When I write a bug it becomes the core gameplay

Chapter 595: Creation of an inverse environment

Chapter 595 Creation of Inner Revolving Environment

Gu Fan's statement made everyone feel bright.

Um? Why didn’t you think there was such a way to play before?

Inner volume is of course a bad word.

Its original intention is meaningless malicious competition.

Similar to Henggang Middle School Simulator, no matter how hard the students work, the exam is a selective exam, not a passive exam. This means that only the first few percent can you get into a pretty good university.

Under this "proportional admission" mechanism, what if the students turn their scores from 600 to 700? It's still possible to admit so many people.

And during this paper, all students are suffering from serious suffering.

This is a bit like the principle of a cinema. When some people stand up to watch the movie first, others have to be forced to stand up. The final result is that everyone has finished watching the movie while standing up.

But according to Gu Fan's analysis, this inverse system can also be used.

Because it can actually be split:

The large environment is inclined, while the small environment is mutually beneficial, which is the most confusing trap.

The so-called big environment can be all colleges and students in the entire province; while the small environment can be specific to students in a certain university.

If the large and small environments are inclined, it is a system that is particularly suffocating and completely explodes. Although this system produces a lot of negative emotions, it is difficult to maintain and easily collapse.

For example, if the school also becomes a zero-sum game, then students will attack and report each other, and use all kinds of means to the extreme.

If the big and small environments are mutually beneficial, then a high-spirited atmosphere will be formed, and there will be no conflicts between each other, so naturally there will be no negative emotions.

The big environment is mutually beneficial, and the small environment is inverted... This situation is basically impossible.

Only the large environment is inclined, but the small environment is mutually beneficial, which is most in line with Li Zong’s needs.

Small environments are mutually beneficial. For example, in a class in a college, students teach each other questions. If you are good at math and I am good at physics, we will teach each other math and physics questions respectively, and improve our grades together next time. This is a positive feedback and is beneficial to both of them.

There is no such situation as "If you do well in mathematics, I will become worse."

However, in the overall environment, so many people are admitted to the entire province. Others are one point higher than me. It is very likely that he is admitted but I am not admitted.

But even so, students will not regard their classmates as direct competitors.

In this environment, students in the same class and school will encourage and help each other, and there will be no excessive internal friction between each other. But this has just led to the overall environment becoming more inclined and more cruel.

It is difficult for students to recognize this, or even if they realize it, there is no way to change it.

Under such a framework, negative emotions can continue to arise, which is undoubtedly Lilith's favorite way.

The game "Henggang Middle School Simulation" does not have much problem with its ideas, and it has indeed gained a lot of negative emotions. This is a successful experience and has high reference value.

Of course, the only problem here is that Henggang Middle School exists in reality, and students can only be forced to participate in the intra-sample in order to have a better life in the future.

But "The Legend of the World" is just a game. Why do those players with zero krypton have to play it?

Even if they are not killed by Krypton guys, they may not come to play. After all, there are so many equally excellent stand-alone games, or PC and mobile games that are more stand-alone.

Not to mention anything else, even if you are already an old game, it is already in the end of your operation, and it may take away a large number of players.

The solution Gu Fan gave was to pay for it simply and crudely!

It's like you can move bricks and eat ribs in some games.

When playing this game, players with zero krypton can obtain some props that can be traded directly on the platform, or other things that can be traded based on their luck or strength.

As long as they can make a small amount of money and eat pork ribs every now and then, they will continue to play with it.

For other companies, this is difficult because doing so means that the manufacturer will make concessions or even lose money.

With a certain game size, there are only so many recharges for Krypton players. The manufacturer will give more Krypton players and earn less by themselves, which is unacceptable for most manufacturers.

After all, their ultimate goal is to make money, and it is even more uncomfortable to make less than kill them.

But it is different from heaven, Mr. Li didn't care about making money either.

At this time, Wei Tiantang is rich and powerful, and there is so much money on the account, so it is completely supportive to use it to run this system. If you can really receive enough negative emotions, it will be very cost-effective for Lilith.

Lilith was very happy: "Okay! "The Legend of Heaven" must be done with this framework!

"Then... Wei Chengjie, think about the specific framework!"

She was still deliberately dispersing the designers and couldn't let Gu Fan finalize all the designs, as the risks would become uncontrollable.

