Wizard's Journey

Chapter 512 The Lord of Fear

Chapter 512 The Lord of Dread (Part Two)

Once the terrifying creatures of the nightmare world embark on the path of attempting to absorb the power of terror to become the Lord of Fear, they must forget their so-called immortality.

For these terrifying creatures of the nightmare world, the dissipation of their terror is equivalent to constant death!

This vast city within the Fourth Ring of the Holy Tower in this nightmare world was completely unknown to Grimm; he knew nothing about its name, history, background, status, or significance in the wizarding world.

However, judging from the distorted appearance in the nightmare world, this is at least a megacity with a permanent population of over ten million, far surpassing the megacity in the central area of ​​the Seventh Ring Holy Tower.

High in the sky, tens of thousands of tricolor fairies flew back and forth.

These three-colored fairy tale rules are either guardian rules that reside permanently in this city, representing the wonderful fantasies in the dreams of the city's children, or flowing rules of the nightmare world, centered around the holy wizard with the Staff of Judgment, circulating throughout the entire nightmare world.

What concerned Green most was the giant sphere floating atop the tallest building in the city center.

It's unclear what unique rules govern this giant sphere within the city of the Fourth Ring Holy Tower in the Wizarding World, but in this Nightmare World, it's emanating an indescribable and eerie magnetic field fluctuation.

It seemed that the closer Green got to this giant sphere, the more he felt his own weakness, or rather, the more the average level of life around him gradually became stronger.

Of course, there aren't many other creatures in the Nightmare World. The reason Green had this feeling was because of the aura that inadvertently emanated from the Nightmare World from these buildings.

It wasn't until Green entered a building nearly 10,000 meters inside the floating sphere and saw cracks in the world several meters long that Green confirmed his intuition was correct.

It seems that the floating sphere in the city center within the Fourth Ring Santa area must be part of some unique rule system of the Fourth Ring Santa.

Gradually, as the crimson crescent moon descended and the black sun rose, the nightmare world transformed from a desolate, oppressive, and ominous melody into a distorted and illusory world, seemingly a lonely world inhabited only by Green.

"Let's test how much the power of fright can enhance my abilities in the nightmare world."

Green felt that he had gained about two thousand more units of fright power within him. This was part of the dissipated fright power that the King of Dreams had accumulated after being repeatedly defeated and reborn by the fairy tale rules of the tricolor elves.

What changes did these two thousand-plus units of fright bring to Grin in the nightmare world?

Chen calmed down and observed Green conducting experiments in each action. Green's every move showed a significant increase in strength compared to before.

Gradually, Green acquired some basic data.

These two thousand-plus units of fright power are roughly equivalent to increasing Green's physique by one hundred points. At the same time, the most obvious and unique qualitative change is that Green can now make a slight change to the nightmare world.

Of course, Grimm's so-called ability to alter things is not like that of the Dream King, who created castles in the Nightmare World that had never appeared in the Wizarding World before. Rather, it means that Grimm can cause some meaningless damage to Wizarding World buildings that appear in the Nightmare World.

A "power of fright" refers to the intangible loss inflicted by a human in the wizarding world after being frightened following a valid nightmare, which is then collected by the terrifying creatures of the nightmare world.

"Roughly speaking, collecting twenty units of Fright Power in the Nightmare World is equivalent to increasing one's physique by one point?"

Lost in thought, Green muttered to himself.

"Then let's test it out tonight and see how many Nightmare Shadows I can effectively control to collect terror power for myself."

By disrupting the dreams of humans in the wizarding world and collecting the power of terror through the Shadow of Nightmares, Grimm's actions are morally reprehensible and violate the interests of the wizarding world.

However, since these were not within the scope of the rules set by the Holy Tower, and given Grimm's change in mindset, the Nightmare World was also part of the Wizarding World, and the Nightmare Shadow's collection of terror power would not actually cause any damage to the Wizarding World, so he did not have too many concerns.

Thinking this, Green found a wooden chair in a distorted, illusory room by the roadside, took out the Book of Truth, a quill pen, and magic ink, and began to try again to recall his repeated failures.

Greene meticulously recorded every failure in the Book of Truth.

With the opening melody of Grimm's Book of Truth setting the stage, the Book of Truth seems to open or create a door to a world, a door called the "World of Oblivion".

In this forgotten world, there is only failure after failure.

Failures are never remembered by others because others don't see the failures of successful people. Only successful people can gradually recall those precious experiences of failure from their success.

