My game, you have no right to award

Chapter 62 Thank you, Deadline

Chapter 62 Thank you, Deadline
Zhou Kuang waved his hand.

That's not what he meant. Feng Qi definitely did his best in leading the project. This was just the result of his lack of experience.

If I hadn't communicated with Basilio, I wouldn't have been able to list these questions so easily.

The most important thing is that their team has no experience in making 3A stand-alone games.

Especially the producer Feng Qi.

Although Feng Qi has experience in leading large teams to industrially produce games, this is ultimately different from making top-level 3A stand-alone games.

Even so, he is already the top game producer in the country.

Because there is no producer in China who has the experience of leading a team to produce 3A stand-alone games.

"It's not anyone's fault, but our team hasn't developed to that stage yet."

"We still have a long way to go to catch up with our foreign counterparts."

"But this is no excuse for us to lie down and play badly."

"It is precisely because the gap is so big that we have to catch up."

Although Feng Qi, Yang Ji, and Wu Qianhe had different expressions, they all clearly agreed deeply.

As Feng Qi listened to Zhou Kuang continue to talk about the questions he listed, he couldn't help but feel admiration in his heart.

The other party is so busy that others hardly ever see him free. Not only is he responsible for two projects, "The Netherworld" and "Vampire Survivor", but he also has to constantly socialize with other companies.

So that they can have sufficient resources to make games.

No pressure, no interference in management.

This was the best manager he knew, and sometimes it was so beautiful that he even wondered if it was all a dream.

But at this moment, the questions listed on the screen were like arrows shot at him.

Not only did he fail to spot these flaws as a leader, he even had to wait until the boss himself pointed them out.

Feng Qi was determined that he would never let this happen again, and that every aspect of the game in the future would be on par with the top 3A games abroad.

Never stand still.

……

……

……

"finally……"

“Done!!!”

Lin Mufan threw away the plan in his hand, the pages of which had curled up due to constant flipping, and celebrated wildly.

The colleagues around him either jumped up and danced, or hugged others and shouted.

Yes, the main body of "Vampire Survivor" has finally been completed!

This project took nearly half a year to develop, and was finally completed three days before the deadline set by Zhou Kuang.

Zhou Kuang even had some doubts. If he had only given them five months of development time, they might have been able to complete the same progress and make the same game.

Deadlines are indeed the strongest driving force behind human progress.

Zhou Kuang himself has a deep understanding of this.

But, anyway, it's done.

There is no need to push employees to death.

The "Vampire Survivor" at this time is not the version that was just released in the original time and space.

After all, the original time and space "Vampire Survivor", as a product of the author's unintentional creation, was a very simple temporary work from the beginning.

The early access version of "Vampire Survivor" was far from being as perfect as the later version, but it still made players obsessed with it and couldn't put it down.

The size and content of the game version produced by Qingyan Studio have now surpassed the official version 1.0 of "Vampire Survivor" released later.

The game will surely provide players with a better gaming experience. Zhou Kuang couldn't predict the future, nor could he say how many copies of Qingyan Studio's version of "Vampire Survivor" would ultimately sell.

But he felt that at least it wouldn't be worse than the original time and space.

Ma Tu also had a happy face. He stood beside Zhou Kuang and looked at his subordinates who were celebrating in front of him with a kind look in his eyes.

This is also the first time he has completed a game as the full-time leader.

Although I have been a producer before, they were all project producers.

At Megvii Independent Games, he is the head of the entire company.

After all, there is only Qingyan Studio now. If there are other studios in the future, that will be another matter.

Zhou Kuang rarely takes care of specific work, but communicates more with Ma Tu on a macro level.

Therefore, Matu can do much more than before.

After working on "Vampire Survivor" for six months and familiarizing himself with the plan, Ma Tu finally realized how awesome this game was.

The great road is simple, the heavy sword has no edge.

Vampire Survivor is such a game.

He brought the game back to its original form.

Just two words: fun!
"Old Ma, well done!"

Zhou Kuang patted Ma Tu on the shoulder, and the other party did not let him down.

Facts have proved that as long as Ma Tu does not take on big projects or manage large teams, he is an elite game producer and team manager.

"Thank you, Brother Kuang." Ma Tu couldn't help but smile from the bottom of his heart, "I'm really not being modest, but I really didn't do anything."

"It's mainly because the game you gave me, Brother Kuang, is so good. I'm just going to execute it."

The two smiled at each other and didn't continue talking.

"What are you going to do next?" Ma Tu asked.

Generally speaking, once a game is completed, it is launched online.

But Zhou Kuang had once told him that there was no rush to put the product on the shelves, so he also wanted to give it a try.

After all, if the game is not online for a long time, they will not be able to know the market performance of the game, and naturally they will not be able to get rewards.

"Don't worry."

"I'm still thinking about it."

Zhou Kuang touched his chin and thought, and Ma Tu nodded after listening.

Zhou Kuang really hasn't thought it through yet.

His original idea was indeed to postpone the launch of "Vampire Survivor" and then let Qingyan Studio launch more survivor-like games.

However, after seeing the actual content of the game, he changed his mind a little.

Because the quality of the games produced by Qingyan Studio far exceeded his expectations.

He had hoped that the version produced by Qingyan Studio would be comparable to the original "Vampire Survivor".

But after trying the current game, he even felt that it surpassed the original version.

Whether it is from the perspective of visual effects, music quality, game completeness, etc., there is a huge improvement.

If you think about it, this isn't surprising.

Twenty game developers at Qingyan Studio, who work in close cooperation, have been working on it in an industrialized way for a full six months. It's definitely much better than making it by hand alone.

This is like a master craftsman. No matter how good he is, he can never compare to an assembly line factory.

Even if one of his works can accidentally break out and exceed the quality of industrial products, overall, the products produced on the assembly line must be of more stable quality and faster speed.

(End of this chapter)

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