Wei Chengjie was suddenly clicked and was a little confused, but after he thought carefully, he still gave a more detailed answer.

After all, before Wei Chengjie came to the Heavenly Heaven, he had worked in Shengjing Group for a long time and was still very familiar with this aspect. "Suppose you want to replicate the model of Henggang Middle School in the game...

“Then I think there are two points that are the top priority.

“First, it is a relatively complete regional matching mechanism.

“The second is the pinch mode.

"The so-called regional matching mechanism is like the Henggang Middle School simulation, the level of nearby schools is similar. Only when these general colleges and universities are pecking at each other will they be more motivated.

“If the gap between the two comparative schools is too large, it will not be able to spur each other.

“The same is true in the game.

"Suppose we allow players to set up various sects and caves, or to set up good sects and caves for players to join, then we must ensure that the strength of sects and caves in the same area is not much different, so that they can compete with each other.

"The pinch mode is to ensure that when everyone's overall strength is similar, there must be a special pinch mechanism, and there is a super giant in a certain region.

“It’s similar to Henggang Middle School.

"Through the pinch mode, it can grab all the best students in other schools. In this way, students will work harder to enter Henggang Middle School, or to stay in Henggang Middle School and not be kicked away.

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"In the same area, although "The Legend of the Sky" is all sects and caves with similar strength, there must be a sect of a super giant.

"This sect can pick the best from all over the country, master various resources, and give players better benefits. But its internal content is definitely very cruel and has an elimination mechanism.

“In addition, there is also a competitive relationship between the giant sects in various regions.

"If all these details can be done well, then I believe that even this is an inclined system, it will attract enough players to play."

Zhou Yang nodded slightly: “Well, it sounds pretty good.

"But...will this cause, this game becomes very heartbreaking?

“Like going to work.

"I think it's better not to be too savage, as players may be too persuading to withdraw. They can be allowed to go online every day, but it's best not to have a basic game time online for more than two or three hours."

Obviously, this is also a very critical issue.

The system designed by Wei Chengjie looks very good, but since the competition is so fierce, players with more time will definitely have a natural advantage.

If the player is inclined in this regard, it will become a similar deadlock in MMORPG games: players with more time improve speed much higher than other players, and the game will be like going to work. Over time, it will persuade a large number of casual players to be withdrawn and cannot maintain the player base.

Wei Chengjie nodded: "Of course, we must limit this.

“It’s easy to do, just arrange an ‘offline practice system’.

"The speed of producing spiritual energy in players' personal caves is limited. Practicing in a state of spiritual energy will be much faster. But once the spiritual energy is exhausted, the player's cultivation speed is no different from offline practice.

“Of course, players can also spend money on better caves.

"This is essentially the same as the physical system of other games, except that the packaging is different."

Gu Fan added: "Since it is a strong social game, it is inevitable to play games and it is inevitable to go to work.

“What we can do is to arrange fixed activities as much as possible at noon and evening to reduce the burden on players as much as possible.

"But we can't be completely biased towards casual players, otherwise, players will not be inverted at all, how can our system play a role?

"Players can obtain some small output from the game in a fixed manner, such as selling their achievements in immortal cultivation, or directly asking the official withdrawal, and selling them for more than ten yuan every now and then, but the income is definitely far less than those of all-time players."

After listening to everyone's discussion, Lilith's eyes gradually shone and her thoughts became clearer.

"Very good, it's true that I still have to brainstorm. Isn't the big framework coming out?

"We divide the entire world of cultivation into different states and different districts and servers, and at the same time set up the large and small sects that exist in each area.

"There are fixed NPC sects, and players can also choose to set up their own sects. But although these sects are called sects, they are actually schools or companies with very strict management.

"All the monks are actually students or workers. Their purpose of practicing in the sect is to enter other higher-level sects, such as from Qi Refining Sect, to the Foundation Establishment Sect, and then to the Jiedan Sect.

“In the process of step-by-step promotion, there will be a rate of admission, and most people will be screened out.

"Although there will be PVP activities between sects, or joint efforts to fight against extraterritorial demons, in general, there is no direct confrontation between players.

"The key is not the PK among players, but to let them find ways to pass this promotion mechanism."

Zhou Yang asked another new question: "But...what should those players who quickly reach the top through krypton gold have no more to play?"

Wei Chengjie also asked, "How to solve the studio's problems?"

(End of this chapter)

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