You actually want me to...
Page 199
"alright."
Sensing his emotions, JKL decisively chose to return to base on the spot, instead of stubbornly continuing to wait for minions under the tower as he usually did.
As Roland's most familiar partner, JKL is the one who can best sense Roland's changes.
They've become more stable and more outstanding, but at the same time, they seem to be more anxious.
With the playoffs approaching and rumors of the World Championship circulating, my partner seems to have become a completely different person, but he's not bad either.
Sure enough, shortly after JKL returned to base, SN's ganking strategy finally came into play. Unfortunately, they only managed to kill Bard, who was out providing vision, and take the dragon.
"Something feels off. I feel like they've figured us out completely."
"It's one thing for the players to improve, but can the coaches improve too? It really feels like we're being led by the nose. What do you think, Sofm?"
"I feel like someone has X-ray vision. We need to engage in team fights, otherwise it will be really difficult to fight after 25 minutes."
"There's nothing we can do, the dragons opened too late."
The early game tempo was dictated by the vanguard, and by the time they finally managed to regain control and regain the momentum, SN's dragon fight was already ten minutes in, and the dragon soul was at 30 minutes, making it impossible to force a team fight.
Crocodile is a hero without a late game, and so is Volibear.
The early game is strong, but in the late game, while it deals damage, it can't get close to the enemy and is incredibly squishy. Its only way to engage is with Flash and Q. That's Volibear.
Their peak performance is around 20-25 minutes, then gradually decreases.
LeBlanc can steal kills, but it's quite risky for her to engage against Syndra. Her only late-game safety net is Senna, but she doesn't have many souls left.
SN seems to have their entire rhythm pulled back by TES. They can only occasionally gank Bard in the bushes to provide vision, but otherwise they haven't been able to force TES into team fights head-on.
This team is undergoing a transformation.
Integration: Chapter 88: The Legendary Organization
"Something seems off about TES this game."
"Yes, it seems... a bit stable?"
Even Cat Emperor, who has watched TES matches a lot, felt that TES's team style had suddenly become very strong. According to past practice, no matter how many signature heroes and unconventional techniques TES uses, they will always make a big play in the mid-game after gaining a huge advantage in the early game, which is a true inheritance from Mr. Dai.
But gradually, TES managed to control the situation.
Although it's not much, just a little bit, it's still a huge step forward.
Opportunities are not something that can be seized just because you give them away. However, if you reduce the frequency of giving them away, it will definitely become more and more difficult for the other side to seize them.
This is progress.
It feels like SN has been thoroughly analyzed and figured out.
[There was a similar period when they played against JDG. TES isn't a team that's particularly good at jungle carries, but it seemed like they had a buff when playing against teams that were.]
Is Karsa and BanGuard still the main shot-callers for TES?
No, it seems like the entire system is being handled by the Emperor, and Kasa is just a hired hand.
Multiple people can command, but other factors may arise that could affect the process.
For example, jungling requires you to consider the overall situation of the game, calculate jungle monster respawns, figure out the enemy jungler's path, control map resources, and take care of your own development. All of these things alone are enough to make a jungling player's blood pressure soar.
If you let him take command at this point, only one thing will happen: he'll only be able to judge whether a fight is possible based on the current situation, such as team composition, level, and equipment, while ignoring more detailed factors: such as whether the enemy's summoner spells are still active, and where the key engage heroes (top, jungle, and support) have appeared, etc.
Therefore, the fewer people involved in team command, the better. The simplest example is when you go on a trip with your friends. If two or more people are involved in setting the travel plans, your trip will become very tiring. The principle is the same.
"How much longer until Ah Shui gets his three-piece set?"
"If it's fast, it'll take about three minutes; if it's slow, I don't know."
"Alright, I'll give you four minutes. Hurry up and farm resources to develop. Learn from that god-like player, who can farm resources on three lanes by himself. Look at you, how come you're developing so slowly even when you're farming minions?"
"You're kidding me. What can I do if you give me an Ice Spirit with no mobility?"
Ashe's wave clear ability isn't really that strong without Hurricane, and coupled with her short legs and fragile body, her farming ability isn't as strong as other AD carries. Roland knows this, and he's just teasing her because he's bored.
The reason why they are able to keep SN and JDG in check now is largely due to their past experiences.
However, as the game progresses and time changes, SN and JDG will eventually find a way to break through their limitations, and then Roland will no longer be able to control them so easily.
However, this is also what he hopes to see.
A team's strength may not be its true strength; it's just that in this environment, other teams are too weak, making it seem strong. Only by raising the overall level of the region and then determining the strongest team from among them can Roland truly achieve the situation he hopes to see.
The game time had reached 26 minutes. SN's idea was to force the opponent to take the dragon, but they were unable to succeed. With the flashlight, it was difficult for the opponent's lineup to steal the dragon, but there was no sure way to win by fighting head-on.
They can't get into a fight, and dragging things out could easily lead to their demise. SN is currently being dragged into the countdown.
This is the power of intelligence.
In the eyes of the TES team members, his ability to predict the enemy jungler's movements already puts him in the legendary position of the top five.
Legend has it that in the underworld, there are five world-renowned intelligence organizations active around the globe, delivering the world's most critical secrets. These are: the CIA, KGB, MOSSAD, MI16, and the legendary BJCYQZ (Beijing's Chaoyang District residents).
Although Roland did not reveal his true identity, he had unknowingly become synonymous with the last department.
It wasn't until two minutes into the game that SN finally realized something was wrong with the rhythm and prepared to force a team fight by rushing Baron Nashor.
Can't delay any longer.
The bear can still jump in and make some use of the defenses now, but if it's any later, the bear might not even be able to jump in and will just melt in mid-air.
SN makes a move that TES can see, but there's nothing they can do about it.
