him and see how he feels?
So in a sense, for someone like Yusuke Matsushita with his specific goals and objectives, having maximum spiritual pressure is merely fulfilling some subsequent triggering conditions.
The Grim Reaper's individual limit is not the 'limit' in the sense of his goal.
As for the other four major projects...
The problem with 'slashing' and 'fisting' remains the same, because the person in question is not good at these things, so Matsushita Yusuke will not show excessive diligence.
Since his talent doesn't lie in this area, he wouldn't force himself to learn unnecessary things.
Correspondingly.
His Kido, as a specialty, has been enhanced to level 93.
As mentioned before, once the numbers reach the post-90s generation, each improvement usually requires a tremendous amount of effort.
Matsushita Yusuke's achievement of 93 points is essentially a result of his hard work.
Putting everything else aside, just with this Kido technique alone, the person in question is already capable of being unparalleled in the Soul Society.
Of course... that alone is definitely not enough. After all, this template is almost equivalent to Ryouran—maximum spiritual pressure, mastery of Kido, so what?
Are you so great? Can you even beat the skinny old man next door? You still have to diligently practice other skills, you little punk.
Therefore, after discovering that the progress of Kido had slowed down, Matsushita Yusuke gradually shifted his focus to another aspect of the content.
Instant Step...
In terms of ability, this is essentially an application of footwork.
But after years of study and accumulation, Yusuke Matsushita felt that he had more or less understood some of the more essential aspects.
Instant Step is not just a simple footwork technique; if you delve deeper into it, it might also involve abilities like spatial teleportation...
Of course, for the current level of 80, although Yusuke Matsushita has already surpassed 99% of the Soul Society residents, there are always those who are stronger than him.
He doesn't have much to say on this matter, so he needs to gain more experience...
all in all.
'Focus on self-preservation, using Instant Step to create distance or maneuver. At the same time, continue to increase the Kido coefficient...'
This is the result of Yusuke Matsushita's accumulation and strategies over the years.
Judging from the results, these efforts seem quite worthwhile.
Overall strength: Top-tier captain level!!!
Although this type of subdivision did not appear in the original work, it was necessary for Yusuke Matsushita to make appropriate classifications.
Since we're already here...
Nobody wants to be seen as a captain on the same level as Kensei Muguruma, right?
That would be so embarrassing...it would have been a complete waste of time.
Of course, this is just a saying within a small circle, so it has no authority whatsoever.
Yusuke Matsushita, a top-tier captain, believes this is a broad-based qualifier for different levels of skill.
Given the existing three-tiered system of upper, middle, and lower levels, the top performers are further categorized.
First, let's talk about the lower-ranking captains... without a doubt, my old friend Kensei Muguruma is in that tier. And Rojuro Otohashi, who was easily defeated in the original work, is in a similar position.
Admittedly, these people were also defeated because of the rules, which prevented them from using masks and thus from unleashing their full potential.
But a bad player is a bad player; the right way is to practice more and complain less...
A mid-level captain is roughly equivalent to Toshiro during the Thousand-Year Blood War (before he was fully liberated), or a character like the Great Dog.
After being enhanced through special methods and means, intermediate captains can perform at a level far exceeding that of lower-level captains and demonstrate sufficient strength in combat.
If you can achieve this level of achievement, you'll be able to escape the bottom of the food chain.
So, the superior captain.
This category is somewhat special because it includes the flagship units of the Gotei 13, as well as the top-tier combat forces in the literal sense.
The first Kenpachi, Retsu Unohana, and the next Captain-Commander, Shunsui Kyoraku, are probably positioned in this way.
And above that...
For Yusuke Matsushita, the secondary classification of the top-tier category represents a further consideration of overall strength.
Although Yusuke Matsushita had not undergone any precise testing, he had a general idea of his current level based on predictions and estimates.
Let him play now...
It might be difficult to achieve a clean result.
'But taking down Kyoraku Shunsui shouldn't be a problem.'
Such confidence is certainly not just based on the four main categories of the dashboard.
