Creating a zombie in a mountain village terrifies players worldwide.
Chapter 52 Satisfying Players' XP
Chapter 52 Satisfies Players' XP (Two chapters, 4200 words)
You will encounter a total of 14 Mitas in the game. Apart from the strange Mitas, only 7 of them are adult versions.
Therefore, Lin Shu plans to give all seven Mitas a loving ending.
The trigger conditions don't need to be too strict. Just raise the favorability of one or more Mitas you like to 100%.
Furthermore, you must complete Mita's exclusive tasks.
If you meet these two conditions, you can trigger the love option at the end, and live happily ever after in the game world with Mita, whose affection level is 100%, including Crazy Mita.
This ending gives players the opportunity to build a harem; after all, every man dreams of having two women on his left and two on his right.
As the developer, and given that the game has romance elements, Lin Shu naturally caters to players' fantasies, including including suggestive content (don't be shy!).
Of course, the prerequisite for this ending is that Mad Metta must lay down his knife and stop killing people.
Therefore, he also designed a special task for Crazy Mita to increase her favorability.
That means players must redeem Crazy Meeta and help her reform so that they can make dumplings together.
These exclusive missions are available for each romanceable Mita. Completing them will not only increase your affection level but also unlock their respective happy endings.
Of course, players can also choose not to do these exclusive missions, in which case the ending for Mita and the others will be the same as in the original game.
Simply put, if players like Crazy Meeta, they should complete her exclusive quests. By the end, they can be with her, and she will remain loyal to them.
If you want to be a bit of a scumbag, just complete all of Mita's exclusive missions. In the end, you'll naturally be surrounded by women and enjoy a blissful cyberpunk life.
Besides this loving ending, Lin Shu also set four other endings.
【1. Peaceful Ending】
Through their efforts, the player restarted the entire game, restoring everything to normal. All the Mitas were reset, their memories erased, including Crazy Mita; everyone was safe and didn't recognize the player.
Conditions for completion: Redeem Crazy Mita; all Mita's favorability ratings are below 30%.
【2. Enslavement Ending】
Players become completely seduced by the madness of Mita, becoming her devoted slaves and being forced by her to slaughter other Mitas, ultimately leading to widespread devastation in the game world.
Conditions for achieving this: Obey all of Crazy Mita's demands, speak ill of all Mitas, and ensure all Mitas have a favorability rating below 30%.
[3. Kill Ending]
Unable to tolerate the evil deeds committed by Crazy Meeta in the game world, the players, with the help of other Meetas, successfully destroyed Crazy Meeta—the kind that cannot be resurrected—saving the entire game world and countless Meetas.
Conditions for achievement: All Mitas survive a single death, and turn enemy Mitas to the side.
【4. Crash Ending】
Players witnessed the atrocities of Mad Meeta and felt disgusted by the game world. So they chose to let the bug devour the world at the Meeta Core administrator, which ultimately caused the underlying code to malfunction, the game to crash, and all data, including the players, to be wiped clean.
Conditions for achieving this: speak ill of all Mitas, have all Mitas's favorability rating below 30%, and have the player die more than 20 times.
Of course, there is a fifth ending, which is the hidden true ending.
As for what the content is and how to achieve it, let the players explore it for themselves.
After deciding on the ending, Lin Shu typed the content into Word, preparing to write each Mita's questline later.
But the most important part is the borderline content in the early stages.
Players who play dating sims, especially those aimed at men, want that kind of ambiguous relationship, besides the storyline and sweet moments.
Many players aim for this goal, constantly fast-forwarding through these types of games.
But Lin Shu is a legitimate developer! He absolutely refuses to be a coward!
If we're going to do it, we'll only be skirting the edge.
Moreover, this borderline behavior must be done skillfully and subtly, leaving players on the edge of their seats.
Ideally, it should evoke fantasies, agitation, and uncontrollable desire in male players, leaving them unable to vent their frustrations, yet unable to cross any boundaries.
This feeling of unrequited love is what makes male players think, "You're such a seductive little devil," and then it ignites their desire to conquer Mita.
This will motivate male players to work hard to increase their favorability in order to unlock more interactions.
Therefore, the degree of skirting the line can be a little larger, just a little bit larger.
Of course, simply keeping male players interested isn't enough, as that can easily lead to them getting tired of the game or even quitting.
It's unbearable for them to just watch; who could stand that?
Therefore, when the favorability rating reaches a critical stage, it is appropriate to give some "small rewards".
