When I write a bug it becomes the core gameplay
Chapter 527: Highlights of Endless Fantasy Legend
Highlights of Chapter 527 "Endless Fantasy Legend"
Lilith was a little confused: "Why?"
In her mind, "Endless Fantasy Legend" is not a particularly impressive game.
Of course, this game is very successful. The mechanical changes of the four elements of earth, wind, water, and fire have been well received, and there are many die-hard fans.
Even until now, some players praise "Endless Fantasy Legend" as the most imaginative game.
Its style, mechanics, gameplay, and bugs full of infinite possibilities are all talked about by players.
However, perhaps it is because the game "Endless Fantasy Legend" is too balanced and all aspects are particularly coordinated, so it does not have a strong personality.
Not as impressive as "Ascension" and "Blood of Lies."
Qin Fengliang explained: “I considered it from several aspects.
“First of all, since we want to lure players in as much as possible, we must first ensure that they can play.
“As you said, a big problem with Nine Swords was that low-end computers and mobile phones couldn’t carry it.
"If we were just trying to lose money, it would be fine.
“But we want negative emotions. Only when players play the game deeply can they generate a lot of negative emotions.
"Before entering the game, it's like the contract has not been established. Even if they are angry when they see the stuck progress bar, we basically cannot collect these negative emotions.
“Although after many rounds of optimization, Vientiane Editor is no longer as annoying as before, but a mobile phone is still a mobile phone after all, and it will always be limited by factors such as performance or heat dissipation, so it must be better optimized to run.
“Of course we must try our best to optimize, but we cannot pin all our hopes on optimization.
“We still have to start with the game itself to ensure nothing goes wrong.
"The style of "Endless Fantasy Legend" has very low configuration requirements, so it is indeed the most suitable to be transplanted to mobile phones."
Lilith nodded slightly, she completely agreed with this point.
Shengjing Group did not consider this when developing "Nine Swords" before.
"What's wrong with the high configuration requirements? We'll optimize it later!"
There is nothing wrong with this idea at first glance, but if you think about it carefully, you will understand the problem: it is too optimistic.
Optimization cannot cure all diseases. It does not mean that as long as you are willing to optimize, you will be able to optimize it to the point where your mobile phone can run.
The editor's underlying architecture, game material accuracy, game play mechanics, etc. will all affect the game's configuration requirements.
Many times, even if you try your best to optimize, you still can't achieve the desired effect in the end, and you can only be forced to reach the upper limit and be scolded by players.
This kind of thing doesn't happen once or twice.
Lilith doesn't care that the game doesn't make money, but after persuading most players to quit, it means that their negative emotions cannot be harvested, which is absolutely unacceptable.
"Well, that makes sense, continue." Lilith nodded.
Qin Fengliang continued: "Secondly, "Endless Fantasy Legend" itself is a game with a relatively distinctive style. It can be regarded as the private territory of a group of die-hard players, and their territorial awareness is very strong.
“Other games may also have die-hard players, but they are not so clearly hostile to Krypton Gold mobile games.
"For example, games such as "The Legend of Destiny Crouching Dragon", "Fire Thief", "Forsaken City", and "Heartbeat Dreamland" have loyal players, but judging from the player portraits, their acceptance of krypton gold mobile games The level will be significantly higher.”
Lilith said approvingly: "It makes sense!"
Not all players of stand-alone games are hostile to gold-based mobile games. Players vary greatly between different types of stand-alone games.
Games like "Fire Thief" have online online gameplay. Players often don't object to extra charges for non-game functionality, and are relatively more tolerant of mobile games.
Players of games such as "Destiny of Crouching Dragon" and "Forsaken City" tend to play whatever is fun and do not have particularly strong inclinations.
Not to mention "Heartbeat Dreamland", this game has a strong two-dimensional game style, and perhaps a large part of its die-hard fans are mobile game players.
"Endless Fantasy Legend" is a special example.
It itself does not require high configuration requirements and can be run on mobile phones after optimization.
