Will Kemonomimi encounter Alien Ranch Story? Author: Realistic Marble Science
Introduction:
Snowfields, mountains, and animal-eared girls! Mining, farming, and ranching! Also known as: *Harvest Moon with Animal-Eared Girls*—absolutely not true; *The Passionate and Simple Life in the Ursus Countryside*—in a sense, *Farmer Simulator*—a future version of *Ursus Infected Movement Investigation Report*—completely useless; *Animal-Eared Girl Observation Diary*—perhaps true. Note: Unrelated to the main Arknights storyline; the Doctor is still on the golden toilet. Note 2: Borrows some Arknights settings; I don't accept backstabbing from the synopsis. Note 3: Local customs [Scientific version of Realistic Marble].
As for some of those outrageous statements, never mind.
The first issue is nanomechanics and machine tools.
Sigh, I've discovered that... some people really haven't had any experience with proper industrial production, especially mechanical manufacturing.
Let alone the fact that ultra-precision tools like nanomechanics cannot be used interchangeably in construction and manufacturing, even a wrench cannot be used interchangeably with an adjustable wrench and a hex wrench. Any "clever" person who dares to use the wrong tools in production will either get beaten to death by the foreman or ruin their own life.
The reason there are so many safety rules and complicated regulations about the use of various tools is because there are too many self-proclaimed clever "intelligent" people like you.
Don't think that by adding a gearbox, I can simply use the power of an ultra-high-precision machine tool as a precision winch.
Theoretically, it's possible, but even such a brilliant idea was beaten to death by the foreman, and the machine tool's spindle box was already ruined.
This doesn't mean the shaft is bent, broken, the rotation speed is too high and it breaks, or it's not responsive and falls down and smashes something, etc.
If you become that useless, it's not just a matter of being beaten to death by the foreman; your entire workshop will be reduced to ashes.
If there is even a 0.1 mm error, and you can't find an experienced mechanic to disassemble and reassemble this machine tool for you, it's basically ruined.
If you rephrase your statement, any veteran foreman who has worked in a factory would have seen or heard it.
Leaving aside high-level concepts and rhetoric like nanomechanics, your words, translated, are: "Why do you need so many different sizes and structures to tighten a nut? A simple adjustable wrench would suffice. Your skills are truly lacking; you don't even have an adjustable wrench..." [Common layman's statement in industry, especially precision industry... the foreman is furious... Hilarious...]
Secondly, this doesn't seem like an interstellar civilization, and then blah blah blah a whole bunch of other things;
This is a complex and serious issue because starting with a macro-narrative is one thing, and analyzing specific events is quite another. In fact, this type of question is most susceptible to being approached with a macro-narrative.
What is macro-narrative? Simply put, it's when you're playing Stellaris, considering the entire race or civilization as a unified whole, treating it as a cohesive entity.
Then, each individual in the entire civilization is treated as having no demands of their own, or these demands are simply broken down into a few macroscopic concepts for resolution.
The most important aspect is that nuclear fusion can produce elements smaller than iron, while endothermic reactions can produce elements larger than iron. Food does not need to be grown, and all elements can be synthesized. This is what interstellar civilization is all about.
If you're referring to the macro-level narrative, then yes, that's true. The Covenant can indeed do that. For example, the stellar reactors mentioned in Faraway can even use gravity-confined fusion to mass-produce heavy island elements, and producing elements below iron is a piece of cake.
But this is the flaw of macro-narratives. It's like when you're playing Stellaris, if you think it's "necessary," then it's necessary. If you think it's feasible and efficient, then regardless of whether it's actually efficient, the entire civilization will do it without complaint.
This is what we often refer to as the difference between theory and practice;
Can the Covenant synthesize food? The answer is yes. Not only can they, but they can also synthesize all kinds of food, and even tissue-cultured meat, using simple organic matter.
However, whether it can be popularized or not, whether it can be done or not, and whether it can be consumed are all different things.
This is similar to why in modern society, can we make chemical fertilizers? Yes! Can we genetically modify plants? Yes! Can plants produce animal protein? With laboratory technology, yes!
But will you eat it? No, you will. You want to eat green and organic food, food without chemical fertilizers and pesticides. That's the difference between theory and practice.
