Chapter 39 New Studio
After temporarily parting with the two of them, Zhou Kuang went to the office and took a walk around, only to find that Ma Tu was not in the company today.

"This is really strange..."

Zhou Kuang scratched his head. Ma Tu usually arrived early and had never been late.

He remembered that when Ma Tu first released the trailer, he said that he needed to revise the next content.

Today is a weekday, and he's not in the office at almost eleven o'clock?

Could it be that he asked for leave?

After asking around, no one in the planning team knew where he was going, and he hadn't received any leave request from them.

Zhou Kuang simply opened his phone and sent him a message.

[Didn't you come to work today? Are you okay?]

Five minutes later, he finally replied.

Sorry, Brother Kuang.

My daughter is sick. My wife is on duty today. I'm taking her to the hospital.

[I was so busy queuing here that I forgot to ask for leave]

【Excuse me】

I will definitely make up for the progress later.

After Zhou Kuang understood the situation, he realized that he was not to blame for this kind of thing. It was an emergency.

So he quickly typed something to comfort her.

[It's okay, there's no rush at work, let me see the child first]

[Do you need my help? I drove here today, so I'm pretty free.]

【(Smiley face)】

The other party responded quickly this time.

[No, no, thank you, Brother Kuang]

After Zhou Kuang talked to him for a few more words, he put down his phone and began to think about his work for the day.

Since I have already remembered the task, let’s do it today!
Opening the system interface, Zhou Kuang found the task again.

[Achievement Mission 01: Open an independent game studio and increase the number of people to at least ]

Now that he has obtained the complete plan for "Vampire Survivor", it is time to use it.

Even if there was no system to issue achievement tasks, he had long wanted to open a studio to make independent games.

Independent games are different from large-scale 3A games. The project scale is smaller and the cost is more controllable.

If every game can be guaranteed to be successful, the money earned will be considerable.

It just so happened that Zhou Kuang already had many ideas of independent games in his mind, so he could just use them to make them.

Often, independent games can succeed simply by having an interesting idea, and he has a number of classic independent games in mind that he can learn from.

He doesn't need to be rigid and just make a game based on the template given to him by the system.

Even if there is no original plan, is it difficult to make a copy of "Plants vs. Zombies"?

Since he had decided to open a new studio, he decided to simply open a branch, and then Megvii Games, as the parent company, would directly control this branch.

In this way, Megvii Games will not develop both stand-alone and independent games, which would make the responsibilities unclear and appear confusing.

After thinking for a long time, Zhou Kuang couldn't think of a particularly creative name, so he simply named the branch company Kuangshi Independent Games Co., Ltd.

It’s clear at a glance and you can understand the company’s work focus at a glance.

In order to avoid confusion between the names of the parent company and the subsidiary, he had to name the studio as a signboard.

What's it called? Zhou Kuang looked out the window and saw a few swallows flying out of the bird's nest on the tree, flapping their wings quickly before landing on the power lines to rest.

It really fits the idiom, as light as a swallow.

It’s decided, let’s call it Qingyan Studio!

Next, Zhou Kuang’s job is to decide which people will go to Qingyan Studio and which people will stay to continue working on the "Youming Mountains and Seas" project.

After all, Megvii Games is destined to absorb a large number of new employees in the future. It will take time to integrate them before they can start working anyway, so why not do it all at once!
After two months of getting to know each employee in the company, Zhou Kuang became familiar with them.

I can’t say I know everything about them, but at least I know their work attitude and quality.

There was not a single person who didn't work seriously and procrastinated, which surprised Zhou Kuang.

After all, his work experience tells him that there are people who take advantage of the situation in every company.

However, judging by actions rather than intentions, since he did not show any signs of being careless at work, it means that he has done his job well.

But there are still many people who lack the ability.

After all, Megvii Games used to be an online game company, so the salary was only average, and the quality of the talent it attracted was only mediocre.

Characters like Ma Tu and Wu Qianhe are considered rare characters that were drawn through card draws.

When making a demo, he can also let some top talents, such as Yang Ji, make breakthroughs in a single area to forcibly improve the quality of the game.

But if they still use the same method when making a full-scale game, these people will sooner or later die of exhaustion on the job.

Therefore, he must eliminate these incompetent subordinates.

Compassion does not command troops!

Zhou Kuang convinced himself in this way.

He just asked these people to make independent games and change their company. He didn't reduce their salaries or change their positions. It shouldn't be considered cruel.

Moreover, the production cycle of independent games is very short. After the game is released, their bonuses may be higher than those of the parent company!
He opened the list of company employees and picked them out one by one.

Those who lack energy are the first to be eliminated by him. After all, making games is against the will of heaven, and only those who are willing to work hard can persevere.

Then there are those who lack the ability. This is a pity. Even if they do not make any mistakes, the quality of the content they produce cannot compare with others.

Finally, there is an inability to work harmoniously with the team.

These people are often the troublemakers in the team. It’s not that they take the initiative to cause trouble, but they just can’t get along with anyone, which leads to the team atmosphere not being in the best state.

Because of the importance of "Netherworld Mountains and Seas", he didn't want to take any risks.

He circled all the employees who were going to be placed in Qingyan Studio with a red ballpoint pen.

After considering everything, he realized that at least half of the people in Kuangshi Game had to leave.

However, this also just meets the requirement of at least twenty people in the achievement task.

Otherwise, he would have to recruit new people to Qingyan Studio, and then there would be no "Youming Shanhai", the title of the first 3A stand-alone game in China, to attract people.

The only question now is who will lead this new studio.

The better candidate in his mind is naturally Ma Tu.

On the one hand, Ma Tu's position as the chief game producer of Qingyan Studio was not unfair to him in terms of treatment, and Zhou Kuang could also legitimately let Feng Qi lead the "Youming Shanhai" project team.

On the other hand, apart from Ma Tu, he really couldn't think of anyone else who could be qualified for this position.

A team of twenty people is also Ma Tu's comfort zone in leading the team. It can be said that he is a very suitable candidate in all aspects.

The only problem is that Zhou Kuang is already familiar with him.

He felt it was a pity to send him to a new studio to work on independent games.

If the other party could be Feng Qi's deputy, that would be the best outcome.

(End of this chapter)

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