However, because its gameplay emphasizes imagination and innovation in gameplay, it is considered the most avant-garde and cutting-edge type of stand-alone game. It is a frequent visitor at major award ceremonies, and it is also one of the most proud stand-alone games. Game types that players particularly prefer.
And this type of players are often the ones who despise gold-based mobile games the most.
For Lilith, she has no interest in the pros and cons of games. As long as it can make players have negative emotions, she will do anything.
So…
Transforming "Endless Fantasy Legend" into a mobile game, maybe it will be a severe backstab for die-hard players of this game? Qin Fengliang added: "And this behavior was done by the Nitian official, so it is even more sinful."
In comparison, if another company made a mobile game based on the model of "Endless Fantasy Legend", although these die-hard fans would be angry, they would not be so defensive.
After all, there are so many game companies in the world, and it is normal to imitate and learn from each other.
Reversible Paradise cannot do this!
Players are more likely to love and hate.
"Mr. Li, next, we are going to carry out fixed-point blasting on several highly praised points in "Endless Fantasy Legend".
“It can’t be changed beyond recognition, as that will directly discourage old players, which is not conducive to tricking them into killing them.
"You have to use it on the surface, but actually make it into something completely different, so that old players can come and be disappointed. That's the best choice."
Lilith became more energetic: "Okay, I will do this myself, and you can supplement it for me.
"Let me see what are the highly praised points of "Endless Fantasy Legend"..."
She opened "Endless Fantasy Legend" again on her computer and began to relive the memories of this game.
“First of all, the biggest highlight is probably this special system of ‘earth, wind, water, fire + time’.
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“It maximizes the advantages of the Vientiane Editor, creates complex elemental reactions, and provides players with a variety of special abilities.
“In a vast open world, players use the abilities of earth, wind, water, and fire to truly achieve the effect of ‘endless fantasy’.
“Although we have put various restrictions on these abilities, because of the existence of **** bugs, these restrictions have basically been removed in disguise.
“So far, old players are still very positive about this system, and there are even new players who are constantly getting into it.
"Following the idea of krypton gold mobile games...
"Then tear it down!
“Dismantle these elements and arrange them into different characters, so that players can react accordingly after drawing these characters!
“For example, don’t players really like playing ‘Justice from Heaven’?
"The water element is used to bind the stones, and then the impact of the fire element bomb plus the gravity of the stone itself can be used to make the stones fall in the air like a goddess scattering flowers, causing area damage to the ground.
"But now we have separated the elemental abilities. Assuming that the player only has the water elemental ability by default, if you want to use this gameplay, you have to draw an additional earth elemental character and a fire elemental character.
"Hey, this should be able to break defenses for experienced players of this game!"
Lilith recorded this with great satisfaction.
In "Endless Fantasy Legend", several abilities can be used together, and it will test the players' imagination.
In the stand-alone mode, these abilities are obtained by the protagonist by default, and the almost threshold-free acquisition method has been accepted by veteran players.
And if a new gold-based mobile game is released, these abilities must be obtained by gold or liver, which will inevitably make many old players break their defenses and cause considerable negative emotions.
“But…it seems that this alone is not enough.
“According to this disassembly method, each element can only disassemble three or four characters at most, adding up to only twenty characters, which is far from being able to support the character pool of a krypton gold mobile game.
"Well...that means we have to design some unique gameplay and mechanisms for these characters.
"We also have to design corresponding characters and story backgrounds for them."
Lilith scratched her head and quickly realized that her idea was not that easy to realize.
This is the case with games. An idea may seem simple, but when implemented, you will find all kinds of problems.
Two seemingly similar gameplays may actually be very different.
An idea alone is worthless. The key is how to realize the idea perfectly.
Qin Fengliang added: “There is another point, the map size.
"Mr. Li, although the map of "Endless Fantasy Legend" is already quite large, it needs to be expanded further if it wants to support so many characters.
“Or, should we consider adjusting the original basic framework of ‘earth, wind, water, fire + time’?
“Change some elements, add some new elements, and even try to make a system that looks similar but is actually completely different.
"Why don't the veteran players get so angry that they jump and curse?"
(End of chapter)
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