Similarly, the same principle applies to explaining the approximate problem for another person.
His reasoning was that one person could crush a low-level civilization, and a personal terminal could create a secondary civilization.
However, as the saying goes, theory is theory, and reality is reality.
In theory, your phone is a supercomputer. If you took it to do scientific research 80 years ago, it could be used as a supercomputer.
In theory, your phone could store all the data and industrial parameters that enabled China to rapidly transform from an impoverished nation into an industrialized country.
Theoretically, the education you received was something that people in ancient times could never have imagined in their entire lives.
Any theory you learn has been created little by little by countless great people over more than 200 years. It was astonishing to the ancients, and to put it bluntly, it would be perfectly reasonable to regard it as the knowledge of aliens or even gods.
This is theoretically, that is, in the macro narrative, what you can do, what you should be able to do.
But what is the actual reality?
Although your phone is a supercomputer, it is designed for entertainment and communication. Its functional software does not include the parts you need for scientific research.
Your phone can store vast amounts of knowledge and valuable data, just as you might imagine your smart device could store the data and knowledge of an entire civilization—
However, in reality, your phone contains a lot of erotic images, not what you're talking about.
Similarly, you may have theoretically learned knowledge that primitive people could not have imagined, but if you were thrown into the primitive era, even if you were allowed to bring your mobile phone, your greatest effort would be to make sure you didn't drink untreated water and get cholera on the spot.
Moreover, the more advanced civilization becomes and the more advanced the technology becomes, the higher the knowledge and educational level a person needs to learn. This is an indisputable fact, and you yourself have mentioned this point, which is indeed the case.
However, it's also important to remember that the more a civilization develops, the less likely it is for one person to master all the knowledge of that civilization.
While your knowledge is extensive, in reality you only possess a very small portion of the knowledge about this society and civilization. This highly specialized and in-depth knowledge would be of no use to you if you were transported to ancient times…
Let's get back to the main topic;
For example, the Star Covenant mentioned here;
Does the Covenant have mass-production technology for food that doesn't require farming? Yes, it does. It can produce nutritional pastes and organic sauces, as well as various tissue-cultured meats and synthetic animal proteins.
But can the Covenant feed 400 billion people using more traditional, or what you call inefficient, agricultural methods?
It is possible, and it is precisely because he can disregard this difference in efficiency, and can even force production capacity through intelligent technology and planetary environmental modification in farming methods, that this demonstrates that it is indeed a highly advanced civilization.
Because only those interstellar civilizations that can support their population in an efficient way are truly failing, because they do not allow for waste and have no room for waste.
What if an accident or problem occurs during production, making it impossible to obtain food through this inefficient method?
That's the issue of emergency response. As I mentioned before, the Covenant can provide an almost unlimited amount of nutritional paste—as for the taste—emergency supplies are always unpalatable.
Does the Covenant have a supermassive reactor capable of fusing elements from hydrogen into any single element? Yes.
However, many people have a rather narrow-minded view on this matter.
A civilization capable of faster-than-light travel, especially with massive mass, would not lack energy.
This is true for civilization as a whole; that is to say, energy and fuel consumption are not important factors for them.
So, from a practical standpoint, what is the most convenient way for them to obtain large quantities of minerals, or to put it bluntly, elements smaller than iron that don't require a supernova or neutron star explosion to produce—in the universe?
Just dig it up!
Instead of trying to look sophisticated by fusing hydrogen atoms one by one, even considering the time and cost, the time, manpower, and equipment required to produce one ton of iron this way is enough for a large mining drone next door to mine several tons.
So what is the purpose of this technology? It is used to create elements that cannot be produced naturally in the normal universe, or are extremely difficult to produce naturally—such as the heavy island element, which is what Xia Lin mentioned—he could not find this thing in Terra, which made it impossible to produce materials for starships.
As for things like the unimaginable, the primitive view of modern civilization, and immortality...
What can I say?
This is yet another mistake within a macro-narrative framework. It's another example of a player-centric approach that completely ignores the fact that human society is composed of people…
Immortality? Putting aside the technical issues, if it were possible, if an interstellar civilization could achieve immortality, then a real problem would arise—the Fermi Paradox.