The reward is not vulgar exposure, but rather a further intimate interaction, or the unlocking of a more private and sweet storyline.
This will evoke a strong protective instinct in male players towards Mita, thus leading them to a positive ending and giving them a stronger reason to redeem the mad Mita.
That's what Lin Shu thinks, anyway.
"Let's do it this way. The romance part should get players' blood pumping and completely absorbed. The horror part should make players' hearts pound and scream for their parents."
At this point, he connected with the system.
At this point, his fear level had reached 108 million due to the combination of "The Village Corpse" and "Ju-on".
Looking at the long string of numbers on the system interface, Lin Shu felt much more at ease.
Now, he not only has tens of millions in funds, but also a million shock points in the system, which truly makes him feel a sense of abundance.
So, without hesitation, he searched for "Mita" in the system.
The results appeared the next second.
Lin Shu was stunned when she saw the price.
"Holy crap, is this a robbery? This game actually requires 330 million fear points???"
"They really think they can take advantage of me."
Lin Shu opened her mouth, speechless at the exorbitant price.
I just felt like I had a million shock points and was rich.
The price immediately brought him back to reality; the asking price was more than three times his current net worth.
This isn't a system store, it's clearly a black market!
However, despite her complaints, Lin Shu didn't take them to heart.
He never intended to buy the complete set. After all, if he bought the whole set, what would be the point of having the Paradox Group?
Therefore, it is most cost-effective to buy design drafts rather than finished products.
"Although the 'fright level' is increasing every minute, we still can't spend it recklessly."
"The price of one of the works in the system store is too high. Just in case, I should save up my shock points as much as I can, so that I won't be short of money when I need to buy the finished product later."
At this point, he looked again at the three purchase options offered by the system.
[Exclusive for the wealthy: Purchase the complete horror series and instantly receive all the finished materials from the series, allowing you to get everything you need in one step, saving you time and effort.]
[Exclusive for those with a modest budget: You can purchase specific materials from horror works, such as characters, scenes, props, and music. Buy according to your needs; high cost-performance ratio and economical.]
[For those on a tight budget: You can purchase materials from horror works as design drafts/sheet music, etc. You can buy the whole set or individual pieces. This is specifically for those who are short on cash; please create your own models or compose the music.]
With just one glance, Lin Shu chose the third option.
The system then displayed a list of materials.
[Character Material: Crazy Mita, finished product price 30 scare points, design draft price 5000 scare points.]
[Character Material: Kind-hearted Mita, finished product price 30 Fright Points, design draft price 5000 Fright Points.]
[Character Material: Monster Mita, Finished product price: 25 Fright Points, Design draft price: 3000 Fright Points.]
[Character Material: Miniature Mita, Finished product price: 5 Fright Points, Design draft price: 300 Fright Points.]
[Scene Material: Mita's Hut, finished product price 50 Fright Points, design draft price 50000 Fright Points.]
"No, apart from their hairstyles, Mita and the others are exactly the same. Are they going to be sold individually?"
"Luckily, I'm not a tycoon and I don't have that much shock value. It's just a matter of changing my hairstyle, so I won't bother you to sell the character. I'll just have someone do it in the character model."
With that, Lin Shu selected what she wanted and paid for it.
slam-la-
With a clinking sound of gold coins, his shock value was reduced to 99.82.
At the same time, a mechanical sound rang out.
[Congratulations! You have obtained the main character material for "Mita" - Crazy Mita (design draft)]
[Description: When she smiles at you, you've probably already decided what to name your child. When she's chopping you up with a chainsaw, you've probably already decided where to bury you.]
[Congratulations! You have obtained the main character material for "Mita" - Monster Mita (design draft)]
[Introduction: As the original Mita, if she decides to cut you, you definitely won't survive three seconds.]
[Congratulations! You have obtained the secondary character material for "Mita" - Little Mita (design draft)]
[Description: The only pitiful child in the entire game who evokes a protective instinct in perverts.]
[Congratulations, you have obtained the secondary character material for "Mita" - Failure (Design Draft)]
[Introduction: This is the original Mita without its skin. Those who like this are somewhat of a mecha fetishist. If you want to try it out, remember to get your teeth removed first, or you'll be in deep trouble.]
[Congratulations! You have obtained the secondary character material for "Mita" - Miniature Mita (Design Draft)]
[Description: This little guy with short legs runs faster than a race car.]
[Congratulations! You have obtained the secondary character material for "Mita" - Mita Core (Design Draft)]
[Introduction: The cool and aloof mechanical Mita; those who like this are also somewhat of a mecha fetishist. If you're considering trying it, bring a bottle of lubricant.]
