"Look at those homeless people, and then look at yourself!"

After hanging up the phone, Shen Wansan used the mouse to open the shortcut for the wanderers on the desktop.

Then he saw that a large number of news articles about the Spark Games Direct had appeared on the GamerSky website.

FGO, Battlefront Girls, Fate/stay night.

It completely flooded the screen.

"Holy crap, how did you do that?!"

The meet-and-greet just ended! I haven't even finished uploading the photos to my computer yet. How did GamerSky manage to produce so many news articles?!

With some doubt in mind, Shen Wansan randomly clicked on a news article.

Then he immediately cursed.

"Damn it, this has no sportsmanship! How can you just copy Japanese netizens' comments and call it news?!"

Yes, the gamers were just trying to ride the wave of popularity.

I directly copied comments about Fate/stay night and Fate/Grand Order from Japanese online forums.

What's even more shameless is that GamerSky has broken down these comments, giving each one with a bit of fame on the Chinese internet a separate news item.

such as.

Kinoko Nasu: This is how I imagine Saber as a Heroic Spirit

"Famous Japanese voice actor, I'll pay more! Let me play with you now, or I'll die!!"

A famous Japanese YouTuber watched a Spark Games livestream and cheered even after his voice became hoarse!

What made Yuichi Nakamura shed tears? It was his love for FGO!

What is the true status of Spark Games in Japan? Let's see what Japanese netizens are saying.

Outrageous! Lin Li has been enshrined in a shrine in Japan by enthusiastic fans! Fans call him the savior of FGO!

Fate already had a huge influence in Japan, especially in the anime and manga community.

In addition, Lin Li's demo this time uses Saber, who is almost the most popular character in Fate.

Finally, he even added a transformation scene for Saber in the demo, which was extremely unethical.

The entire Japanese internet exploded after Spark Games released this demo.

This clip can be found everywhere on NCNC.

Don't be fooled by the fact that these are just rough cuts with little skill; they still get a lot of views and popularity.

Almost every video has a lot of comments.

Related GIFs are going viral on various social media platforms in Japan.

In addition, the Japanese game fan community, or more specifically the FATE fan community, has another characteristic: the quality of its fans is exceptionally high.

Voice actors, comic artists, animation producers, illustrators—they all exist.

Therefore, within an hour or two of the Spark Games Direct presentation, various fan-made creations of Destiny's Path, as well as fan art of scenes from the demo, had already appeared.

Some cartoonists even turned their feelings while watching the live stream into four-panel comics.

The president of the first Greenery Company appeared, expressionless.

The second panel features a large-breasted woman with an unintelligible Chinese voice actress who sits up straight.

The third panel announced a bunch of optimizations for FGO, and the player stood up and shouted loudly.

The fourth panel, a new demo of fate's trajectory, features the stunningly beautiful Saber, who has vanished.

It turns out that the author was so excited that he bumped his toe and was knocked to the ground.

Although the person was covering their feet on the ground, they were still shouting, "Spark Games is awesome!"

Besides these comics,

Many artists were immediately inspired after watching the video and started drawing right away. On Pixiv, there are already tags like "Saint Artoria" and "Holy Saber".

This demonstrates the artist's creative desire.

In addition, Lin Li hosted the entire Spark Games live stream.

Therefore, there are many memes related to Lin Li in fan creations.

Some people add a halo above Lin Li's head to show that Lin Li saved FGO.

Some artists draw an old version of the character illustration, crumple it up, and then unfold it to create a new illustration.

But the most.

It's the joke about snatching the controller from Lin Li's hand.

I don't know which genius photoshopped a GIF onto the internet.

Lin Li was holding a controller and demonstrating a demo when a tentacle coiled around him. Lin Li imagined he was about to be attacked by the tentacle, but it turned out the tentacle just wanted to use the controller to play the Destiny Trails demo.

That's roughly it.

At another auction, a controller sold for a million yen.

Someone asked why the controller was so expensive, and the person next to him replied that he had snatched it from Lin Li and that it could be used to play the Destiny Trails demo. Then the person raised his paddle and offered 200 million.

The entire Japanese internet was in a state of inexplicable euphoria.

Besides these fan-made content creators, bloggers who make FGO or FATE-related content have gone crazy analyzing the promotional videos frame by frame to understand the trajectory of fate.

The Spark Games Direct presentation had just ended less than two hours ago, and a detailed analysis of the fate of the characters, nearly a thousand words long and complete with pictures, has already begun to circulate on Japanese social media.