Moreover, if we are referring to human society, the emergence of immortality technology would mean the complete demise of human civilization.
Because of immortality and enhancement, individuals can detach themselves from groups and do not need or almost do not need to form a "civilization" to survive. Therefore, the biological social structure of "civilization" will not exist and will fall apart.
This is why the more powerful a civilization is, the more fragile its individuals become. Only fragile individuals can form a civilization. Strong, immortal beings that can survive anywhere and manipulate various elements by hand are entirely self-sufficient.
As for anything more, all I can say is, stop piling on concepts just to show off...
Even magnetic fields construct matter, sigh...
Stop piling on pretentious concepts.
By the way, that guy who keeps saying "this is what interstellar civilization is" makes me think of a prophet who has seen interstellar civilization and believes that only a complete set of... pure pseudo-scientific concepts constitutes interstellar civilization, otherwise it's not... *shrug*
When I was designing the Covenant, I realized that some of the fictional theories based on real scientific principles that I added to solve the story were unnecessary.
The lower limit of a civilization truly capable of interstellar travel, and the most likely scenario, is probably the kind of spaceships that can be built in generations, according to rigorous scientific and developmental perspectives.
To be even more pessimistic, it's possible that they won't even have spaceships, and will have to launch probes to carry seeds to plant them.
On a more optimistic note, based on the idea that "quantum tunneling = wormhole" [this is an inaccurate and incorrect popular science statement, the key point is...]
If ER=EPR, then the possible way to achieve faster-than-light travel is likely... only able to send particle clusters at the atomic or nanoscale.
However, this meant compromising on the narrative, so a bit of rambling was added, specifically regarding the graviton and the supermembrane theory. *Sigh*
Furthermore, there is a huge gap between theoretical physics and practical technology...
We're still using something that was proposed two hundred years ago... Cutting-edge stuff that can't even be empirically verified... *sigh*
Here's something really pessimistic~
Because the day before yesterday, some people were arguing about what interstellar civilization should be like, blah blah blah.
Moreover, it argues from a macro-narrative perspective how productive a faster-than-light civilization is, how Dyson spheres can be used as toys, how immortality is possible, and so on, and then believes that these things can cover the entire scope of the civilization.
However, I just want to tell you something very pessimistic here – do you know how many things are commonplace and considered no different from toys by most people living in ordinary urban areas of China, from the first industrial revolution to the information and nuclear energy age?
Actually, this question applies if you leave your city, leave developed areas, and go to less developed areas of China.
Especially in poorer areas, or after taking a trip through those remote, rural villages, you won't find any of that kind of optimistic macro-narrative.
The answer is: even fusion reactors, or even immortality, are as cheap as rice cookers, even if a Dyson sphere is just an ordinary electric toy produced by a toy factory—
At least one-third of humanity never sees them from birth to death, and cannot even understand them.
From the perspective of human social development, this issue hasn't changed much even with the increase in the speed of human transportation, from canoes to sailboats, from sailboats to steamships, and then to supersonic passenger planes.
Even in the most optimistic scenario—where the whole world is your Celestial Empire—it still means that a considerable number of people have never experienced the convenience brought about by these technological advancements.
What about the less optimistic ones?
Can you guess what percentage of the world's population owns a computer?
There are approximately 6 million computers worldwide. Even if we disregard individuals owning multiple computers or companies using them for production purposes, and simply treat them all as individually owned and distributed equally, the coverage rate is less than 10%.
This means that 90% of humans don't actually own this thing, while optimistically, maybe 50% of humans have seen it.
In this era of big data and information, you even consider it a necessity. With the proliferation of the internet, how many computers in China, a country with a large number of computers and a significant portion of the population concentrated in large cities, are connected to the internet?
The answer was 9000 million units, and that may have increased since then.
On a more optimistic note, there are 15.7 billion mobile phone users in China. Well, consider how many people there are in China in total...it's ridiculous.
The main reason for this high figure is that many people have several mobile phones, and the statistics are based on SIM card accounts, while dual SIM dual standby is a common feature.
Even taking all that into account, in the western region, about 7 out of every 100 people have never seen this thing.
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