Congratulations! You have obtained the main scene material for "Mita"—Mita's Hut (design draft)
[Description: You can experience both sweetness and terror in this cozy house.]
[Congratulations! You have obtained the audio material (sheet music) for the soundtrack of "Mita"] x6
"Done. I didn't expect the soundtrack material to be so expensive. 3000 is a good price for one song."
Looking at the items in the system, Lin Shu didn't rush to take them out of the SkyNet.
The "Mita" soundtrack has 28 tracks, but he only bought 6 catchy and slightly addictive tracks, 3 of which happen to be dance music.
After all, in the game, there's a lively character named Mita who will compete against players using a dance machine, and whoever scores the highest wins.
Therefore, these three pieces are quite important.
As for the rest of the music, such as chase scenes or puzzles, the music companies can just create original music.
"We'll go back and register the copyrights for these design drafts and scores, then send them to the music company that Paradox Group is collaborating with to play them."
"Alright, the design draft issue is resolved. Now, just wait a moment!"
Just then, Lin Shu suddenly remembered something.
There is another piece of music, a piece that is almost synonymous with "Mita" itself among players.
However, this piece is not from the official soundtrack; it is a fan-made work.
It is a combination of the melody of "Lightning Moment" and the lyrics of "Live It Up".
But this collage of music miraculously fits the game "Mita" perfectly, leaving a deep impression on countless players.
The popularity of "Mita" has made many people who don't play the game aware of this red-clad cyberpunk girlfriend, and this fan-made song has played a part in that.
Although it's not an official production, many players consider it Mita's exclusive background music.
It even came up with a name – “Mita’s Little Tune”.
Especially the Mita that appears in the game menu interface, it's a perfect match, making you want to play it on repeat.
It would be a real shame to miss this.
We need to let the players on Earth hear this too.
Here comes the problem.
The official soundtrack is sold in the system store; this fan-made track is not on the official list.
So, he had to come up with a way to compose this piece.
"Fortunately, this derivative piece only requires the first four lines of lyrics, two of which are repeated, and I happen to remember the lyrics."
As she spoke, Lin Shu typed the first two lines of the lyrics to "Mita's Little Tune" from her previous life on Earth into Word.
I stayed up all night under the spotlight, ready to make a splash.
I'll give you a hard night, so tight and ready to explode. (Let you experience this passionate night, where passion is about to ignite.)
The lyrics don't quite match Mita's style, giving off a nightclub vibe.
However, it becomes quite catchy later on with the melody.
After saving, Lin Shu frowned slightly.
"I wonder if the musicians here can make a Blue Star version based on the tune I hummed."
"If we can make it, let's put this song at the end of the game to show the players' experience and what happened to Mita and the others."
With that, Lin Shu got up, poured herself a glass of hot water, and then sat back down at her computer to start writing the plot and setting.
Since it was just adding branching storylines to the original plot, it didn't take much time.
It only took half a day to get it done.
Seven romanceable Mitas, seven unique quest lines, and each Mita's own ending—all have been designed.
If the player chooses to do it, they will win the heart of the beauty.
It's okay if you don't want to do it. If you regret it, the Mitas will be waiting for you in the second playthrough.
After finalizing the plot and its branches, Lin Shu began working on more detailed dialogue and other specific tasks.
After careful consideration, he decided not to meet with the Paradox Group.
Just compile the detailed work content, design requirements, and plot text yourself, package them up, and send them to Director Yu.
Let's have another meeting later to explain the project to the Paradox Group. From now on, let Director Yu supervise it.
He's already come up with the idea; all that's left is to handle acceptance and quality control.
He himself was preparing to go to the motion capture studio.
To perfectly recreate Mita's lifelike movements and vivid expressions, he plans to strictly supervise the actors' performances.
When it's sweet, it should be able to melt hearts; when it's crazy, it should be able to terrify people. Strive to reach the level that satisfies you, so that Mita has a "soul".
So he stayed up late into the night, writing furiously.
Two days later, at Pixel Interactive Entertainment, in the Paradox Group office.
Yu Feng had just arrived at the office, his buttocks barely touching the chair, and before he could even settle down, his phone suddenly notified him of a message.
Upon opening it, I found it was sent by O5, containing a PPT titled "Mita" and a short message.
[Let's schedule a meeting to arrange work.]
It's raining now, so readers, please be careful not to get wet on your way to work or school. Goodnight everyone.
(End of this chapter)
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