If one day, Green successfully opens the door to this world, he will, like the Black Sota Stigmata Wizard, lead others into their own virtual world!

It could even be said that this is the process of creating a "space-time container" for the space-time sealing technique.

…………

A crimson crescent moon rises.

The crescent moon resembled the sinister smile of an infinitely gigantic monster, and the creatures of the nightmare world, having emerged from their solitary, isolated worlds, were reunited in this single realm.

Green put away the Book of Truth, stood up, and took the Awakening Lamp to the streets of the city.

In the sky, the three-colored fairy fairy rules fluttered everywhere. After thinking for a moment, Green kept a low profile and "invisible," like a lonely night walker, and arrived at the edge of the city, a place relatively far away from the floating sphere in the sky.

With a creak, Green pushed open a wooden door.

Judging from the room layout, this should be a relatively wealthy family, with six rooms, three beds, and one or two world rift vortexes on each bed, from which the even breathing and snoring sounds could be heard.

"Creating the Shadow of Nightmares..."

The primary condition for creating a nightmare shadow is the need for a nightmare trigger, which is a strong obsession of people in the real world that is brought into the dream in an attempt to make up for certain experiences in the illusory world.

Just like when Green first entered the nightmare world, the witch apprentice's obsession, or rather the source of the nightmare, was the child she had aborted.

If there is no obsession, there is no dream, and one will never enter a dream state.

In that case, even the Lord of Dread cannot create a so-called Nightmare Shadow to disturb a human's sleep without reason.

Fortunately, Green found a nightmare trigger in this room.

The Nightmare's Lead was an illusory point of light, but through this illusory point of light, Green's eyes saw a little boy named Rocky who, out of jealousy of his brother's boots, created a glittering golden boot for himself in his dream.

"Hmm? Dreams are interesting, or rather, the wizarding world's seven thousand strange creatures and people of all ages are interesting. Did I have similar dreams when I was a child?"

After a while of novelty, Green began to try to create his own Nightmare Shadow.

Generally speaking, as long as Green stays here for a long time, nightmare shadows will appear in a large area, which is to be expected.

But this efficiency is just too slow.

Nowadays, actively creating the shadow of nightmares requires Green to use his wisdom to design and disguise nightmares and invest in the power of fright.

First, there's the nightmare design.

Green took the Nightmare Guiding Light of the little boy named Rocky in his hand and swallowed it whole.

The next moment, as Green closed his eyes, the speck of light in his mouth was tinged with a layer of shock, that is, black ash. With a "vomit," Green spat the speck of light out again.

"I wonder how the design of this nightmare of those inescapable golden thigh-high boots is?"

At this point, Green's original two thousand or so units of fright power had dwindled to only about 1,500 units, and these 500 units of fright power were Green's investment in fright power.

If Green's nightmare for Lodge succeeds, then after tomorrow, this power of terror will become one of five hundred and one.

Just a little while later.

From the other side of the rift in the world came Loki's rapid breathing. The six-year-old boy seemed to be struggling, and there were sounds of him kicking the blanket and making anxious, fearful cries.

A dozen minutes later, Green found the second nightmare trigger in another family.

The light that leads to the nightmare is a beautiful woman.

This is a small merchant named Cent who is deeply in love with a woman named Capunori. However, this woman is a vain woman who completely ignores Cent and marries the city sheriff.

This sheriff was addicted to gambling, alcoholism, and madness, and even frequently beat and verbally abused Cabnori, yet Cabnori still looked down on Cent, who admired her.

In her eyes, Cent was just a toad trying to eat swan meat.

Despite the unbearable pain of her family life, Capnolly was proud to be the wife of the city sheriff; the title seemed to give her meaning in life and was her great achievement.

"Huh? Does such love still exist in the world? This guy..."

Green's detached emotions made his love for Cent very difficult to understand. If it weren't for the nightmare, Green would hardly believe that such a "foolish" person really existed in the world.

"Let's give him real fear and help him give up. These two people are probably not a good match."

After thinking about it, gradually, the image of the nightmare-inducing Kabunori that Green had swallowed began to change. She was no longer that beautiful woman, but... a man.

And so, in one night, Green completed four Nightmare Shadows, investing all two thousand points of his Fright Power.

If all four nightmares succeed, then Green's gain for one night will be four-tenths of his fright power, which is equivalent to one-fifth of Green's physical strength increase in the nightmare world.

It seems a bit slow...

(End of this chapter)

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