Including what the prototype of this ritual was like.

What are the details of the armor?

What Easter eggs are hidden in the fleeting glimpse of the army?

said with no exaggeration.

Lin Li exclaimed "Awesome!" after watching it. He, the demo creator, hadn't even thought of interpreting so many things in this way.

After returning home, Lin Li finished browsing the news reposted by gamers.

I suddenly remembered the impact the first promotional video for Black Myth had on the Chinese internet in my previous life.

Thinking about it this way, he still underestimated the influence of the FATE IP in the Japanese anime and manga community.

It's estimated that tonight's promotional video for Destiny's Trajectory will feel very similar to how Chinese netizens felt when they saw the promotional video for Black Myth back then.

Just like how Chinese gamers found it hard to imagine that someone could produce a domestic AAA game to this level before watching Black Myth.

Before watching Fate, Japanese players couldn't have imagined that someone could do Fate to this extent.

It's not that Japan doesn't have good games.

Or perhaps they've never seen the world.

After all, if we really look at the broader gaming industry, Japan has quite a few global-level IPs.

However, in mobile games, especially anime-style mobile games, Japanese games inexplicably fall short.

Most Japanese IP games, if not 100%, are of such low quality that 90% are simply unwatchable.

Most of them are just scams to make money; there aren't many serious ones, whether they're PC or mobile games.

Including the previous life of FGO.

It was actually a scam at first, but it just happened to run into Shiokawa.

Now, a conscientious manufacturer has suddenly appeared, giving them a glimpse of the beautiful world.

Public opinion naturally exploded.

Then these explosive news stories were exported and then re-imported by the homeless.

Chapter 109 Spark New Game Incubation Team

The lack of global presence for Chinese games has been a persistent source of frustration for Chinese gamers for many years.

This is why Chinese players were so excited when the Black Myth trailer was released.

Suddenly, a game has emerged that's generating a huge buzz overseas, with so many Japanese voice actors, illustrators, and manga artists endorsing it.

Returning to the domestic market will naturally attract a lot of attention.

After Genshin Impact gained popularity overseas, there was also a lot of corresponding coverage in China.

Many people praise Genshin Impact and also mention it.

So, although the news about homeless people bringing things back from Japan was rather lowbrow, it unexpectedly garnered a lot of clicks and comments.

It's not just homeless people.

That same evening, many video bloggers on Bilibili also began their own journey of uploading content, reposting videos of Japanese viewers' reactions to watching the Spark Games livestream.

Surprisingly, the number of views was also quite good.

"That's really unethical."

After reading the news that the vagrants had copied, Shen Wansan cursed and then began calling his editors one by one.

I started digging into news from Japan.

However, if we only focus on the news, it makes Shen Wansan seem incompetent.

So he walked around in a circle, flipping through his own photos again.

Then, he actually found two breakthroughs.

So that night.

A secondary headline appeared first on the 1717 website.

[Mihoyo and NetEase game producers quietly attended the Spark Live meeting: Were they gathering intelligence or learning from each other?]

The title is catchy enough.

The content was simple: a few photos of Dawei and Huang Wei that I had taken unintentionally, along with a few words of text.

However, it caused quite a stir.

In particular, there is a photo of Huang Wei expressing his feelings while Dawei nods in agreement.

Shen Wansan interpreted this as the two expressing their deep agreement after Lin Li stopped speaking.

Upon seeing this news, many players of miHoYo and NetEase games left comments below.

"Study hard and watch carefully."

"Whether they said it or not, their attitude was still very good."

"Study more and do better."

I wonder what Dawei and Huang Wei will think when they see this news the next day.

After posting one news item, Shen Wansan immediately followed up with another major one.

[At today's Spark Games Direct, Destiny Trail surpassed three million pre-registrations worldwide upon release. Is this the dawn of a new era for Chinese games?]

In the news.

This article quickly attracted the attention of many players.

What does it mean to have three million reservations?

In 16, most anime-style mobile games had fewer than a million pre-registrations.

Honkai Impact 3's marketing campaign was a complete flop; the initial official website pre-registration reward cap was only 46.

Of course, the report about Shen Wansan is actually somewhat exaggerated.

The key point is moisture.

Pre-registration for Destiny's Path began with the release of the first demo.

The game was advertised to launch in October, which attracted many players to pre-register.

This promotion makes it seem like it was just released today and already has three million pre-orders.

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