At this point, JKL was still a little short of gold for his third item. Although they had bought a lot of time, plans can't always keep up with changes.
Seeing this, JKL decisively returned to the city, but took all the small components he had synthesized with him.
For TES, the current situation isn't that they can't win at all, it's just that they could have started with a higher win rate, but there's no need to do it so early. However, since they've already chosen no other option, they can't be blamed for going all out. Roland, who's been holding back for so long, has long felt uncomfortable. In this fast-paced version, the game is really boring if you don't engage in team fights; it's all about farming.
Since that's the case, Roland glanced at the view around the dragon pit and began to quietly circle around the location.
In theory, Bard did not need to go around.
However, in reality, Bard's ultimate ability is characterized by being released faster the closer the distance.
He wasn't flanking to lock down an enemy; given the position at the Dragon Pit entrance, it's difficult to land a perfect ultimate if the enemy is on guard. But if he doesn't initiate, the Malphite is likely to miss his ultimate. Therefore, he needs to find a way to create a favorable environment for himself.
"Don't go over there yet. Let them fight the dragon. Kassa just needs to hold the position and not go in. I'll use my ultimate to throw the Baron before we fight them," Roland said after thinking for a while.
"That's close? What if he gets one-shotted with only 2000 HP left?"
"Then I'll assume I recognize it. Just watch my movements."
Having said that, he continued his journey of circumventing the lines of sight.
After nearly a year as teammates, Roland and his teammates had gradually developed a certain level of understanding, to the point that they could even understand each other's mischief with just a glance.
As for why?
The sacred F2 connects each and every one of us (X)
Countless losing games have long been etched into each other's DNA. (√)
God knows how many ranked games they've lost trying to develop synergy with their support. For most people, duo queue is a fun game, but with Roland, you have to think about how the enemy can make you more valuable.
Without TES's interference, SN's rush for the dragon became faster and faster.
The original intention was just to use it to force team fights, but as they kept doing it, they found themselves almost learning it themselves. That's the current situation for SN.
6000...5000....4000
Around 3200, the long-awaited [Harmony of Fate] was finally unleashed. With a flash of golden light, the Dragon in the Rift, along with the nearby Volibear, both turned into golden figures in the Rift.
The counterattack begins.
Integration: Chapter 89: Are you the legendary Prince Qiao?
"Why isn't TES stopping them? SN's dragon-slaying speed is pretty good."
"Bard is circling! Although we don't know why a Bard would circle around, we can tell from this phenomenon that TES wants to engage in this team fight."
"Isn't the main TES team coming over yet? Then this Baron might be going to be taken by the enemy."
"Wait! Bard unleashed his ultimate!"
Everyone knows that TES's Banhuang's every move indicates whether TES wants to engage in a team fight, and right after that Zhonya's Hourglass, the TES team immediately moved closer to the Dragon Pit.
At this point, the primary objective of this team fight has changed.
Due to the delayed release of Bard's ultimate, Baron, who was forced into invulnerability, now has only 2000 health remaining.
With that much health, almost any AOE attack plus Smite would be enough to easily take down Baron Nashor.
The pressure fell on the bear.
Even though he was already inside the dragon pit, there were still stone golems on the other side.
The Malphite, who had been invisible all game, became the star of the show at this moment. As long as he knocked up the Bear the moment his invulnerability ended, his own Lee Sin's Q-Smite-Q combo would have a high probability of securing Baron.
coming!
At this moment, the eyes of countless players and viewers were focused on Malphite. Just as Bard's ultimate ability, Zhonya's Hourglass, ended, Malphite suddenly appeared in the Dragon Pit.
F [Unstoppable Force]
Even at the crucial moment, this veteran maintained his clearest rationality. Sure enough, the instant he pressed Flash, the Flashes of the SN players in the Dragon Pit were also pressed in succession as if by chemical reaction.
It’s over.
Tahm Kench, the only one without Flash, could only try to save his AD carry by hiding in his own tank's tank, but after realizing he hadn't been knocked up, he understood...
This is amazing.
R【Unstoppable!】
The second ultimate move was finally unleashed, and this time, SN had no mobility skills left to help Volibear escape this ultimate.
The stone knocked the enemy into the air, Lee Sin entered the fray with his ultimate, unleashing a barrage of attacks and securing the dragon. Ashe and Syndra, relying on their crowd control, steadily pushed forward. Although their lineup hadn't yet reached its power spike, this was essentially a 6v5 situation for them. With the help of Baron Nashor, SN's armor and magic resistance were already nearing their limit.
One wave of misfortune leads to another.
The Malphite's ultimate ability knocking up the enemy and the loss of the Baron Nashor had already thrown SN into disarray, making them unable to directly confront TES's firepower. What made them even more desperate was that, since no major team fights had broken out before, they finally did, and they discovered something terrifying.
They couldn't break the stone golem.
You'll Also Like
-
Full-Time Magister: Dark Lord
Chapter 546 33 minute ago -
In the game: I stole Groudon at the start.
Chapter 561 33 minute ago -
Long Live Money in Anime Crossover
Chapter 860 33 minute ago -
The gods descend into reality
Chapter 748 33 minute ago -
Supreme Zombie King, I have been sealed away for eight hundred years.
Chapter 640 33 minute ago -
You actually want me to...
Chapter 605 33 minute ago -
Naruto: Forced to activate Infinite Tsukuyomi in order to return home
Chapter 198 33 minute ago -
Primordial Era: I am a gourd vine, starting with seven gourds combined into one.
Chapter 166 33 minute ago -
Battle Through the Heavens: The Soul Emperor's Only Daughter, I Am the Young Master of the Soul
Chapter 102 33 minute ago -
Mystery: My Encounters with the Celestial God
Chapter 590 33 minute ago