In fact, the progress in terms of Zanpakuto is even more exaggerated.
[Zanpakuto Ability Panel]
[Physics Department: 82]
[Elemental System: 79]
[Ghost Department: 96]
[Biology Department: 80]
[Rule Series: 76]
After developing to their current state, the five Zanpakuto have all seen significant improvements in their respective strengths.
There's no need to specifically analyze the behavior itself anymore. For Yusuke Matsushita now, it's enough to just look at the strongest breakthrough point.
Ghost system, 96!
It's only 4 points away from the true peak.
It can be said that Matsushita Yusuke has already surpassed many Shinigami in terms of Zanpakuto abilities... Through his understanding of Zanpakuto, this power even has the potential for further development.
Because of different understandings, the level of performance that can be achieved also varies.
People like Aizen are, in essence, geniuses who 'get stuck on the smallest details'.
Because Kyoka Suigetsu is a support-type Zanpakuto, its wielder cannot develop specific abilities to apply it.
Therefore, Aizen continued to delve deeper into the study of illusion techniques, eventually achieving a level of power similar to 'controlling all things'.
Specialization, research, development...
These keywords are the key points.
Now that Matsushita Yusuke's power level has been raised to 96, what kind of scenery can he see?
223: Fighting for Protection (Major Chapter Merged)
Looking at the results now, Yusuke Matsushita's expression was quite emotional.
Although Zanpakuto abilities are categorized in essence, they are essentially just a form of power.
What did that sentence say?
Numbers are the only reason to reign supreme...
After briefly reflecting on his current level, Matsushita Yusuke quickly shifted his attention to the next stage.
How should I deal with Yamamoto Genryusai Shigekuni this time?
Compared to their last encounter, Matsushita Yusuke has not only improved his skills but also gained more advantages.
Aizen's logistics organization has also been strengthened accordingly, so even if they are outmatched, they can find a suitable way out.
As for whether it makes sense to do this?
After pondering for a moment, the person involved found the answer—of course there is!
For Yusuke Matsushita, defeating Yamamoto is like facing the final boss of the current version; even if he can't beat him, he can still accumulate a lot of experience.
The more of the old man's abilities he reveals, the easier it will be for Aizen to plan his future... You should know that in the original work, Aizen should theoretically have never seen Yamamoto's Bankai.
Even so, based on his deliberations and calculations, he finally designed Wanda Weiss, a specialized type of Arrancar, to outmaneuver the old man.
Now, the enhanced T0-level intelligence agent Aizen has returned. How will the Karakura Town battle unfold?
We have no idea.
Regardless, Matsushita Yusuke's situation today is certainly countless times better than it was decades ago.
'I have so many cards to play...'
Moreover, he wasn't completely inexperienced.
Having witnessed the Bankai process firsthand and experienced the output level of the Zanka no Tachi through the description and feelings of the clone... Matsushita Yusuke is now also in a state of having information in hand.
So to be honest...
Now, he may be able to do some things that previously seemed like a pipe dream.
Therefore, Matsushita Yusuke had to plan carefully before taking action.
To what extent exactly should we go?
'Is it about forcing the old man to unleash more power and awaken his Bankai state... or simply extending the Bankai duration to create more time and space for analysis and observation?'
Such thoughts are also of utmost importance. After Yusuke Matsushita simply wrote them down, he would also have a second discussion with Ryouran later.
all in all.
This battle will not be easy, but compared to the last one... the preparation process will only become more complicated.
Standing there for a moment, Yusuke Matsushita looked up at the bright moon hanging in the sky.
Although some of the things I say might seem out of place with my role, well...
Even I'm starting to look forward to that day.
time flies.
Soon, two months passed in the blink of an eye.
This time, Yusuke Matsushita stood backstage, fiddling with the decorations on his body, a helpless expression on his face.
Another familiar, teasing voice came from beside me.
"Captain Matsushita, what's wrong? Are you uncomfortable wearing it?"
The latter replied without looking up.
"Yes... these badges and decorations were all insisted on by my vice-captain. He said they would show my status and be worthy of the captain's name..."
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