Chapter 108 Belgost

With the experience gained the first time, the rest was easy.

The group specifically targets small groups of thugs, using tactics like surrounding, intimidating, and making an example of them to deter others. This method is effective time and again.

There are two key points to this strategy: one is that Anser's appearance is very similar to that of a half-dragon, and the other is the small group of kobolds.

When there are many kobolds, they become bolder and may even lose sight of the situation or fail to distinguish between the king and the queen.

So after capturing about three hundred kobolds, Anser decisively stopped, as that was enough for the time being.

The Paradise Mark on the kobolds has been removed; they will never be able to leave the Hole Rayn in their lifetime, and even in death they will become fertile fields.

Anser sent Giant Tail and Blat back to Holreven. The two worked together to tame the kobolds, first repairing the damaged plaza and cleaning up the corpses and garbage, taming them as they worked.

With the giant tail around, even if the kobolds rebelled, they could be suppressed. Besides, those kobolds were terrified and seemed relatively obedient for now.

Anther and Finn rode towards Belgost, with Greyhawk leading the way.

The roads were difficult to travel at night, and ordinary horses could not run fast. Nornos had to slow down, but he was still much faster than an ordinary person.

The city of Blue Water, illuminated by lights, gradually receded into the distance and soon disappeared from sight. The flying dragon did not pursue them, and the night sky was quiet.

This might be good news; if they manage to catch up, it means the green dragon is out of danger.

'I wonder how that bald big shot is doing?'

That green dragon must have caused trouble, otherwise the big boss wouldn't have risked everything to kill it.

'If I were level 11, I could be of help right now,' Anser sighed inwardly.

Faron is too dangerous; we can't afford to be too reckless.

After walking for several hours, dawn slowly broke.

The two arrived at the coastal highway and headed south along it, where the journey became much easier.

There were only a few scattered refugees on the road, and they were running fast, leaving most of the refugees behind.

There were no kobolds to be seen here either; they were slow runners and didn't like to be active during the day.

You can reach Belgost by following the coastal road, which is a major commercial hub.

To the north lies Baldur's Gate, to the west Candlekeep, and south across the Cloud Mist Mountains lies the Kingdom of Amn. Turning east onto the Urden Trade Route leads directly to the Green Wasteland and the Dragon Coast.

Therefore, Belgost was coveted by various parties and changed hands several times. It is currently nominally under the control of the Kingdom of Amn.

In recent years, Am has become increasingly powerful, not only controlling many surrounding towns but also seizing many enclaves, spreading like the tentacles of a commercial empire, with astonishing influence.

As dawn broke, Anser sent Finn, Greyhawk, and Nornos to Holrewyn, and continued on his way on an ordinary horse.

The daytime is relatively safe, and there's no need to worry about being ambushed. Finn and Greyhawk have completed their mission.

Anser put on a hood and used self-disguise to transform himself into an ordinary human, tucking the elemental orb into his pocket, looking completely unremarkable.

These disguises are necessary. He's quite well-known now, and if Amn sees through him, a major battle is inevitable.

It's best to keep a low profile on someone else's turf.

However, he did not intend to stay long and planned to buy some tools, seeds, and food in Belgost before leaving.

Those kobold laborers also need to eat. They can manage to go hungry for a few meals, but if they go hungry for several days, they will definitely rebel.

The warhorse had been running all night and was exhausted. Anser gave it some water and let it walk slowly along the coastal road.

He then brought up Nornos's character card and attempted to upgrade it remotely.

Tap the level column, and the character card will suddenly become blurry.

Meanwhile, Nornos, who was frolicking on the island, sensed something and quickly ran back to the Black Tower Hall.

It closed its eyes, raised its head, and stretched out its posture. A rich magical light emanated from its scales, and water-like ripples spread across its body.

Blatt rushed over and, seeing this scene, felt a sense of relief, his face filled with envy. Only after leaving Baldur's Gate did he realize how wondrous the world was, how many things he had never seen before.

On the coastal highway, Anser smiled. The dice were too powerful; they could take effect instantly even when they were in different worlds. This guy was really something else.

'It's not easy to get promoted, I wonder what new changes will happen this time.' He was somewhat expectant.

About half an hour passed.

Nornos's character card has reappeared, and it has undergone significant changes.

[Name: Nornos]

Level: 2
"Experience": 967/2700
"Life": 58
Armor Level: 14
【Strength: 19】

[Agility: 14]

[Physique: 16]

【Intelligence: 7】

【Perception: 12】

【Charm: 14】

The attributes have changed significantly: health has increased to 58, and strength and perception have each increased by 1 point.

Each level up increases their attributes; their racial talents are incredibly powerful, something humans can only envy.

In comparison, the growth in skills was rather average.

Nornos gains two passive traits.

"Magic Resistance": Fairy horses have an advantage on saving throws against spells and other magical effects.

This is an ability that many fairies possess. It's not particularly outstanding, but it's very practical. It's simply that they can withstand magic and won't be easily controlled by spells.

"Jump": Fairy Horse's jumping ability is greatly enhanced.

This is also good; combined with Anser's long strides and jumping skills, his athleticism is maximized.

Anser turned off the character card and observed Nornos's changes through the projection of the Scepter of Protection.

It seems a little larger than usual, but not noticeably so; its muscle lines are clear, and it has a spirited and agile appearance.

At this moment, it was a little excited and was running wildly on the island, sometimes running out to sea, sometimes scaring those dog-headed men, more like a sheepdog than a mount.

'It's faster now.' Anser was very satisfied.

The horse I'm riding is also a good one, but it's no match for Nornos. Given the current situation, I'll have to make do with this one for now.

The sun rises higher and higher, and the temperature continues to rise.

In the distance, vast expanses of farmland appeared, lush and green, free from monsters and war, a harmonious and natural landscape that soothed the soul.

'With Candlekeep in front of us, Belgost should be able to stay safe for a while,' Anther remarked.

A winding gray line appeared in the sky, like a steel curtain on the west and a mirror-like blue on the east. The boundary had merged, like a crack, which was extremely eerie.

Anser focused his senses and realized that the coastal highway was covered by a magical network, which had little effect on him but was of great significance to other spellcasters.

At least I can die with some dignity!
Just then, a black dot drifted in from the horizon.

Anser initially thought it was some kind of flying creature, but upon closer inspection, he realized it was a flying carpet, entirely purple with a ring of red tassels around the edge and two ribbons trailing behind it, swaying in the wind.

'Another big shot has arrived.' He silently lowered his head, trying to make his presence known.

Just think about it, with things in such a chaotic state, who would dare to fly so ostentatiously without some real skill?

The flying carpet came from the inland and headed straight for Bluewater City. Just as it was about to cross the coastal highway, it suddenly stopped, circled once in the air, and headed straight for Anser.

(End of this chapter)

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