Wizard: This mushroom is too fierce.

Chapter 7: Attribute Runes

Three days later, on a night when the moon was full.

The moonlight shone on the balcony, as if a layer of silver gauze had been sprinkled on Roland.

"If I count the days, I'll be able to become a wizard apprentice after today's meditation."

Roland sat cross-legged on the balcony, his gaze slightly fixed on his control panel.

[Current Progress: Basic Meditation (Beginner 99/100)]

Close your eyes, enter your mental space, and mobilize your mental energy to construct will runes again and again.

After a long wait, a notification sound rang out.

[Basic Meditation Experience +1]

Roland suddenly opened his eyes, and the moment the notification sounded, his mental space changed.

The triangular runes of will that should have dissipated now seemed to have found a foothold, lingering in the blue space as they slowly rotated. Gradually, particles surged in from all directions.

Colorful, green, yellow, red, black...

Roland knew that those colored particles were elemental particles in the world. Green represented wood, yellow represented earth, red represented fire, and black represented negative energy particles, which were said to be more common among black wizards.

Roland stared at the particles in the mental space, pondering the attribute runes he should construct.

After mastering the basics of wizard meditation, one can attract particle energy from the world through will runes to construct a unique attribute rune. This rune is the core of the entire wizard system and can continuously evolve and recombine as the wizard grows stronger.

Of course, the choice of the first attribute is very important.

Just like playing a game, the establishment of each system must follow the order of arrival. If you choose the fire element, then you must base your future on the fire attribute, forge various fire element magical materials, build your own class system, development direction...

In just a moment, Roland made his decision and chose the wood element particles.

The reason is simple: he gained the attention of the will of nature. The profession of plant apprentice is related to wood element particles. More importantly, wood element particles account for as much as 50% of Roland's mental space, far exceeding other element particles.

Of course, choosing wood element particles to construct wood attribute runes does not mean that Roland cannot become a potion master in the future... a profession that requires the assistance of other elemental runes.

Rune construction is a spiraling process. Although a wizard's advancement process requires always focusing on one attribute, once the rune construction is relatively stable, other elements can be added to their runes by adding a small amount of magical materials of other attributes.

Of course, this is based on the premise that the primary rune needs to be adapted, which is a more advanced topic, and Roland only knows this much for now.

Now, his top priority is to immediately construct runes, become a third-class apprentice, a true student of the Deep Cavern, gain more knowledge, and master more truth.

The next moment, in Roland's mental world, the triangular will rune that had been gradually solidifying and stopping suddenly trembled, and a large number of green particles seemed to go crazy, starting to seize territory in Roland's mental world.

buzzing...

Roland clutched his head, feeling dizzy. Constructing the Will Rune was dangerous; a slight misstep could lead to total defeat, and such moments would continue to occur in the future.

The wood element particles were completely agitated. After desperately squeezing out all the other element particles from Roland's mental world, they immediately calmed down and began to concentrate on the will rune that Roland had constructed.

A faint ripple appeared as the gray runes of will were gradually filled with green light.

Job change requirements met:

(1) Basic meditation level reached (proficient)

(2) Construct a Wood Element Will Rune

Should I immediately change my class to Wizard Apprentice?

Roland's eyes lit up, a pleasant surprise in his heart; he hadn't expected that being a wizard could be considered a profession.

Thinking this, Roland's lips curled into a slight smile: "Class change confirmed!"

Job change successful:

Occupation: Wizard Apprentice

Job bonuses:

(1) Increased spell learning speed

(2) Increased speed of mental enhancement

(3) Increased Magic Affinity)

The profession "Plant Apprentice" was detected.

Unlock class synergy, build dual-class skill libraries, and enjoy double the benefits.

The moment the notification appeared on the panel, a warm current surged from Roland's body. It was his unique magic, and from that moment on, he truly stepped into the realm of the extraordinary.

......

The next morning, Roland left his dormitory, went to the rock pillar platform, took the escalator back to the ground, and then walked towards the interior of the academy.

Although the Deep Cavern claims to be a comprehensive academy, due to its geographical location and historical reasons, its main magical focus is on earth elemental construction.

Wizards who emerge from here are generally known to outsiders as "architects," which, as the name suggests, refers to the profession of using earth elemental particles to construct houses.

According to Roland's previous life, they were just a bunch of guys who did civil engineering.

Therefore, the buildings here are always bizarre and there are a lot of unfinished projects. For example, the outermost dormitory prepared for the prospective apprentices is a towering rock pillar. This building was constructed by the academy's education committee member, a first-ring wizard named "Klin". Therefore, although the internal dormitory environment is not so good, the overall building is very complete.

However, as Roland walked deeper into the academy, the situation changed. The dormitory area for prospective apprentices was some distance from the core area of ​​the academy, and this area was designated by the academy as a training area for 'spells'.

This place has the most unfinished projects. As you walk along the road, you can see wizard apprentices practicing magic on both sides from time to time.

Roland clearly saw a wizard apprentice standing in front of a pile of sand. He first ordered the engineering golem to gather the sand into a ball, then he stretched out his hands, took out a magic wand, and cast a spell.

This wizard apprentice must have been creating a water-attribute rune, as streams of water flowed into the sand pit, wetting most of the sand within.

The next moment, the wizard apprentice moved. With a whoosh, he stretched out his thick arm, raised his magic wand, and began to spin it in the pit.

In the blink of an eye, the mud churned, and a human-shaped mixer appeared before Roland's eyes.

That appears to be a mud-related spell; this senior brother is probably building a simulated spell model.

The wizard apprentice likely constructed fire-attribute runes, standing before piles of sand and continuously casting spells to burn bricks and tiles at a speed unmatched by human power.

Of course, what surprised Roland the most was the wizard apprentice who was constructing earth-attribute runes. The apprentice stood in front of the sand and directly constructed a series of strangely shaped houses.

A pineapple-shaped house, a crab-shaped restaurant, an octopus-shaped tower...

All these sights left Roland quite astonished.

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