Dungeon Designer: Bringing Smiles to the World!
Chapter 22 The Poor Nursery Girl Whose Ecological Niche Was Displaced
"Whoosh whoosh whoosh..."
The sound of her heavy breathing was particularly noticeable in the darkness. Under normal circumstances, Elisa would never make such a mistake in the dungeon that could easily attract enemies.
But ever since she went to that eerie [Dorn Dungeon], even she herself didn't realize that she had changed.
"Knock knock knock..."
The heavy footsteps were close at hand, heading straight for Elisa. She knew she would have to make a hasty escape again.
[Dim Light] illuminated the surroundings, and sure enough, several "benevolent" villagers carrying weapons approached.
Not only that, but several bright red dogs that could breathe fire from their mouths were also following these residents.
Alyssa felt a headache coming on when she saw the fire-breathing dogs. The slow-moving villagers were alright, they didn't pose much of a threat to her, the artillery mage.
But these fire-breathing dogs were not only fast, but the flames they spewed were also extremely hot; they almost burned her robes just by brushing against them.
As the fire-breathing dog approached, Elisa raised her staff and chanted a spell, from which rolling thunder emanated from the tip of the staff.
Just as the fire-breathing dogs approached, the level 1 spell, Thunder Wave, was activated.
"Boom!!!"
With a loud clap of thunder, the shockwave instantly sent all the fire-breathing dogs that had surrounded them flying.
Some of the fire-breathing dogs fell off the platform and died instantly, while others landed on the villagers behind them, causing chaos and overturning of people and dogs.
"Slip away."
Seeing that the goal of creating chaos had been achieved, Elisa immediately made a hasty retreat.
Such a loud thunderclap will definitely attract more monsters, but it will also attract the attention of the other teammates, letting them know that he is still alive.
After all, only a mage like her could make such a loud noise.
Climbing down the stairs, carefully avoiding the monsters attracted by the sound, after many hardships, Elisa finally reached the huge poisonous swamp at the bottom of the disease village.
But all the hardships she had endured had not given her a chance to catch her breath, as a large number of giant blood-sucking leeches and mosquitoes had already swarmed around her.
[Magic Missile]!
The azure missiles hurtled towards the hideous, repulsive monsters, and Elisa began her arduous journey through the poisonous swamp.
As a result, she was poisoned shortly afterward and had to use the antidote herbs she carried with her.
"When will this ever end...?"
The poisonous swamp isn't actually that big, but in the dark environment there are almost no visual landmarks, making it easy to get lost.
Elisa was very pessimistic, thinking that she probably wouldn't be able to get out of there before she ran out of antidote herbs.
Was he, a magician who graduated from a prestigious university, going to be poisoned to death in this swamp full of filth?
No, perhaps he was poisoned and then drowned in the swamp?
That's quite a flavorful way to die; if word got out, other adventurers would laugh at him for the rest of their lives.
No way!!!
Fortunately, perhaps it was divine protection, or perhaps it was just incredible luck.
Before she was poisoned, a figure was rushing towards her from the distant poisonous swamp, finally stopping in front of Elisa, who had raised her staff in warning.
"Rive?"
Elisa lowered her staff upon seeing who it was. She wasn't surprised at all; how could a high-level assassin be killed by falling while using the [Feather Fall] spell?
"Come with me." Rivers' words remained as concise as ever.
"Joel and Grace..."
Elisa struggled to take steps in the poisonous swamp, only to be hoisted onto River's shoulder by River, who complained that she was too slow.
The surrounding scenery rushed past, but thankfully, before she became dizzy, Elisa was successfully brought to the campfire in the cabin.
The warmth of the campfire dispelled her fatigue, and Elisa looked closely and realized that Joel and Grace were sitting by the fire.
"I never imagined we'd all still be alive."
Joel felt a pang of sadness. When the log bridge broke and River and Grace fell into the dark abyss, he thought that this dungeon adventure would probably end with the deaths of all four of them.
Now that the four-person team has successfully reunited, their chances of clearing the dungeon seem to have increased.
Grace, in particular, had a renewed spark of hope in her eyes.
"Isn't it all thanks to my [Feather Fall Technique]?"
Elisa stood with her hands on her hips, but before she could even gloat, the deadly poison she had been afflicted with after trekking for so long in the swamp caused her to spit out a mouthful of blood.
Unbeknownst to the four, the blood sprayed onto the campfire seemed to make the flames burn even brighter.
Upon seeing this, Grace immediately prepared to release detoxification and restorative prayers to heal.
However, Joel took out several glowing stones from his pocket first.
Hot Stone
The relic stone that performed the Two-Finger Prayer consumes a small amount of the user's energy. When dropped on the ground, it radiates warmth, healing the wounds of nearby life forms.
Legend has it that in the past, the golden tree was like a warm sun, slowly healing people.
When using the Return Bone Shard to leave the dungeon, you can take this item with you.
"What I found is called the 'Heat Stone.' It can heal injuries by being dropped on the ground, but it doesn't seem to have any antidote properties."
After saying that, Joel threw one at Elisa's feet.
A warm and soft light spread out, enveloping everyone.
Two fingers, the golden tree...
The number of words I can't understand has increased again.
Under the glow, Elisa's injuries healed rapidly.
Grace glared angrily at the Warm Stone on the ground. Was she really less than a stone?!
"Don't just stand there, quickly give me the antidote." Elisa pinched Grace's cheek.
As Joel said, the Warm Stone does not cure poison; it only provides continuous healing for physical injuries.
"Waaaaah..."
Struggling, Grace regained her senses and immediately released an antidote prayer.
Although the process was tortuous, all four members of the team eventually regained their combat capabilities.
Without much small talk, the group immediately began sharing the information they had gathered and the various strange items they had found in the disease village.
The effects of the [Heat Stone] are obvious to everyone; it's an essential item for home, travel, murder, and... cough cough, exploring dungeons.
Although the healing effect is not very strong, it is portable and easy to use. When paired with antidote herbs, it can still significantly reduce the priest's niche in the team.
"This thing will definitely sell like hotcakes if you take it out," Grace said with a smile, as if she could see piles of gold coins waving at her.
"But what exactly is this 'Return Bone Fragment' that you mentioned?" Joel asked.
Grace immediately took out the [Return Bone Fragment] and displayed the item prompt.
[Return to bone fragments]
The white bone fragments, now reduced to ashes, can be used to return to the campfire where you last rested, or to leave the dungeon.
The firewood for the campfire is made from the bones of the immortals, and a few bones possess the power of returning to their source.
Even after they turn to bones, they are still drawn to fire.
However, since you've decided to leave this world, you must have to give up some precious things, right?
Joel and Alyssa's eyes lit up. This thing could actually be used to leave the dungeon directly; it was definitely a valuable item.
"Is there more?" Elisa asked hurriedly.
Grace shook her head: "We only found this one, but there should be more in this dungeon called 'Sick Village'."
Now, a choice is placed before the four of them.
Should we first explore the Blight Village to find more [Heat Stones] and [Return Bone Fragments], or other items and treasures, and then leave the dungeon directly?
Or should we go straight for the highest difficulty and challenge the gluttonous dragon that sleeps deep in Blighttown, guarding the entrance to Izalith?
Danger represents opportunity, and opportunity represents an even more precious treasure.
Putting aside everything else, the various materials from the dragon species alone—dragon blood, dragon claws, dragon teeth, dragon scales—are all extremely precious, and any one of them can fetch a sky-high price of tens of thousands of gold coins.
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